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LCD2041-V

LCD2041-V

  • 厂商:

    MATRIXORBITAL

  • 封装:

    -

  • 描述:

    LDC CHAR 9 TO 15VDC 20X4 Y/GBK

  • 数据手册
  • 价格&库存
LCD2041-V 数据手册
LCD2041 Technical Manual Revision: 2.0 Contents Contents ii 1 Introduction 1.1 What to Expect From the LCD2041 . . 1.2 What Not to Expect From the LCD2041 1.3 Setup for Testing . . . . . . . . . . . . 1.4 Trying out the LCD2041 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Connections 2.1 Connector Pinout . . . . . . . . . . . . . . . . . . . 2.1.1 Power Connection . . . . . . . . . . . . . . 2.1.2 Five Volt Modules . . . . . . . . . . . . . . 2.1.3 Wide Voltage Range Modules . . . . . . . . 2.1.4 Applying Power through the DB-9 Connector 2.2 RS-232 Communications . . . . . . . . . . . . . . . 2.2.1 DB9 Connections . . . . . . . . . . . . . . . 2.2.2 Alternate Serial Connection . . . . . . . . . 2.2.3 TTL communications . . . . . . . . . . . . 2.2.4 Configuring RS-232 and I2 C . . . . . . . . 2.3 I2 C Communications . . . . . . . . . . . . . . . . . 2.3.1 ACK . . . . . . . . . . . . . . . . . . . . . 2.4 General Purpose Output . . . . . . . . . . . . . . . . 3 Displaying Text 3.1 General . . . . . . . . . . . . . . . . . . . . . . . 3.2 The built in Character Font . . . . . . . . . . . . . 3.3 Writing Text to the Display . . . . . . . . . . . . . 3.4 Text Commands . . . . . . . . . . . . . . . . . . . 3.4.1 Auto line wrap on (254 67) . . . . . . . . 3.4.2 Auto line wrap off (254 68) . . . . . . . . 3.4.3 Auto scroll on (254 81) . . . . . . . . . . 3.4.4 Auto scroll off (254 82) . . . . . . . . . . 3.4.5 Set cursor position (254 71 [column] [row]) 3.4.6 Send cursor home (254 72) . . . . . . . . . 3.4.7 Turn on underline cursor (254 74) . . . . . 3.4.8 Turn off underline cursor (254 75) . . . . . 3.4.9 Turn on block (blinking) cursor (254 83) . 3.4.10 Turn off block (blinking) cursor (254 84) . 3.4.11 Cursor left (254 76) . . . . . . . . . . . . . 3.4.12 Cursor right (254 77) . . . . . . . . . . . . Matrix Orbital LCD2041 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 4 5 6 6 6 7 8 8 10 10 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 13 13 14 14 14 14 14 14 15 15 15 15 15 15 15 16 ii 4 Bar Graphs and Special Characters 4.1 Command List . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4.1.1 Initialize wide vertical bar graph (254 118) . . . . . . . . . . . . 4.1.2 Initialize narrow vertical bar graph (254 115) . . . . . . . . . . . 4.1.3 Draw vertical bar graph (254 61 [column] [height]) . . . . . . . . 4.1.4 Initialize horizontal bar graph (254 104) . . . . . . . . . . . . . . 4.1.5 Draw horizontal bar graph (254 124 [column] [row] [dir] [length]) 4.1.6 Initialize large digits (254 110) . . . . . . . . . . . . . . . . . . . 4.1.7 Place large digit 254 35 [col] [digit] . . . . . . . . . . . . . . . . 4.1.8 Define custom character (254 78 [c] [8 bytes]) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 16 16 16 16 17 17 17 17 17 5 Miscellaneous Commands 5.1 Command List . . . . . . . . . . . . . . . . . . . . . 5.1.1 Clear display (254 88) . . . . . . . . . . . . . 5.1.2 Set contrast (254 80 [contrast]) . . . . . . . . . 5.1.3 Backlight on (254 66 [minutes]) . . . . . . . . 5.1.4 Backlight off (254 70) . . . . . . . . . . . . . 5.1.5 General purpose output off (254 86) . . . . . . 5.1.6 Set backlight brightness (254 153 [brightness]) 5.1.7 General purpose output on (254 87) . . . . . . 5.1.8 Read module type . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 19 19 19 19 19 19 20 20 20 6 Appendix; Command Summary 6.1 General . . . . . . . . . . . . . . 6.2 Issuing Commands . . . . . . . . 6.3 On Numbers . . . . . . . . . . . . 6.3.1 ASCII Characters . . . . . 6.4 Text Commands . . . . . . . . . . 6.5 Bar Graphs and Special Characters 6.6 Miscellaneous Commands . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 20 20 21 21 22 24 25 7 Appendix: Specifications 7.1 Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7.2 Options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 26 28 8 Appendix: Glossary 28 Matrix Orbital . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . LCD2041 . . . . . . . . . . . . . . . . . . . . . iii 1 Introduction The LCD2041 comes equipped with the following features; • • • • • • • • • • • 20 column by 4 line text display Built in font with provision for up to 8 user defined characters Speeds from 1200 bps to a lighting fast 19.2 Kbps over RS-232 Communication over RS-232 or I2 C Software controlled contrast Backlight with configurable time out setting up to 180 minutes One general purpose output for a variety of applications Horizontal or Vertical bar graphs Variable power options, +5V or +8V to +15V Extended temperature option Fits Matrix Orbital’s Dual PC Bay insert without any modifications 1.1 What to Expect From the LCD2041 The LCD2041 is designed as the display unit for an associated controller. The controller may be anything from a single board, special purpose micro-controller to a PC, depending on the application. This controller is responsible for what is displayed on the screen of the display. The display provides a simple command structure to allow text and bar graphs to be displayed on the screen. Text fonts are built in, and use standard ASCII mapping. Provision is made for up to 8 user defined characters. The screen is backlit for low light situations. Backlighting may be turned on or off under program control. Contrast is adjustable to compensate for differing lighting conditions and viewing angles. A general purpose output allows the controller to switch an electronic or electro-mechanical device by issuing commands to the display unit. This can be used for controlling LEDs, relays, etc. 1.2 What Not to Expect From the LCD2041 The display does not include bitmap graphics capability, except that permitted by defining special characters. The display does not include a keypad interface. 1.3 Setup for Testing Before setting up the application the user may want to try out the display. This is easily done with a PC. If not equipped with a dual bay PC mounting kit, the following will be required; • A 4-pin power connector of the type used to connect 3.5” floppy drive. Take care not to connect the display to an unmodified spare power connector in a PC • A spare RS-232 port. (Either COM1 or COM2) • A 5V power supply. For wide voltage models, an 8 - 15 V supply will be required • A 9 or 25 pin RS-232 serial cable. If using a 25 conductor cable, a 9 to 25 pin adapter will be required Matrix Orbital LCD2041 1 Figure 1: Connections for Testing 1. Refer to the Figure above for the following steps. 2. Wire the connector to the power supply. On most connectors the RED lead will go to +5V and the BLACK lead to GND. NOTE The Manufacturer’s Warranty becomes void if the unit is subjected to over-voltage or reversed polarity. 3. Connect the display to the PC using the serial cable and adapter if required. Make sure the RS-232 cable includes the required ground lead. There must be no voltage differential between the RS-232 ground and the power supply ground. 4. Connect the power connector, making sure that the +5V goes to V+ . Turn on the power; the display backlight should come on and a blinking cursor at the top left should appear. 1.4 Trying out the LCD2041 The unit should be connected to power and the PC and backlight should be on. To experiment with typing text, run a PC program such as Display Tuner or AlphaDemo. Make sure it’s configured to use the correct port. Set the baud rate to 19,200. To exercise some of the other features of the display, a program (in any convenient language such as Basic or C) will need to be written in order to issue the required command strings. Most terminal programs are unable to issue the 0xFE character needed as a command prefix. 2 Connections 2.1 Connector Pinout Refer to the Figure below for this chapter. Matrix Orbital LCD2041 2 Figure 2: Electrical Connections The display has three connectors; Table 1: Connectors & Functions Connector 2 pin 4 pin DB-9F Function General purpose output Power and I2 C communication RS-232/power 2.1.1 Power Connection Power is applied via pins 1 and 4. Power requirement for standard units is +5 VDC ±0.25V . Units with the wide voltage range option require 8 - 15 VDC. WARNINGS • Do not apply any power with reversed polarization. Do not apply any voltage other than the specified voltage. Do not use any cables other than the cables supplied by Matrix Orbital, unless aware of the modifications required. Do not apply voltage to the DB-9 connector AND power connector Do not apply more than +5Vdc to pin #9 on the DB-9 connector. Matrix Orbital LCD2041 3 Connector pinout is as follows; Figure 3: Power Connector Table 2: Pinout Connections Pin 4 Pin 3 Pin 2 Pin 1 Ground SDA (I2 C data) / Rx SCL (I2 C clock) / Tx Vdc 2.1.2 Five Volt Modules If the display is used in a PC it is tempting to plug a spare power connector into the unit. Don’t do this! Wiring for the PC power connector and that required for the display are different. Figure 4: Wiring for 5V Modules Matrix Orbital is equipped to supply an adapter cable designed to use with the LCD2041 when it’s installed in a PC. The cable is wired as shown in the Figure below. NOTE This cable does not provide connections for I2 C. Matrix Orbital LCD2041 4 Figure 5: Five Volt Power Cable 2.1.3 Wide Voltage Range Modules NOTE Do not use this cable unless the display module has the "Wide voltage range" option. Use of the 12 volt power cable with 5 volt modules will damage the module. The 12 volt power cable is designed for use with wide voltage range display modules mounted in a PC. Wiring required for the 12 volt power connector is shown in the Figure below. Figure 6: Wiring for 12 Volt Modules Matrix Orbital is equipped to supply an adapter cable designed to use with the display module when it’s installed in a PC. The cable is wired as shown in the Figure below. Figure 7: Twelve Volt Power Cable Matrix Orbital LCD2041 5 2.1.4 Applying Power through the DB-9 Connector Power may be provided to the module by pin 9 of the DB-9 connector instead of through the 4-pin SIP. If power is to be applied using the DB-9, it must be a regulated 5Vdc supply. NOTE This applies to wide voltage units, V and VPT extensions, as well as to standard 5 volt units. Figure 8: DB-9 Power To use pin 9 as the power source, the user must solder the 5 volt jumper pad beside the DB-9 connector. WARNING Application of a voltage to pin 9 greater than 5.25 volts may cause immediate destruction of unit and void the Manufacturer’s Warranty. 2.2 RS-232 Communications The RS-232 connector on the PC cable is wired so that a standard ’straight through’ 9 pin D-sub cable may be used to connect the module to a standard serial port such as COM ports on PCs. Please note that this device complies with the EIA-232 standard in that it uses signal levels from ± 12V to ± 12V and can be converted to TTL levels as well. The display is set at 19.2Kbps default speed. Other settings are; • 8 bits, no parity, 1 stop bit. 2.2.1 DB9 Connections A standard DB-9F is provided for RS-232 communications. Power may also be supplied via this connector if desired. Matrix Orbital LCD2041 6 Figure 9: RS-232 and Power Connector Table 3: RS-232 Pinout Pin Number 2 3 5 Direction Data from LCD Data to LCD - Description Data out (LCD Data in (LCD) Ground LCD Tx Rx gnd Host Rx Tx gnd 2.2.2 Alternate Serial Connection An optional alternate connection header is provided to allow one cable for data and power. Two jumpers will have to be set into the RS-232 position above the DB-9 connector. Figure 10: RS232 Configuration Connector pinout is as follows; Matrix Orbital LCD2041 7 Pin 4 Pin 3 Pin 2 Pin 1 Ground Rx Tx Vdc Figure 11: Power Connector 2.2.3 TTL communications The display can be talked to at TTL (logic 0V to +5V) levels. The following three jumps will need to be modified as shown in figure below. This will allow TTL communications through the 4-pin SIP header or the DB9 connector. Figure 12: TTL Communications 2.2.4 Configuring RS-232 and I2 C RS-232 baud rate and I2 C address are configured by means of jumpers. Matrix Orbital LCD2041 8 Figure 13: RS-232 Jumpers The module is supplied with jumpers J1 and J2 installed, which gives an RS-232 baud rate of 19200 and an I2 C address of 0x5C. • RS-232 port: J0, J1, J2 - control baud rate. RS-232 format is 8N1, 8 bits, no parity, one stop bit • I2 C port: J0, J1, J2, J3 - sets slave peripheral address Table 4: Serial Baud Rates Baud Rate 1200 2400 9600 19200 1200 2400 9600 19200 Matrix Orbital Slave Address 50H 52H 54H 56H 58H 5AH 5CH 5EH 60H 62H 64H 66H 68H 6AH 6CH 6EH LCD2041 J3 out out out out out out out out in in in in in in in in J2 out out out out in in in in out out out out in in in in J1 out out in in out out in in out out in in out out in in J0 out in out in out in out in out in out in out in out in 9 2.3 I2 C Communications I2 C I2 C communications runs at 100Kbps and supports up to 16 units on a single communications line. The data line operates on 5 volt CMOS levels. 2.3.1 ACK The idea of ACK is to indicate when the data has been received correctly. ACK does not indicate data incorrectly received. ACK simply fails to indicate when data is correctly received. Clearly, this is of limited usefulness and even less so with Matrix Orbital modules. Matrix orbital modules are not capable of failing to acknowledge an incorrectly received byte in response to that bytes transition. They are only capable of failing to acknowledge the bytes following the byte, which was not received. To fully understand the reasons for this one needs to understand something about how a Matrix Orbital module processes data. Basically the reason why a Matrix Orbital module might fail to receive a byte correctly is that it was unable to process the byte previous before the failed byte was transmitted. Because the module cannot possibly know that it would be unable to store the byte before the next byte was received it cannot know to not ACK. The reason for this situation in deference to situations one might be familiar with (i.e., memory chips, etc) is that the Matrix Orbital module employs a micro-processor to perform these data storage functions. A memory chip takes care of these things entirely with in hardware subsystems that operate at the same speed as the transmission themselves. The display uses a standard Phillips 7bit address as defined by Phillips. However, Matrix Orbital specifies I2 C address in 8bits. The 8th bit, or least significant bit, LSB or Low Order Bit of the 8bit address is a read / write bit. If we take a standard Phillips 7bit address of 45hex this would be in binary, 1000101. This is 7bits. Matrix Orbital would describe the Phillips I2 C address of 45hex as 8Ahex. The read address would be 8Bhex. For more information on Phillips I2 C please visit; http://www.ping.be/~ping0751/i2cfaq/i2cindex.htm And for more information specific to our displays visit; http://www.lcdforums.com/forums/viewtopic.phpt=910 To communicate by I2 C two jumpers have to be set into the I2 C position above the DB-9 connector. Figure 14: I2 C Communications Connector pinout is as follows; Matrix Orbital LCD2041 10 Pin 4 Pin 3 Pin 2 Pin 1 Ground SDA (12 C Data) SLC (I2 C Clock) Vdc Figure 15: Power Connector 2.4 General Purpose Output The display has a general purpose output which can be used to control relays or other electronic devices. This allows external devices to be turned on or off using your PC or controller and software commands. The + terminal is connected to the module positive supply, the - terminal is connected through a 240ohm current limiting resistor and the electronic switch to ground. Figure 16: General Purpose Output Maximum allowable current is 20mA, which is enforced by the current limiting resistor. If the device being switched has a resistance of 240ohms or more the corresponding resistor may be shorted. Solder a small jumper wire or wirewrap wire between the two feed through holes. Matrix Orbital LCD2041 11 Figure 17: Bypassing 240 ohm Resistor NOTE The GPOs do not have any over current or over / under voltage protection so care must be taken when using them. For instance if the external device is a relay it must be fully clamped using a diode and capacitor to absorb any generated back electro-motive force or “EMF”. Figure 18: Clamping a Relay 3 Displaying Text This chapter describes the various text-display commands in detail. Before issuing commands to the LCD2041 please read sections 6.2 and 6.3. Matrix Orbital LCD2041 12 3.1 General Text is displayed on the display using the built in 5x7 dot matrix font, in addition to up to 8 user defined characters. 3.2 The built in Character Font The display includes a built in 5x7 dot matrix font with the full range of ASCII characters plus a variety of extended characters, as shown in the Figure below. Figure 19: Character Set In addition to the built in characters, users may define up to 8 special characters which, once defined, occupy positions 0x00 to 0x07 in the above chart. The display does not have provision to download other Matrix Orbital LCD2041 13 fonts. 3.3 Writing Text to the Display When the display receives a character, it displays that character at the position currently defined. The next character sent to the module then advances to the following position on the display. Characters are drawn using the built in font, and only characters defined in the font are actually displayed. Characters that are not defined by the built in font print as a space. The position where text is to be inserted is a character location stored in the display’s volatile memory and maintained internally by the display’s firmware. This position is manipulated by the commands shown in the following section. 3.4 Text Commands In this section commands are identified by their names and decimal values. 3.4.1 Auto line wrap on (254 67) Enables automatic line wrapping. This is not ’word wrapping’ and wraps may occur in the middle of a word. If auto line wrap and auto scroll are both off (default) text will wrap from line 1 to line 3 then 2 then 4. Factory default is OFF. 3.4.2 Auto line wrap off (254 68) Disables automatic line wrapping. 3.4.3 Auto scroll on (254 81) When auto scrolling is on the display shifts the entire display’s contents up to make room for a new line of text when the text reaches the scroll position at the bottom right character position. 3.4.4 Auto scroll off (254 82) When auto scrolling is disabled, text will wrap to the top left corner of the display area. Existing text in the display area is not erased before new text is placed. A series of ’spaces’ followed by a “Cursor home” command may be used to erase the top line of text. Matrix Orbital LCD2041 14 3.4.5 Set cursor position (254 71 [column] [row]) This command sets the cursor position (text insertion point) to the [column] and [row] specified. Columns have values from 1 to 20 (0x01 to 0x14) and rows have values of 1 to 4 (0x01 to 0x04). 3.4.6 Send cursor home (254 72) This command moves the cursor position (text insertion point) to the top left of the display area. 3.4.7 Turn on underline cursor (254 74) Turns on the underline cursor. The cursor shows the current text insertion point. Both underline and blinking cursors may be turned on or off independently. The cursor is off by default. 3.4.8 Turn off underline cursor (254 75) Turns off the underline cursor. Does not affect the blinking block cursor. 3.4.9 Turn on block (blinking) cursor (254 83) Turns on the blinking block cursor. The cursor shows the current text insertion point. Both blinking and underline cursors may be turned on or off independently. The cursor is off by default. 3.4.10 Turn off block (blinking) cursor (254 84) Turns off the blinking block cursor. Does not affect the underline cursor. 3.4.11 Cursor left (254 76) Moves the cursor one position to the left but does not erase any character that may be in that position. Note that this command moves the text insertion point even if the cursor is turned off. NOTE A ’destructive backspace’ which erases the character to the left of the original position, may be done by issuing the following sequence: cursor left, space, cursor left. Matrix Orbital LCD2041 15 3.4.12 Cursor right (254 77) Moves the cursor one position to the right but does not erase any character that may be in that position. This command moves the text insertion point even if the cursor is turned off. 4 Bar Graphs and Special Characters The display includes the ability to draw bar graphs, either horizontally or vertically, large numbers, and allows users to define up to eight special characters. Eight characters (ASCII values 0x00 to 0x07) are set aside for use with bar graphs, user defined characters, and large digits. Since the same 8 characters are used for each function, the functions may not be used simultaneously. The characters may be defined or redefined at any time by issuing the commands shown in this section. Once defined, they may be used either by means of the bar graph commands, or by simply issuing one of the ASCII values 0x00 to 0x07 which is not prefixed by the command byte, 254. 4.1 Command List 4.1.1 Initialize wide vertical bar graph (254 118) This command defines the 8 special / user characters to be blocks suitable for use in drawing wide vertical bar graphs, such as 5 pixels. Any previously existing definitions will be lost. Once this command has been issued, any number of vertical bar graphs may be drawn unless the characters are redefined by another command. 4.1.2 Initialize narrow vertical bar graph (254 115) This command defines the 8 special / user characters to be blocks suitable for use in drawing narrow vertical bar graphs, such as 2 pixels. Any previously existing definitions will be lost. Once this command has been issued, any number of vertical bar graphs may be drawn unless the characters are re-defined by another command. 4.1.3 Draw vertical bar graph (254 61 [column] [height]) Draws a vertical bar graph in [column] having a height of [height] pixels. The height may range from 0 to 20 (0x00 to 0x14) pixels. The necessary characters must first be initialized by either of the commands shown in section 5.1.1 or 5.1.2, which will determine the width of the graph drawn. Graph may be erased by drawing a bar graph of height = 0 in the same column. Matrix Orbital LCD2041 16 4.1.4 Initialize horizontal bar graph (254 104) This command defines the 8 special / user characters to be blocks suitable for use in drawing horizontal bar graphs. Any previously existing definitions will be lost. Once this command has been issued, any number of horizontal bar graphs may be drawn unless the characters are redefined by another command. 4.1.5 Draw horizontal bar graph (254 124 [column] [row] [dir] [length]) Draws a horizontal bar graph in [row] starting at [column] with a length of [length] pixels. [row] may have a value of 0x01 or 0x02, column may range from 0x01 to 0x14 and length may be from 0x00 to 0x64 (0 to 100) if the graph can extend the full width of the screen. Each column is 5 pixels wide, as spaces between the columns don’t count. [dir] specifies the direction: 0x00 goes from left to right, 0x01 goes from right to left. 4.1.6 Initialize large digits (254 110) This command defines the 8 special / user characters to be blocks suitable for use in drawing large digits. Any previously existing definitions will be lost. Once this command has been issued, any number of large characters may be placed until the characters are redefined by another command. 4.1.7 Place large digit 254 35 [col] [digit] This command allows the large digits to be drawn on the display screen. Numbers of almost full display height may be placed along side regular text on four row displays. The column number has a maximum value which is less than the display width because the digits are all three columns wide. Before using this command the “Initialize large digits” command must be issued to define the blocks necessary to make up the digits. If regular text and large digits are mixed on one screen, the user should always set the display cursor position before placing regular text because the creation of a large digit will leave the cursor position to the bottom right of the large digit and not at the last regular text write position. [col] can have values from 0x01 to 0x12 (1 to 18). [digit] has values from 0x00 to 0x09 (0 to 9). 4.1.8 Define custom character (254 78 [c] [8 bytes]) The display allows up to 8 user defined ’custom’ characters. These characters occupy the first 8 (0x00 to 0x07) places in the character set. Custom characters occupy a 5x8 pixel matrix. Built in characters are 5x7: the bottom row of pixels is normally reserved for the underline cursor. The underline cursor should be turned off if the bottom row of pixels forms part of a custom character. The characters are defined by issuing the command 254 78 [c] followed by 8 bytes to define the character. [c] is the character number (0x00 to 0x07). The 8 bytes are mapped as shown below; Matrix Orbital LCD2041 17 Table 5: 8 Byte Map * * * * * * * * * * * * * * * * * * * * * * * * 1 6 11 16 21 26 31 36 MSB LSB 2 3 4 7 8 9 12 13 14 17 18 19 22 23 24 27 28 29 32 33 34 37 38 39 5 10 15 20 25 30 35 40 Data Byte 1 Data Byte 2 Data Byte 3 Data Byte 4 Data Byte 5 Data Byte 6 Data Byte 7 Data Byte 8 A "1" bit indicates an on (black) pixel, a "0" bit indicates an off (clear) pixel. Once defined, a character is displayed simply by issuing a value (0x00 to 0x07) corresponding to the character number. The character will be laid out as follows; Table 6: Character Values 1 6 11 16 21 26 31 36 2 3 4 7 8 9 12 13 14 17 18 19 22 23 24 27 28 29 32 33 34 37 38 39 Cursor Line 5 10 15 20 25 30 35 40 NOTE Custom characters will be erased if any of the "Initialize bar graph" commands are issued. Example of a degree symbol; txUart.sendByte(0xFE); //command prefix txUart.sendByte(’N’); //custom character command txUart.sendByte(0x00); //custom character value 0-7 txUart.sendByte(12); //8 bytes to create txUart.sendByte(18); //the custom character txUart.sendByte(18); txUart.sendByte(12); txUart.sendByte(0); txUart.sendByte(0); txUart.sendByte(0); Matrix Orbital LCD2041 18 txUart.sendByte(0); txUart.sendByte(0x00); //display custom character 0 5 Miscellaneous Commands The commands listed in this chapter don’t readily fit in any of the other categories, or are used in more than one category. 5.1 Command List 5.1.1 Clear display (254 88) This command clears the display and resets the text insertion point to the top left of the screen. 5.1.2 Set contrast (254 80 [contrast]) This command sets the display’s contrast to [contrast], where [contrast] is a value between 0x00 and 0xFF (between 0 and 255). Lower values cause ’on’ elements in the display area to appear lighter, while higher values cause ’on’ elements to appear darker. Lighting conditions will affect the actual value used for optimal viewing. Individual display modules will also differ slightly from each other in appearance. In addition, values for optimal viewing while the display backlight is on may differ from values used when backlight is off. 5.1.3 Backlight on (254 66 [minutes]) This command turns on the backlight for a time of [minutes] minutes. If [minutes] is zero (0), the backlight will remain on indefinitely. The factory default for backlight is on. 5.1.4 Backlight off (254 70) This command turns the backlight of the display off. 5.1.5 General purpose output off (254 86) This command turns OFF any of the general purpose outputs. [gpo #] is 1 to 8. Please note that OFF means the GPO pin floats (high impedance). Matrix Orbital LCD2041 19 5.1.6 Set backlight brightness (254 153 [brightness]) This command sets the display’s brightness to [brightness], where [brightness] is a value between 0x00 and 0xFF (between 0 and 255). The higher the number is, the brighter the backlight will appear. 5.1.7 General purpose output on (254 87) This command turns ON the general purpose output. ON means that the output is pulled low or, ground via 240ohms. 5.1.8 Read module type This command will return, over the RS-232 interface in TTL levels only, the model type value of the module. This command returns a 1-byte hex value. Values for various modules at the time of this publication are as follows; Table 7: Module Values LCD0821 - 0x01 LCD4041 - 0x07 LK404-55 - 0x0A VK204-25PC - 0x0E GLC24064 - 0x13 LK404-AT - 0x31 LCD2021 - 0x03 LK202-25 - 0x08 VFD2021 - 0x0B VK204-25 - 0x0F GLK24064-25 - 0x15 LK402-12 - 0x33 LCD2041 - 0x05 LK204-25 - 0x09 VFD2041 - 0x0C GLC12232 - 0x10 GLK12232-25 - 0x22 LK162-12 - 0x34 6 Appendix; Command Summary 6.1 General The operation of the display is controlled by a simple and consistent command set. Commands control; • • • • Text Display graphics Display keypad interface Miscellaneous operating parameters 6.2 Issuing Commands Commands are issued to the display by the controller. In a test setup, commands can be issued to the display by means of a BASIC program, using the chr$( ) function. In the tables below, we’ve shown Matrix Orbital LCD2041 20 commands in hex, ASCII and decimal form. All commands begin with the prefix character 0xFE (254 decimal). These commands are issued on the serial communications link (I2 C or RS-232) at the currently defined baud rate. For example (using BASIC in a test setup), the user could issue the command to clear the screen on the display by including the line: PRINT#1,chr$(254);chr$(88) in the BASIC program. ZComm1->WriteCommByte(0xfe); ZComm1->WriteCommByte(’X’); 6.3 On Numbers Like all computerized devices, the display operates with commands and values in the form of binary numbers. These binary numbers are arranged in 8 digit (i.e., 8 bit) groups called bytes. The decimal value of a byte may have any value from 0 to 255. Bytes are usually specified in either decimal or hexadecimal (base 16) form for convenience, since binary numbers are confusing to deal with directly. Hexadecimal (hex) numbers are particularly convenient because exactly two hexadecimal digits make up one byte, each hex digit representing 4 binary digits (4 bits) as shown here; Table 8: Hex Value Table Binary 0000 0001 0010 0011 0100 0101 0110 0111 Hex 0 1 2 3 4 5 6 7 Decimal 0 1 2 3 4 5 6 7 Binary 1000 1001 1010 1011 1100 1101 1110 1111 Hex 8 9 A B C D E F Decimal 8 9 10 11 12 13 14 15 Based on the table, the byte 01001011 can be represented in hex as 4B, which is usually written as any of 4Bh, 4BH, 4B hex or 0x4B. The numbers can also be expressed in decimal form if preferred. 6.3.1 ASCII Characters Since computers deal internally with numbers only, but externally with both letters and numbers, several schemes were developed to ’map’ written characters to numeric values. One such scheme has become universal, the American Standard Code for Information Interchange, or ASCII. ASCII tables are readily available from a number of sources. A few examples will do here; Matrix Orbital LCD2041 21 Table 9: Example of an ASCII Table Letter/ Number A a 0 9 Decimal Value 65 97 48 57 Hex Value 41 61 30 39 This gives rise to the possibility of confusion when parameters are being set on the display. For example, the GPO ON and OFF commands use a number to indicate which GPO is being controlled. We’re told that acceptable values are 0 to 8. All such parameters must use numeric values (i.e., the actual byte values). If we send the ASCII number 0 by mistake it will actually give the value 48 decimal (30 hex) to the parameter, which is wrong. In the tables given in the following sections ASCII characters are shown as ’A’, with single quotes. 6.4 Text Commands Syntax in the tables below is given in hex, decimal and decimal with ASCII, in that order, one per line. Table 10: Text Commands Command Auto line wrap on Auto line wrap off Auto scroll on Auto scroll off Matrix Orbital Syntax FE 43 254 67 254’C’ FE 44 254 68 254 ’D’ FE 51 254 81 254 ’Q’ Default off FE 52 254 82 254 ’R’ off off off LCD2041 Notes Enables line wrapping (not word wrap). Disables line wrapping. Enables scroll at bottom of screen. Text will push display up one line to make room for new line. Disables auto scroll. Text will wrap to top left and overwrite existing text. 22 Command Set cursor position Syntax FE 47 [col][row] 254 71 [col][row] 254 ’G’ [col][row] Default n/a Send cursor home FE 48 254 72 254 ’H’ n/a Underline cursor on FE 4A 254 74 254 ’J’ FE 4B 254 75 254 ’K’ FE 53 254 83 254 ’S’ FE 54 254 84 254 ’T’ FE 4C 254 76 254 ’L’ off FE 4D 254 77 254 ’M’ n/a Underline cursor off Block cursor on Block cursor off Cursor left Cursor right Matrix Orbital Notes Moves cursor to the specified column and row. The cursor marks the text insertion point in this and all commands. This command moves the cursor to the top left of the display area. Turns on the underline cursor. Turns off the underline cursor. off n/a LCD2041 Turns on the blinking block cursor. Turns off the blinking block cursor. Moves the cursor one position to the left. If the cursor is already at the beginning of a line it will move to the end of the other line. Moves the cursor one position to the right. If the cursor is already at the end of a line it will move to the beginning of the other line. 23 6.5 Bar Graphs and Special Characters The commands in this section are used to define and display bar graphs and special characters. Table 12: Bar Graph and Special Character Commands Command Initialize thick vertical bar graph Initialize thin vertical bar graph Initialize horizontal bar graph Draw vertical bar graph Syntax FE 76 254 118 254 ’v’ FE 73 254 115 254 ’s’ FE 68 254 104 254 ’h’ FE 3D [col][length] 254 61 [col][length] 254 ’=’ [col][length] FE 7C [c][r][d][length] 254 124 [c][r][d][length] 254 ’|’ [c][r][d][length] 7.1 Specifications FE 6E 254 110 254 ’n’ FE 23 [col] [digit] 254 23 [col] [digit] 254 ’#’ [col] [digit] FE 4E [c][8 bytes] 254 78 [c][8 bytes] 254 ’N’ [c][8 bytes] Matrix Orbital LCD2041 Notes Initializes the user character set to make wide vertical bar graphs. Initializes the user character set to make narrow vertical bar graphs. Initializes the user character set to make horizontal bar graphs. Draws a vertical bar graph at column [col] of length [length]. Length is measured in pixels (0x00 to 0x14). User must first use the ’v’ or ’s’ command to initialize characters. Draws a horizontal bar graph starting at column [c] on row [r] with direction [d] (0 is right, 1 is left) of length [length]. Length is measured in pixels (0x00 to 0x64 if starting in column 1). User must first use the ’h’ command to initialize characters. Initializes the user character set to make large digits. Place large digit number [digit] in column [col] of the display. Cursor moves to bottom right of large digit. [digit] is 0x00 to 0x09, [col] is 0x01 to 0x12 (i.e. 1 to 18 decimal). Defines one of 8 custom "user" characters. Character number is [c] between 0x00 and 0x07. 24 6.6 Miscellaneous Commands Table 14: Miscellaneous Commands Command Clear display Syntax FE 58 254 88 254 ’X’ Default n/a Set contrast FE 50 [contrast] 254 80 [contrast] 254 ’P’ [contrast] 0x80128 Backlight on FE 42 [minutes] 254 66 [minutes] 254 ’B’ [minutes] on Backlight off FE 46 254 70 254 ’F’ FE 56 [gpo #] 254 86 [gpo #] 254 ’V’ [gpo #] FE 57 [gpo #] 254 87 [gpo #] 254 ’W’ [gpo #] FE 37 254 55 254 ’7’ on General purpose output off General purpose output on Read module type Matrix Orbital LCD2041 off off see table Notes Clears screen of text and graphics, places text cursor at top left. Sets display contrast. Compensates for viewing angle. Contrast is a value between 0 and 255 (hex 0 to FF). Larger = darker. Backlight will stay on for [minutes]. If [minutes] = 0 backlight will stay on permanently. Turns off backlight. Turns general purpose output OFF. Turns general purpose output ON. This command returns a 1-byte hex value. 25 7 Appendix: Specifications 7.1 Specifications Table 16: Environmental Specifications Operating Temperature Storage Temperature Operating Relative Humidity Standard Temperature 0◦ C to +50◦ C -20◦ C to +70◦ C 90% max non-condensing Extended Temperature -20◦ C to +70◦ C -40◦ C to +85◦ C 90% max non-condensing Table 17: Electrical Specifications Supply Voltage Supply Current Supply Backlight Current 4.75 - 5.25 Vdc (optional 8 - 15 VDC) 11 mA typical 90 mA typical Table 18: Optical Characteristics Number of Characters Matrix format Display Area Character Size Character Pitch Line pitch Dot Size Dot Pitch LED Backlight Life Color of Illumination Matrix Orbital 80 (20 characters by 4 lines) 5 x 7 with underline 76.3 x 25.20 mm XxY 2.95 x 4.75 mm (XxY), not including underline 3.55 mm 5.35 mm 0.55 x 0.55 mm (XxY) 0.60 x 0.60 mm (XxY) 100,000 hours typical Yellow Green LCD2041 26 Matrix Orbital LCD2041 Figure 20: Physical Layout 27 7.2 Options Table 19: Options Available on LCD2041 Inverse Blue LCD WB Inverse Yellow LCD White backlight with Gray glass (Ice Blue) Extended Temperature Wide Voltage Wide Voltage with Efficient Switching Power Supply WB IY GW E V -VPT 8 Appendix: Glossary Table 20: Appendix: Glossary ASCII Backlight Baud Rate Binary Number Bit Bitmap Byte CCFL Matrix Orbital American Standard Code for Information Interchange. A 7 bit binary code representing the English alphabet, decimal numbers and common punctuation marks. Also includes control characters such as carriage return or end of text. An 8 bit superset of the standard ASCII codes is often used today to include foreign characters and other symbols. These supersets are often called extended ASCII character sets. A backlit display is illuminated from behind to provide nighttime and improved daytime readability. The (data and signaling) bit transmission rate of an RS232 device. A number written using binary notation, which only uses zeros and ones The smallest unit of information a computer can work with. Each bit is either 0 or 1. Binary digit. A representation, consisting of rows and columns of dots, of a graphics image in computer memory. The value of each dot, whether it is filled in or not, is stored in one or more bits of data. A grouping of eight binary bits Cold Cathode Fluorescent Lamp. A high brightness backlighting source consists of a fluorescent tube powered by a high voltage A.C. source. LCD2041 28 Configuration Contrast Controller DB-9 Firmware Font Font Metric Hexadecimal I2 C Interface LCD Module Type Value Pixel Pre-Generated Fonts Matrix Orbital The way a system is set up, or the assortment of components that make up the system. Configuration can refer to either hardware or software, or the combination of both. The ratio of luminance between the light state of the display to the dark state of the display. The micro-controller or PC used to control the Matrix Orbital display unit The designation of a connector used in the RS-232 interface: 9 pin connector Software (programs or data) that has been written onto read-only memory (ROM). Firmware is a combination of software and hardware. ROMs, PROMs and EPROMs and flash EEPROMs that have data or programs recorded on them are firmware. A design for a set of characters. A font is the combination of typeface and other qualities, such as size, pitch, and spacing. A definition of where font is to be placed, such as margins and spacing between characters and lines. Refers to the base-16 number system, which consists of 16 unique symbols: the numbers 0 to 9 and the letters A to F. For example, the decimal number 15 is represented as F in the hexadecimal numbering system. The hexadecimal system is useful because it can represent every byte (8 bits) as two consecutive hexadecimal digits. It is easier for humans to read hexadecimal numbers than binary numbers. Short for Inter-IC, a type of bus designed by Phillip’s Semiconductors in the early 1980s, which is used to connect integrated circuits (I2 Cs). I2 C is a multimaster bus, which means that multiple chips can be connected to the same bus and each one can act as a master by initiating a data transfer. A means by which two systems interact. Liquid Crystal Display This refers to the model number of the module. The smallest individually controllable element of a display. Pre-determined fonts which can be downloaded into graphic liquid crystal displays. LCD2041 29 Primitive RS-232 Scroll Serial Number Serial Port Version Number Volatile Memory Matrix Orbital A low-level object or operation from which higherlevel, more complex objects and operations can be constructed. In graphics, primitives are basic elements, such as lines, curves, and polygons, which you can combine to create more complex graphical images Short for recommended standard-232C, a standard interface approved by the Electronic Industries Association (EIA) for connecting serial devices. To view consecutive lines of data on the display screen. The term scroll means that once the screen is full, each new line appears at the bottom edge of the screen and all other lines move up one position. A number that is one of a series and is used for identification of the module A port, or interface, that can be used for serial communication, in which only 1 bit is transmitted at a time. This refers to the firmware revision number of the module. Temporary memory. Once the power supply is turned off volatile memory is then erased. LCD2041 30
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