Features
• High-performance, Low-power AVR® 8-bit Microcontroller • Advanced RISC Architecture
– 131 Powerful Instructions – Most Single-clock Cycle Execution – 32 x 8 General Purpose Working Registers – Fully Static Operation – Up to 16 MIPS Throughput at 16 MHz – On-chip 2-cycle Multiplier Non-volatile Program and Data Memories – 16K Bytes of In-System Self-programmable Flash Endurance: 10,000 Write/Erase Cycles – Optional Boot Code Section with Independent Lock Bits In-System Programming by On-chip Boot Program True Read-While-Write Operation – 512 Bytes EEPROM Endurance: 100,000 Write/Erase Cycles – 1K Bytes Internal SRAM – Up to 64K Bytes Optional External Memory Space – Programming Lock for Software Security JTAG (IEEE std. 1149.1 Compliant) Interface – Boundary-scan Capabilities According to the JTAG Standard – Extensive On-chip Debug Support – Programming of Flash, EEPROM, Fuses, and Lock Bits through the JTAG Interface Peripheral Features – Two 8-bit Timer/Counters with Separate Prescalers and Compare Modes – Two 16-bit Timer/Counters with Separate Prescalers, Compare Modes, and Capture Modes – Real Time Counter with Separate Oscillator – Six PWM Channels – Dual Programmable Serial USARTs – Master/Slave SPI Serial Interface – Programmable Watchdog Timer with Separate On-chip Oscillator – On-chip Analog Comparator Special Microcontroller Features – Power-on Reset and Programmable Brown-out Detection – Internal Calibrated RC Oscillator – External and Internal Interrupt Sources – Five Sleep Modes: Idle, Power-save, Power-down, Standby, and Extended Standby I/O and Packages – 35 Programmable I/O Lines – 40-pin PDIP, 44-lead TQFP, and 44-pad MLF Operating Voltages – 1.8 - 5.5V for ATmega162V – 2.7 - 5.5V for ATmega162 Speed Grades – 0 - 8 MHz for ATmega162V (see Figure 113 on page 268) – 0 - 16 MHz for ATmega162 (see Figure 114 on page 268)
•
•
8-bit Microcontroller with 16K Bytes In-System Programmable Flash ATmega162 ATmega162V
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Pin Configurations
Figure 1. Pinout ATmega162
PDIP (OC0/T0) PB0 (OC2/T1) PB1 (RXD1/AIN0) PB2 (TXD1/AIN1) PB3 (SS/OC3B) PB4 (MOSI) PB5 (MISO) PB6 (SCK) PB7 RESET (RXD0) PD0 (TXD0) PD1 (INT0/XCK1) PD2 (INT1/ICP3) PD3 (TOSC1/XCK0/OC3A) PD4 (OC1A/TOSC2) PD5 (WR) PD6 (RD) PD7 XTAL2 XTAL1 GND 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 40 39 38 37 36 35 34 33 32 31 30 29 28 27 26 25 24 23 22 21 VCC PA0 (AD0/PCINT0) PA1 (AD1/PCINT1) PA2 (AD2/PCINT2) PA3 (AD3/PCINT3) PA4 (AD4/PCINT4) PA5 (AD5/PCINT5) PA6 (AD6/PCINT6) PA7 (AD7/PCINT7) PE0 (ICP1/INT2) PE1 (ALE) PE2 (OC1B) PC7 (A15/TDI/PCINT15) PC6 (A14/TDO/PCINT14) PC5 (A13/TMS/PCINT13) PC4 (A12/TCK/PCINT12) PC3 (A11/PCINT11) PC2 (A10/PCINT10) PC1 (A9/PCINT9) PC0 (A8/PCINT8)
TQFP/MLF
PB4 (SS/OC3B) PB3 (TXD1/AIN1) PB2 (RXD1/AIN0) PB1 (OC2/T1) PB0 (OC0/T0) GND VCC PA0 (AD0/PCINT0) PA1 (AD1/PCINT1) PA2 (AD2/PCINT2) PA3 (AD3/PCINT3)
(MOSI) PB5 (MISO) PB6 (SCK) PB7 RESET (RXD0) PD0 VCC (TXD0) PD1 (INT0/XCK1) PD2 (INT1/ICP3) PD3 (TOSC1/XCK0/OC3A) PD4 (OC1A/TOSC2) PD5
44 42 40 38 36 34 43 41 39 37 35 33 1 32 2 31 3 30 4 29 5 28 6 27 7 26 8 25 9 24 10 23 11 13 15 17 19 21 12 14 16 18 20 22
(WR) PD6 (RD) PD7 XTAL2 XTAL1 GND VCC (A8/PCINT8) PC0 (A9/PCINT9) PC1 (A10/PCINT10) PC2 (A11/PCINT11) PC3 (TCK/A12/PCINT12) PC4
PA4 (AD4/PCINT4) PA5 (AD5/PCINT5) PA6 (AD6/PCINT6) PA7 (AD7/PCINT7) PE0 (ICP1/INT2) GND PE1 (ALE) PE2 (OC1B) PC7 (A15/TDI/PCINT15) PC6 (A14/TDO/PCINT14) PC5 (A13/TMS/PCINT13)
NOTE: MLF bottom pad should be soldered to ground.
Disclaimer
Typical values contained in this datasheet are based on simulations and characterization of other AVR microcontrollers manufactured on the same process technology. Min and Max values will be available after the device is characterized.
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Overview
The ATmega162 is a low-power CMOS 8-bit microcontroller based on the AVR enhanced RISC architecture. By executing powerful instructions in a single clock cycle, the ATmega162 achieves throughputs approaching 1 MIPS per MHz allowing the system designer to optimize power consumption versus processing speed. Figure 2. Block Diagram
PA0 - PA7 VCC PE0 - PE2 PC0 - PC7
Block Diagram
PORTA DRIVERS/BUFFERS
PORTE DRIVERS/ BUFFERS
PORTC DRIVERS/BUFFERS
GND
PORTA DIGITAL INTERFACE
PORTE DIGITAL INTERFACE
PORTC DIGITAL INTERFACE
PROGRAM COUNTER
STACK POINTER
INTERNAL OSCILLATOR XTAL1
PROGRAM FLASH
SRAM
WATCHDOG TIMER
OSCILLATOR
XTAL2 INSTRUCTION REGISTER GENERAL PURPOSE REGISTERS X INSTRUCTION DECODER Y Z INTERRUPT UNIT MCU CTRL. & TIMING RESET
INTERNAL CALIBRATED OSCILLATOR
CONTROL LINES
ALU
TIMERS/ COUNTERS
OSCILLATOR
AVR CPU
STATUS REGISTER
EEPROM
PROGRAMMING LOGIC
SPI
USART0
+ -
COMP. INTERFACE
USART1
PORTB DIGITAL INTERFACE
PORTD DIGITAL INTERFACE
PORTB DRIVERS/BUFFERS
PORTD DRIVERS/BUFFERS
PB0 - PB7
PD0 - PD7
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The AVR core combines a rich instruction set with 32 general purpose working registers. All the 32 registers are directly connected to the Arithmetic Logic Unit (ALU), allowing two independent registers to be accessed in one single instruction executed in one clock cycle. The resulting architecture is more code efficient while achieving throughputs up to ten times faster than conventional CISC microcontrollers. The ATmega162 provides the following features: 16K bytes of In-System Programmable Flash with Read-While-Write capabilities, 512 bytes EEPROM, 1K bytes SRAM, an external memory interface, 35 general purpose I/O lines, 32 general purpose working registers, a JTAG interface for Boundary-scan, On-chip Debugging support and programming, four flexible Timer/Counters with compare modes, internal and external interrupts, two serial programmable USARTs, a programmable Watchdog Timer with Internal Oscillator, an SPI serial port, and five software selectable power saving modes. The Idle mode stops the CPU while allowing the SRAM, Timer/Counters, SPI port, and interrupt system to continue functioning. The Power-down mode saves the register contents but freezes the Oscillator, disabling all other chip functions until the next interrupt or Hardware Reset. In Power-save mode, the Asynchronous Timer continues to run, allowing the user to maintain a timer base while the rest of the device is sleeping. In Standby mode, the crystal/resonator Oscillator is running while the rest of the device is sleeping. This allows very fast start-up combined with low-power consumption. In Extended Standby mode, both the main Oscillator and the Asynchronous Timer continue to run. The device is manufactured using Atmel’s high density non-volatile memory technology. The On-chip ISP Flash allows the program memory to be reprogrammed In-System through an SPI serial interface, by a conventional non-volatile memory programmer, or by an On-chip Boot Program running on the AVR core. The Boot Program can use any interface to download the Application Program in the Application Flash memory. Software in the Boot Flash section will continue to run while the Application Flash section is updated, providing true Read-While-Write operation. By combining an 8-bit RISC CPU with In-System Self-Programmable Flash on a monolithic chip, the Atmel ATmega162 is a powerful microcontroller that provides a highly flexible and cost effective solution to many embedded control applications. The ATmega162 AVR is supported with a full suite of program and system development tools including: C compilers, macro assemblers, program debugger/simulators, In-Circuit Emulators, and evaluation kits.
ATmega161 and ATmega162 Compatibility
The ATmega162 is a highly complex microcontroller where the number of I/O locations supersedes the 64 I/O locations reserved in the AVR instruction set. To ensure backward compatibility with the ATmega161, all I/O locations present in ATmega161 have the same locations in ATmega162. Some additional I/O locations are added in an Extended I/O space starting from 0x60 to 0xFF, (i.e., in the ATmega162 internal RAM space). These locations can be reached by using LD/LDS/LDD and ST/STS/STD instructions only, not by using IN and OUT instructions. The relocation of the internal RAM space may still be a problem for ATmega161 users. Also, the increased number of Interrupt Vectors might be a problem if the code uses absolute addresses. To solve these problems, an ATmega161 compatibility mode can be selected by programming the fuse M161C. In this mode, none of the functions in the Extended I/O space are in use, so the internal RAM is located as in ATmega161. Also, the Extended Interrupt Vectors are removed. The ATmega162 is 100% pin compatible with ATmega161, and can replace the ATmega161 on current Printed Circuit Boards. However, the location of Fuse bits and the electrical characteristics differs between the two devices.
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ATmega161 Compatibility Mode Programming the M161C will change the following functionality: • • The extended I/O map will be configured as internal RAM once the M161C Fuse is programmed. The timed sequence for changing the Watchdog Time-out period is disabled. See “Timed Sequences for Changing the Configuration of the Watchdog Timer” on page 57 for details. The double buffering of the USART Receive Registers is disabled. See “AVR USART vs. AVR UART – Compatibility” on page 170 for details. Pin change interrupts are not supported (Control Registers are located in Extended I/O). One 16 bits Timer/Counter (Timer/Counter1) only. Timer/Counter3 is not accessible.
• • •
Note that the shared UBRRHI Register in ATmega161 is split into two separate registers in ATmega162, UBRR0H and UBRR1H. The location of these registers will not be affected by the ATmega161 compatibility fuse.
Pin Descriptions
VCC GND Port A (PA7..PA0) Digital supply voltage Ground Port A is an 8-bit bi-directional I/O port with internal pull-up resistors (selected for each bit). The Port A output buffers have symmetrical drive characteristics with both high sink and source capability. When pins PA0 to PA7 are used as inputs and are externally pulled low, they will source current if the internal pull-up resistors are activated. The Port A pins are tri-stated when a reset condition becomes active, even if the clock is not running. Port A also serves the functions of various special features of the ATmega162 as listed on page 73. Port B (PB7..PB0) Port B is an 8-bit bi-directional I/O port with internal pull-up resistors (selected for each bit). The Port B output buffers have symmetrical drive characteristics with both high sink and source capability. As inputs, Port B pins that are externally pulled low will source current if the pull-up resistors are activated. The Port B pins are tri-stated when a reset condition becomes active, even if the clock is not running. Port B also serves the functions of various special features of the ATmega162 as listed on page 73. Port C (PC7..PC0) Port C is an 8-bit bi-directional I/O port with internal pull-up resistors (selected for each bit). The Port C output buffers have symmetrical drive characteristics with both high sink and source capability. As inputs, Port C pins that are externally pulled low will source current if the pull-up resistors are activated. The Port C pins are tri-stated when a reset condition becomes active, even if the clock is not running. If the JTAG interface is enabled, the pull-up resistors on pins PC7(TDI), PC5(TMS) and PC4(TCK) will be activated even if a Reset occurs. Port C also serves the functions of the JTAG interface and other special features of the ATmega162 as listed on page 76.
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Port D (PD7..PD0)
Port D is an 8-bit bi-directional I/O port with internal pull-up resistors (selected for each bit). The Port D output buffers have symmetrical drive characteristics with both high sink and source capability. As inputs, Port D pins that are externally pulled low will source current if the pull-up resistors are activated. The Port D pins are tri-stated when a reset condition becomes active, even if the clock is not running. Port D also serves the functions of various special features of the ATmega162 as listed on page 79.
Port E(PE2..PE0)
Port E is an 3-bit bi-directional I/O port with internal pull-up resistors (selected for each bit). The Port E output buffers have symmetrical drive characteristics with both high sink and source capability. As inputs, Port E pins that are externally pulled low will source current if the pull-up resistors are activated. The Port E pins are tri-stated when a reset condition becomes active, even if the clock is not running. Port E also serves the functions of various special features of the ATmega162 as listed on page 82.
RESET
Reset input. A low level on this pin for longer than the minimum pulse length will generate a Reset, even if the clock is not running. The minimum pulse length is given in Table 18 on page 49. Shorter pulses are not guaranteed to generate a reset. Input to the Inverting Oscillator amplifier and input to the internal clock operating circuit. Output from the Inverting Oscillator amplifier.
XTAL1 XTAL2
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Resources
A comprehensive set of development tools, application notes and datasheets are available for download on http://www.atmel.com/avr.
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About Code Examples
This documentation contains simple code examples that briefly show how to use various parts of the device. These code examples assume that the part specific header file is included before compilation. Be aware that not all C compiler vendors include bit definitions in the header files and interrupt handling in C is compiler dependent. Please confirm with the C compiler documentation for more details.
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AVR CPU Core
Introduction
This section discusses the AVR core architecture in general. The main function of the CPU core is to ensure correct program execution. The CPU must therefore be able to access memories, perform calculations, control peripherals, and handle interrupts. Figure 3. Block Diagram of the AVR Architecture
Architectural Overview
Data Bus 8-bit
Flash Program Memory
Program Counter
Status and Control
Instruction Register
32 x 8 General Purpose Registrers
Interrupt Unit SPI Unit Watchdog Timer
Indirect Addressing
Instruction Decoder
Direct Addressing
ALU
Control Lines
Analog Comparator
I/O Module1
Data SRAM
I/O Module 2
I/O Module n EEPROM
I/O Lines
In order to maximize performance and parallelism, the AVR uses a Harvard architecture – with separate memories and buses for program and data. Instructions in the program memory are executed with a single level pipelining. While one instruction is being executed, the next instruction is pre-fetched from the program memory. This concept enables instructions to be executed in every clock cycle. The program memory is InSystem Reprogrammable Flash memory. The fast-access Register File contains 32 x 8-bit general purpose working registers with a single clock cycle access time. This allows single-cycle Arithmetic Logic Unit (ALU) operation. In a typical ALU operation, two operands are output from the Register File, the operation is executed, and the result is stored back in the Register File – in one clock cycle.
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Six of the 32 registers can be used as three 16-bit indirect address register pointers for Data Space addressing – enabling efficient address calculations. One of the these address pointers can also be used as an address pointer for look up tables in Flash Program memory. These added function registers are the 16-bit X-, Y-, and Z-register, described later in this section. The ALU supports arithmetic and logic operations between registers or between a constant and a register. Single register operations can also be executed in the ALU. After an arithmetic operation, the Status Register is updated to reflect information about the result of the operation. Program flow is provided by conditional and unconditional jump and call instructions, able to directly address the whole address space. Most AVR instructions have a single 16-bit word format. Every program memory address contains a 16- or 32-bit instruction. Program Flash memory space is divided in two sections, the Boot Program section and the Application Program section. Both sections have dedicated Lock bits for write and read/write protection. The SPM instruction that writes into the Application Flash memory section must reside in the Boot Program section. During interrupts and subroutine calls, the return address Program Counter (PC) is stored on the Stack. The Stack is effectively allocated in the general data SRAM, and consequently the Stack size is only limited by the total SRAM size and the usage of the SRAM. All user programs must initialize the SP in the reset routine (before subroutines or interrupts are executed). The Stack Pointer SP is read/write accessible in the I/O space. The data SRAM can easily be accessed through the five different addressing modes supported in the AVR architecture. The memory spaces in the AVR architecture are all linear and regular memory maps. A flexible interrupt module has its control registers in the I/O space with an additional Global Interrupt Enable bit in the Status Register. All interrupts have a separate Interrupt Vector in the Interrupt Vector table. The interrupts have priority in accordance with their Interrupt Vector position. The lower the Interrupt Vector address, the higher the priority. The I/O memory space contains 64 addresses for CPU peripheral functions as Control Registers, SPI, and other I/O functions. The I/O memory can be accessed directly, or as the Data Space locations following those of the Register File, 0x20 - 0x5F.
ALU – Arithmetic Logic Unit
The high-performance AVR ALU operates in direct connection with all the 32 general purpose working registers. Within a single clock cycle, arithmetic operations between general purpose registers or between a register and an immediate are executed. The ALU operations are divided into three main categories – arithmetic, logical, and bit-functions. Some implementations of the architecture also provide a powerful multiplier supporting both signed/unsigned multiplication and fractional format. See the “Instruction Set” section for a detailed description. The Status Register contains information about the result of the most recently executed arithmetic instruction. This information can be used for altering program flow in order to perform conditional operations. Note that the Status Register is updated after all ALU operations, as specified in the Instruction Set Reference. This will in many cases remove the need for using the dedicated compare instructions, resulting in faster and more compact code. The Status Register is not automatically stored when entering an interrupt routine and restored when returning from an interrupt. This must be handled by software.
Status Register
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The AVR Status Register – SREG – is defined as:
Bit 7 I Read/Write Initial Value R/W 0 6 T R/W 0 5 H R/W 0 4 S R/W 0 3 V R/W 0 2 N R/W 0 1 Z R/W 0 0 C R/W 0 SREG
• Bit 7 – I: Global Interrupt Enable The Global Interrupt Enable bit must be set for the interrupts to be enabled. The individual interrupt enable control is then performed in separate control registers. If the Global Interrupt Enable Register is cleared, none of the interrupts are enabled independent of the individual interrupt enable settings. The I-bit is cleared by hardware after an interrupt has occurred, and is set by the RETI instruction to enable subsequent interrupts. The Ibit can also be set and cleared by the application with the SEI and CLI instructions, as described in the instruction set reference. • Bit 6 – T: Bit Copy Storage The Bit Copy instructions BLD (Bit LoaD) and BST (Bit STore) use the T bit as source or destination for the operated bit. A bit from a register in the Register File can be copied into T by the BST instruction, and a bit in T can be copied into a bit in a register in the Register File by the BLD instruction. • Bit 5 – H: Half Carry Flag The Half Carry Flag H indicates a half carry in some arithmetic operations. Half Carry is useful in BCD arithmetic. See the “Instruction Set Description” for detailed information. • Bit 4 – S: Sign Bit, S = N
⊕V
The S-bit is always an exclusive or between the Negative Flag N and the Two’s Complement Overflow Flag V. See the “Instruction Set Description” for detailed information. • Bit 3 – V: Two’s Complement Overflow Flag The Two’s Complement Overflow Flag V supports two’s complement arithmetics. See the “Instruction Set Description” for detailed information. • Bit 2 – N: Negative Flag The Negative Flag N indicates a negative result in an arithmetic or logic operation. See the “Instruction Set Description” for detailed information. • Bit 1 – Z: Zero Flag The Zero Flag Z indicates a zero result in an arithmetic or logic operation. See the “Instruction Set Description” for detailed information. • Bit 0 – C: Carry Flag The Carry Flag C indicates a carry in an arithmetic or logic operation. See the “Instruction Set Description” for detailed information.
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General Purpose Register File
The Register File is optimized for the AVR Enhanced RISC instruction set. In order to achieve the required performance and flexibility, the following input/output schemes are supported by the Register File: • • • • One 8-bit output operand and one 8-bit result input Two 8-bit output operands and one 8-bit result input Two 8-bit output operands and one 16-bit result input One 16-bit output operand and one 16-bit result input
Figure 4 shows the structure of the 32 general purpose working registers in the CPU. Figure 4. AVR CPU General Purpose Working Registers
7 R0 R1 R2 … R13 General Purpose Working Registers R14 R15 R16 R17 … R26 R27 R28 R29 R30 R31 0x1A 0x1B 0x1C 0x1D 0x1E 0x1F X-register Low Byte X-register High Byte Y-register Low Byte Y-register High Byte Z-register Low Byte Z-register High Byte 0x0D 0x0E 0x0F 0x10 0x11 0 Addr. 0x00 0x01 0x02
Most of the instructions operating on the Register File have direct access to all registers, and most of them are single cycle instructions. As shown in Figure 4, each register is also assigned a data memory address, mapping them directly into the first 32 locations of the user Data Space. Although not being physically implemented as SRAM locations, this memory organization provides great flexibility in access of the registers, as the X-, Y-, and Z-pointer registers can be set to index any register in the file.
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The X-register, Y-register, and Z-register The registers R26..R31 have some added functions to their general purpose usage. These registers are 16-bit address pointers for indirect addressing of the Data Space. The three indirect address registers X, Y, and Z are defined as described in Figure 5. Figure 5. The X-, Y-, and Z-registers
15 X - register 7 R27 (0x1B) XH 0 7 R26 (0x1A) XL 0 0
15 Y - register 7 R29 (0x1D) 15 Z - register 7 R31 (0x1F)
YH 0 7 R28 (0x1C) ZH 0 7 R30 (0x1E)
YL
0 0
ZL 0
0
In the different addressing modes these address registers have functions as fixed displacement, automatic increment, and automatic decrement (see the instruction set reference for details).
Stack Pointer
The Stack is mainly used for storing temporary data, for storing local variables and for storing return addresses after interrupts and subroutine calls. The Stack Pointer Register always points to the top of the Stack. Note that the Stack is implemented as growing from higher memory locations to lower memory locations. This implies that a Stack PUSH command decreases the Stack Pointer. The Stack Pointer points to the data SRAM Stack area where the Subroutine and Interrupt Stacks are located. This Stack space in the data SRAM must be defined by the program before any subroutine calls are executed or interrupts are enabled. The Stack Pointer must be set to point above 0x60. The Stack Pointer is decremented by one when data is pushed onto the Stack with the PUSH instruction, and it is decremented by two when the return address is pushed onto the Stack with subroutine call or interrupt. The Stack Pointer is incremented by one when data is popped from the Stack with the POP instruction, and it is incremented by two when data is popped from the Stack with return from subroutine RET or return from interrupt RETI. The AVR Stack Pointer is implemented as two 8-bit registers in the I/O space. The number of bits actually used is implementation dependent. Note that the data space in some implementations of the AVR architecture is so small that only SPL is needed. In this case, the SPH Register will not be present.
Bit 15 SP15 SP7 7 Read/Write R/W R/W Initial Value 0 0 14 SP14 SP6 6 R/W R/W 0 0 13 SP13 SP5 5 R/W R/W 0 0 12 SP12 SP4 4 R/W R/W 0 0 11 SP11 SP3 3 R/W R/W 0 0 10 SP10 SP2 2 R/W R/W 0 0 9 SP9 SP1 1 R/W R/W 0 0 8 SP8 SP0 0 R/W R/W 0 0 SPH SPL
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Instruction Execution Timing
This section describes the general access timing concepts for instruction execution. The AVR CPU is driven by the CPU clock clkCPU, directly generated from the selected clock source for the chip. No internal clock division is used. Figure 6 shows the parallel instruction fetches and instruction executions enabled by the Harvard architecture and the fast-access Register File concept. This is the basic pipelining concept to obtain up to 1 MIPS per MHz with the corresponding unique results for functions per cost, functions per clocks, and functions per power-unit. Figure 6. The Parallel Instruction Fetches and Instruction Executions
T1 T2 T3 T4
clkCPU 1st Instruction Fetch 1st Instruction Execute 2nd Instruction Fetch 2nd Instruction Execute 3rd Instruction Fetch 3rd Instruction Execute 4th Instruction Fetch
Figure 7 shows the internal timing concept for the Register File. In a single clock cycle an ALU operation using two register operands is executed, and the result is stored back to the destination register. Figure 7. Single Cycle ALU Operation
T1 T2 T3 T4
clkCPU Total Execution Time Register Operands Fetch ALU Operation Execute Result Write Back
Reset and Interrupt Handling
The AVR provides several different interrupt sources. These interrupts and the separate Reset Vector each have a separate program vector in the program memory space. All interrupts are assigned individual enable bits which must be written logic one together with the Global Interrupt Enable bit in the Status Register in order to enable the interrupt. Depending on the Program Counter value, interrupts may be automatically disabled when Boot Lock bits BLB02 or BLB12 are programmed. This feature improves software security. See the section “Memory Programming” on page 233 for details. The lowest addresses in the program memory space are by default defined as the Reset and Interrupt Vectors. The complete list of vectors is shown in “Interrupts” on page 58. The list also determines the priority levels of the different interrupts. The lower the address the higher is the priority level. RESET has the highest priority, and next is INT0 – the External Interrupt Request 0. The Interrupt Vectors can be moved to the start of the Boot Flash section by setting the IVSEL bit in the General Interrupt Control Register (GICR). Refer to “Interrupts” on page 58 for more information. The Reset Vector can
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also be moved to the start of the Boot Flash section by programming the BOOTRST Fuse, see “Boot Loader Support – Read-While-Write Self-programming” on page 219. When an interrupt occurs, the Global Interrupt Enable I-bit is cleared and all interrupts are disabled. The user software can write logic one to the I-bit to enable nested interrupts. All enabled interrupts can then interrupt the current interrupt routine. The I-bit is automatically set when a Return from Interrupt instruction – RETI – is executed. There are basically two types of interrupts. The first type is triggered by an event that sets the Interrupt Flag. For these interrupts, the Program Counter is vectored to the actual Interrupt Vector in order to execute the interrupt handling routine, and hardware clears the corresponding Interrupt Flag. Interrupt Flags can also be cleared by writing a logic one to the flag bit position(s) to be cleared. If an interrupt condition occurs while the corresponding interrupt enable bit is cleared, the Interrupt Flag will be set and remembered until the interrupt is enabled, or the flag is cleared by software. Similarly, if one or more interrupt conditions occur while the global interrupt enable bit is cleared, the corresponding Interrupt Flag(s) will be set and remembered until the Global Interrupt Enable bit is set, and will then be executed by order of priority. The second type of interrupts will trigger as long as the interrupt condition is present. These interrupts do not necessarily have Interrupt Flags. If the interrupt condition disappears before the interrupt is enabled, the interrupt will not be triggered. When the AVR exits from an interrupt, it will always return to the main program and execute one more instruction before any pending interrupt is served. Note that the Status Register is not automatically stored when entering an interrupt routine, nor restored when returning from an interrupt routine. This must be handled by software. When using the CLI instruction to disable interrupts, the interrupts will be immediately disabled. No interrupt will be executed after the CLI instruction, even if it occurs simultaneously with the CLI instruction. The following example shows how this can be used to avoid interrupts during the timed EEPROM write sequence. Assembly Code Example
in cli r16, SREG ; store SREG value ; start EEPROM write ; restore SREG value (I-bit) ; disable interrupts during timed sequence
sbi EECR, EEMWE sbi EECR, EEWE out SREG, r16
C Code Example
char cSREG; cSREG = SREG; _CLI(); EECR |= (1