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3006

3006

  • 厂商:

    ADAFRUIT

  • 封装:

    -

  • 描述:

    HOLDER BATTERY COIN 24.5MM SMD

  • 数据手册
  • 价格&库存
3006 数据手册
Adafruit MAX98357 I2S Class-D Mono Amp Created by lady ada https://learn.adafruit.com/adafruit-max98357-i2s-class-d-mono-amp Last updated on 2022-09-13 10:54:48 AM EDT ©Adafruit Industries Page 1 of 46 Table of Contents Overview 5 Pinouts 7 • • • • • • Speaker Output Power Pins I2S Pins Other Pins Gain SD / MODE Assembly 12 • Prepare the header strip: • Add the breakout board: • And Solder! Raspberry Pi Wiring 16 Raspberry Pi Setup 17 • • • • • • Fast Install Detailed Install Update /etc/modprobe.d (if it exists) Disable headphone audio (if it's set) Create asound.conf file Add Device Tree Overlay Raspberry Pi Test • • • • • 25 Speaker Tests! Simple white noise speaker test Simple WAV speaker test Simple MP3 speaker test Volume adjustment Pi I2S Tweaks 27 • Reducing popping • Step 1 • Add software volume control Play Audio with PyGame 31 • Install PyGame • Run Demo Arduino Wiring & Test 33 • Wiring • Basic Test • DMA Test CircuitPython Wiring & Test • • • • 37 Wiring Code Examples Tone Generation Wave File ©Adafruit Industries Page 2 of 46 • Where's my I2S? I2S Audio FAQ 44 Downloads 45 • Schematic • Fabrication Print • 3D Model ©Adafruit Industries Page 3 of 46 ©Adafruit Industries Page 4 of 46 Overview If your microcontroller or microcomputer has digital audio capability, this amp is for you! It takes standard I2S digital audio input and, not only decodes it into analog, but also amplifies it directly into a speaker. Perfect for adding compact amplified sound, it takes 2 breakouts (I2S DAC + Amp) and combines them into one. I2S (not to be confused with I2C) is a digital sound protocol that is used on circuit boards to pass audio data around. Many high end chips and processors manage all of the audio in digital I2S format. Then, to input or output data, three or four pins are used (data in, data out, bit clock and left-right channel select). Usually, for audio devices, there's a DAC chip that will take I2S in and convert it to analog that can drive a headphone. This small mono amplifier is surprisingly powerful - able to deliver 3.2 Watts of power into a 4 ohm impedance speaker (5V power @ 10% THD). Inside the miniature chip is a class D controller, able to run from 2.7V-5.5VDC. Since the amp is a class D, it's incredibly efficient - making it perfect for portable and battery-powered projects. It has built in thermal and over-current protection but we could barely tell it got hot. The audio input is I2S standard, you can use 3.3V or 5V logic data. The outputs are "Bridge Tied" - that means they connect directly to the outputs, no connection to ground. The output is a ~300KHz square wave PWM that is then 'averaged out' by the speaker coil - the high frequencies are not heard. All the above means that you can't connect the output into another amplifier, it should drive the speakers directly. ©Adafruit Industries Page 5 of 46 There's a Gain pin that can be manipulated to change the gain. By default, the amp will give you 9dB of gain. By connecting a pullup or pull down resistor, or wiring directly, the Gain pin can be set up to give 3dB, 6dB, 9dB, 12dB or 15dB. the ShutDown/Mode pin can be used to put the chip in shutdown or set up which I2S audio channel is piped to the speaker. By default, the amp will output (L+R)/2 stereo mix into mono out. By adding a resistor, you can change it to be just left or just right output Works great with Raspberry Pi, Arduino Zero, and any other microcontroller or microcomputer with I2S audio outputs  Specs: • Output Power: 3.2W at 4Ω, 10% THD, 1.8W at 8Ω, 10% THD, with 5V supply • PSRR: 77 dB typ @ 1KHz • I2S sample rates from 8kHz to 96kHz • No MCLK required • Click + Pop reduction • Five pin-selectable gains: 3dB, 6dB, 9dB, 12dB, 15dB • Excellent click-and-pop suppression • Thermal shutdown protection ©Adafruit Industries Page 6 of 46 Comes as an assembled and tested breakout board, with a small piece of optional header and 3.5mm terminal block. Some soldering is required to attach the header and terminal block if those are desired. Pinouts The MAX98357A is an I2S amplifier - it does not use analog inputs, it only has digital audio input support! Don't confuse I2S with I2C, I2S is a sound protocol whereas I2C is for small amounts of data. ©Adafruit Industries Page 7 of 46 Speaker Output This amplifier is designed to drive moving coil loudpeakers only. Speaker impedence must be 4Ω or more. The output signal is a 330KHz PWM square wave with a duty cycle proportional to the audio signal. The inductance of the speaker coil serves as a low-pass filter to average out the high-frequency components. Do not try to use this as a pre-amplifier. The outputs of each channel are "Bridge-Tied" with no connection to ground. This means that for each channels, the + and - alternate polarity to create a single channel amplifier with twice the available power. Connect your speakers using the 3.5mm screw-terminal blocks. • 5V into 4Ω @ 10% THD - 3W max • 5V into 4Ω @ 1% THD - 2.5W max • 3.3V into 4Ω @ 10% THD - 1.3W max • 3.3V into 4Ω @ 1% THD - 1.0W max • 5V into 8Ω @ 10% THD - 1.8W max • 5V into 8Ω @ 1% THD - 1.4W max • 3.3V into 8Ω @ 10% THD - 0.8W max • 3.3V into 8Ω @ 1% THD - 0.6W max ©Adafruit Industries Page 8 of 46 Power Pins This is the power for the amplifier and logic of the amplifier. You can provide 2.5V up to 5.5V. Note that at 5V you can end up putting up to 2.8W into your speaker, so make sure your power supply can easily handle up to 650mA and we recommend a power supply spec'd for at least 800mA to give yourself some 'room' If you have a 3.3V logic device, you can still power the amp from 5V, and that's recommended to get the most power output! ©Adafruit Industries Page 9 of 46 I2S Pins Three pins are used to receive audio data. These can be 3.3-5V logic • LRC (Left/Right Clock) - this is the pin that tells the amplifier when the data is for the left channel and when its for the right channel • BCLK (Bit Clock) - This is the pin that tells the amplifier when to read data on the data pin. • DIN (Data In) - This is the pin that has the actual data coming in, both left and right data are sent on this pin, the LRC pin indicates when left or right is being transmitted Note that this amplifier does not require an MCLK pin, if you have an MCLK output, you can leave it disconnected! ©Adafruit Industries Page 10 of 46 Other Pins The other settings are handled by GAIN and SD Gain GAIN is, well, the gain setting. You can have a gain of 3dB, 6dB, 9dB, 12dB or 15dB. • 15dB if a 100K resistor is connected between GAIN and GND • 12dB if GAIN is connected directly to GND • 9dB if GAIN is not connected to anything (this is the default) • 6dB if GAIN is connected directly to Vin • 3dB if a 100K resistor is connected between GAIN and Vin This way, the default gain is 9dB but you can easily change it by tweaking the connection to the GAIN pin. Note you may need to perform a power reset to adjust the gain. ©Adafruit Industries Page 11 of 46 SD / MODE This pin is used for shutdown mode but is also used for setting which channel is output. It's a little confusing but essentially: • If SD is connected to ground directly (voltage is under 0.16V) then the amp is shu t down • If the voltage on SD is between 0.16V and 0.77V then the output is (Left + Right)/ 2, that is the stereo average.  • If the voltage on SD is between 0.77V and 1.4V then the output is just the Right channel • If the voltage on SD is higher than 1.4V then the output is the Left channel. This is compounded by an internal 100K pulldown resistor on SD so you need to use a pullup resistor on SD to balance out the 100K internal pulldown. For the breakout board, there's a 1Mohm resistor from SD to Vin which, when powering from 5V will give you the 'stereo average' output. If you want left or right channel only, or if you are powering from non-5V power, you may need to experiment with different resistors to get the desired voltage on SD Assembly ©Adafruit Industries Page 12 of 46 Prepare the header strip: Cut the strip to length if necessary. It will be easier to solder if you insert it into a breadboard - long pins down Add the breakout board: Place the breakout board over the pins so that the short pins poke through the breakout pads ©Adafruit Industries Page 13 of 46 And Solder! Be sure to solder all pins for reliable electrical contact. (For tips on soldering, be sure to check out our Guide to Excellent Soldering (https:// adafru.it/aTk)). ©Adafruit Industries Page 14 of 46 You're done! Check your solder joints visually and continue onto the next steps If you want to use a terminal block for connecting a speaker, place the 3.5mm terminal so the mouthes point out. ©Adafruit Industries Page 15 of 46 Solder in both pins with plenty of solder! Raspberry Pi Wiring if you have a Raspberry Pi and you want higher quality audio than the headphone jack can provide, I2S is a good option! You only use 3 pins, and since its a pure-digital output, there can be less noise and interference. Of course, you'll need to make sure that you have a nice strong 5V power supply so make sure to add 500mA or more to your power supply requirements! This board also works very well with boards that don't have audio like the Pi Zero This technique will work with any Raspberry Pi with the 2x20 connector. Older Pi 1's with a 2x13 connector do not bring out the I2S pins as easily ©Adafruit Industries Page 16 of 46 Connect: • Amp Vin to Raspbery Pi 5V Power • Amp GND to Raspbery Pi Ground • Amp DIN to Raspbery Pi GPIO 21 • Amp BCLK to Raspbery Pi GPIO 18 • Amp LRCLK to Raspbery Pi GPIO 19 Check Raspberry Pi documentation for which pins are GPIO 18, 19, 21, 5V and GND (ht tps://adafru.it/112A) Raspberry Pi Setup At this time, Raspbery Pi linux kernel does not support mono audio out of the I2S interface, you can only play stereo, so any mono audio files may need conversion to stereo! 2017-11-2 Raspbian PIXEL ('full') has broken something in volume control. I2S works, but there's no software volume setup, if you need this, try Raspbian Lite will try to fix as soon as we figure out why :) ©Adafruit Industries Page 17 of 46 Fast Install Luckily its quite easy to install support for I2S DACs on Raspbian. These instructions are totally cribbed from the PhatDAC instructions at the lovely folks at Pimoroni! (https://adafru.it/nFy) Run the following from your Raspberry Pi with Internet connectivity: curl -sS https://raw.githubusercontent.com/adafruit/Raspberry-PiInstaller-Scripts/master/i2samp.sh | bash We've added an extra helper systemd script that will play quiet audio when the I2S peripheral isn't in use. This removes popping when playback starts or stops. It uses a tiny amount of CPU time (on a Pi Zero, 5%, on a Pi 2 or 3 its negligible). You don't need this on RetroPie because it never releases the I2S device, but it's great for Raspbian. ©Adafruit Industries Page 18 of 46 You will need to reboot once installed. You must reboot to enable the speaker hardware! After rebooting, log back in and re-run the script again...It will ask you if you want to test the speaker. Say yes and listen for audio to come out of your speakers... If it sounds really distorted, it could be the volume is too high. However, in order to have volume control appear in Raspbian desktop or Retropie you must reboot a second time after doing the speaker test, with sudo reboot You must reboot *twice* to enable alsamixer volume (really!) Once rebooted, try running alsamixer and use arrow keys to lower the volume, 50% is a good place to start. If you're still having audio problems, try re-running the script and saying N (disable) the /dev/zero playback service . You can then go to the next page on testing and optimizing your setup. Skip the rest of this page on Detailed Installation if the script worked for you! ©Adafruit Industries Page 19 of 46 Detailed Install If, for some reason, you can't just run the script and you want to go through the install by hand - here's all the steps! Update /etc/modprobe.d (if it exists) Log into your Pi and get into a serial console (either via a console cable, the TV console, RXVT, or what have you) Edit the raspi blacklist with sudo nano /etc/modprobe.d/raspi-blacklist.conf If the file is empty, just skip this step However, if you see the following lines: blacklist i2c-bcm2708 blacklist snd-soc-pcm512x blacklist snd-soc-wm8804 Update the lines by putting a # before each line ©Adafruit Industries Page 20 of 46 Save by typing Control-X Y Disable headphone audio (if it's set) Edit the raspi modules list with sudo nano /etc/modules If the file is empty, just skip this step However, if you see the following line: snd_bcm2835 Put a # in front of it ©Adafruit Industries Page 21 of 46 and save with Control-X Y Create asound.conf file Edit the raspi modules list with sudo nano /etc/asound.conf This file ought to be blank! Copy and paste the following text into the file pcm.speakerbonnet { type hw card 0 } pcm.dmixer { type dmix ipc_key 1024 ipc_perm 0666 slave { pcm "speakerbonnet" period_time 0 period_size 1024 buffer_size 8192 rate 44100 channels 2 } } ctl.dmixer { ©Adafruit Industries Page 22 of 46 type hw card 0 } pcm.softvol { type softvol slave.pcm "dmixer" control.name "PCM" control.card 0 } ctl.softvol { type hw card 0 } pcm.!default { type slave.pcm } plug "softvol" Save the file as usual Add Device Tree Overlay  Edit your Pi configuration file with sudo nano /boot/config.txt And scroll down to the bottom. If you see a line that says: dtparam=audio=on  ©Adafruit Industries Page 23 of 46 Disable it by putting a # in front. Then add: dtoverlay=hifiberry-dac dtoverlay=i2s-mmap on the next line. Save the file. Reboot your Pi with sudo reboot ©Adafruit Industries Page 24 of 46 Raspberry Pi Test Speaker Tests! OK you can use whatever software you like to play audio but if you'd like to test the speaker output, here's some quick commands that will let you verify your amp and speaker are working as they should! Simple white noise speaker test Run speaker-test -c2 to generate white noise out of the speaker, alternating left and right. If you have a mono output amplifier, the I2S amp merges left and right channels, so you'll hear continuous white noise Simple WAV speaker test Once you've got something coming out, try to play an audio file with speaker-test (for WAV files, not MP3) speaker-test -c2 --test=wav -w /usr/share/sounds/alsa/ Front_Center.wav You'll hear audio coming from left and right alternating speakers Simple MP3 speaker test If you want to play a stream of music, you can try sudo apt-get install -y mpg123 mpg123 http://ice1.somafm.com/u80s-128-mp3 If you want to play MP3's on command, check out this tutorial which covers how to set that up (https://adafru.it/aTD) ©Adafruit Industries Page 25 of 46 At this time, Jessie Raspbery Pi kernel does not support mono audio out of the I2S interface, you can only play stereo, so any mono audio files may need conversion to stereo! omxplayer does not seem use the I2S interface for audio - only HDMI - so you won't be able to use it Volume adjustment Many programs like PyGame and Sonic Pi have volume control within the application. For other programs you can set the volume using the command line tool called alsami xer. Just type alsamixer in and then use the up/down arrows to set the volume. Press Escape once its set In Raspbian PIXEL you can set the volume using the menu item control. If it has an X through it, try restarting the Pi (you have to restart twice after install to get PIXEL to recognize the volume control ©Adafruit Industries Page 26 of 46 Pi I2S Tweaks This page is deprecated, our installer already performs these steps for you, but we'll keep them here for archival use! Reducing popping For people who followed our original installation instructions with the simple alsa config, they may find that the I2S audio pops when playing new audio. The workaround is to use a software mixer to output a fixed sample rate to the I2S device so the bit clock does not change. I use ALSA so I configured dmixer and I no longer have any pops or clicks. Note that the RaspPi I2S driver does not support dmix er by default and you must follow these instructions provided (https://adafru.it/sHF) to add it. Continue on for step-by-step on how to enable it! Step 1 Start by modify /boot/config.txt to add dtoverlay=i2s-mmap Run sudo nano /boot/config.txt and add the text to the bottom like so: ©Adafruit Industries Page 27 of 46 Save and exit. Then change /etc/asound.conf to: pcm.speakerbonnet { type hw card 0 } pcm.!default { type plug slave.pcm "dmixer" } pcm.dmixer { type dmix ipc_key 1024 ipc_perm 0666 slave { pcm "speakerbonnet" period_time 0 period_size 1024 buffer_size 8192 rate 44100 channels 2 } } ctl.dmixer { type hw card 0 } By running sudo nano /etc/asound.conf This creates a PCM device called speakerbonnet which is connected to the hardware I2S device. Then we make a new 'dmix' device ( type dmix ) called pcm.dmixer . We give it a unique Inter Process Communication key ( ipc_key 1024 ) and permissions that are world-read-writeable (ipc_perm 0666 ) The mixer will control the hardware pcm device speakerbonnet (pcm "speakerbonnet") and has a buffer set up so its nice and fast. The communication buffer is set up so there's no delays ( period_time 0 , period_size 1024 and buffer_size 8192 work well). The default mixed rate is 44.1khz stereo ( rate 44100 channels 2 ) ©Adafruit Industries Page 28 of 46 Finally we set up a control interface but it ended up working best to just put in the hardware device here - ctl.dmixer { type hw card 0 } Save and exit. Then reboot the Pi to enable the mixer. Also, while it will greatly reduce popping, you still may get one once in a while - especially when first playing audio! Add software volume control The basic I2S chipset used here does not have software control built in. So we have to 'trick' the Pi into creating a software volume control. Luckily, its not hard once you know how to do it (https://adafru.it/ydQ). Create a new audio config file in ~/.asoundrc with nano ~/.asoundrc and inside put the following text: pcm.speakerbonnet { type hw card 0 } pcm.dmixer { type dmix ipc_key 1024 ipc_perm 0666 slave { pcm "speakerbonnet" period_time 0 period_size 1024 buffer_size 8192 rate 44100 channels 2 } } ©Adafruit Industries Page 29 of 46 ctl.dmixer { type hw card 0 } pcm.softvol { type softvol slave.pcm "dmixer" control.name "PCM" control.card 0 } ctl.softvol { type hw card 0 } pcm.!default { type slave.pcm } plug "softvol" This assumes you set up the dmixer for no-popping above! Save and exit Now, here's the trick, you have to reboot, then play some audio through alsa, then reboot to get the alsamixer to sync up right: speaker-test -c2 --test=wav -w /usr/share/sounds/alsa/ Front_Center.wav Then you can type alsamixer to control the volume with the 'classic' alsa mixing interface ©Adafruit Industries Page 30 of 46 Just press the up and down arrows to set the volume, and ESC to quit Play Audio with PyGame You can use mpg123 for basic testing but it's a little clumsy for use where you want to dynamically change the volume or have an interactive program. For more powerful audio playback we suggest using PyGame to playback a variety of audio formats (MP3 included!) Install PyGame Start by installing pygame support, you'll need to open up a console on your Pi with network access and run: sudo apt-get install python-pygame Next, download this pygame example zip to your Pi Click to download PyGame example code & sample mp3s https://adafru.it/wbp On the command line, run wget https://cdn-learn.adafruit.com/assets/assets/000/041/506/ original/pygame_example.zip (https://adafru.it/wbq) ©Adafruit Industries Page 31 of 46 unzip pygame_example.zip (https://adafru.it/wbq) Run Demo Inside the zip is an example called pygameMP3.py This example will playback all MP3's within the script's folder. To demonstrate that you can also adjust the volume within pygame, the second argument is the volume for playback. Specify a volume to playback with a command line argument between 0.0 and 1.0 For example here is how to play at 75% volume: python pygameMP3.py 0.75 Here's the code if you have your own mp3s! ''' pg_midi_sound101.py play midi music files (also mp3 files) using pygame tested with Python273/331 and pygame192 by vegaseat ''' #code modified by James DeVito from here: https://www.daniweb.com/programming/ software-development/code/454835/let-pygame-play-your-midi-or-mp3-files #!/usr/bin/python import import import import sys pygame as pg os time def play_music(music_file): ''' stream music with mixer.music module in blocking manner this will stream the sound from disk while playing ''' clock = pg.time.Clock() try: pg.mixer.music.load(music_file) print("Music file {} loaded!".format(music_file)) except pygame.error: print("File {} not found! {}".format(music_file, pg.get_error())) return pg.mixer.music.play() # If you want to fade in the audio... # for x in range(0,100): # pg.mixer.music.set_volume(float(x)/100.0) # time.sleep(.0075) # # check if playback has finished while pg.mixer.music.get_busy(): clock.tick(30) ©Adafruit Industries Page 32 of 46 freq = 44100 # audio CD quality bitsize = -16 # unsigned 16 bit channels = 2 # 1 is mono, 2 is stereo buffer = 2048 # number of samples (experiment to get right sound) pg.mixer.init(freq, bitsize, channels, buffer) if len(sys.argv) > 1: try: user_volume = float(sys.argv[1]) except ValueError: print "Volume argument invalid. Please use a float (0.0 - 1.0)" pg.mixer.music.fadeout(1000) pg.mixer.music.stop() raise SystemExit print("Playing at volume: " + str(user_volume)+ "\n") pg.mixer.music.set_volume(user_volume) mp3s = [] for file in os.listdir("."): if file.endswith(".mp3"): mp3s.append(file) print mp3s for x in mp3s: try: play_music(x) time.sleep(.25) except KeyboardInterrupt: # if user hits Ctrl/C then exit # (works only in console mode) pg.mixer.music.fadeout(1000) pg.mixer.music.stop() raise SystemExit else: print("Please specify volume as a float! (0.0 - 1.0)") Arduino Wiring & Test The classic ATmega328P-based Arduino's like the UNO and Metro 328 don't have I2S interfaces, so you can't use this breakout with them But the newer ATSAMD21-based boards like the Zero, Metro M0, Feather M0 can! (Note, Gemma M0 & Trinket M0 do not have I2S pins available). And so can the even newer ATSAMD51-based boards like the Metro M4 and Feather M4. To use I2S with M0 or M4 boards, you'll need to install the Adafruit Zero I2S library (ht tps://adafru.it/DHD). It is available through the Library Manager. You can search for (see below) and then just click the install button. ©Adafruit Industries Page 33 of 46 Wiring Wiring connections are the same as those used for CircuitPython. So go to the Circuit Python Wiring & Test page to see how to wire the breakout for your specific board. Basic Test To test things out, try running the demo below. It comes with the library installation, so you can find it by going to: File -> Examples ->  Adafruit Zero I2S Library -> basic Be sure to change this line: Adafruit_ZeroI2S i2s(0, 1, 9, 2); to match the pins used for your setup. If you've wired as shown in this guide, then you can try using the default pins by changing that line to this: Adafruit_ZeroI2S i2s; #include #include #include /* max volume for 32 bit data */ #define VOLUME ( (1UL dma #include #include #include #include "utility/dma.h" /* max volume for 32 bit data */ #define VOLUME ( (1UL

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