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2478

2478

  • 厂商:

    ADAFRUIT

  • 封装:

    -

  • 描述:

    HOLDER BATTERY 4CELL AA 6"LEAD

  • 数据手册
  • 价格&库存
2478 数据手册
Adafruit 2.4" Color TFT Touchscreen Breakout Created by lady ada https://learn.adafruit.com/adafruit-2-4-color-tft-touchscreen-breakout Last updated on 2021-12-09 03:20:52 PM EST ©Adafruit Industries Page 1 of 63 Table of Contents Overview 5 Pinouts 7 • SPI Mode • Resistive touch pins • 8-Bit Mode 8 9 9 Assembly 10 • Prepare the header strip: • Add the breakout board: • And Solder! 11 11 12 Wiring & Test 13 8-Bit Wiring & Test 14 • • • • 14 14 15 16 8-Bit Wiring Part 1 - Power & backlight test Part 2 - Data Bus Lines 8-Bit Library Install SPI Wiring & Test • • • • SPI Mode Jumpers Wiring Install Libraries Install Libraries 20 20 21 22 23 Bitmaps (SPI Mode) 25 Adafruit GFX Library 27 Resistive Touchscreen 28 • Download Library • Touchscreen Paint (SPI mode) • Touchscreen Paint (8-Bit mode) CircuitPython Displayio Quickstart • • • • • • • • Preparing the Breakout Wiring the Breakout to the Feather Required CircuitPython Libraries Code Example Additional Libraries CircuitPython Code Example Code Details Using Touch Where to go from here Python Wiring and Setup • • • • • Wiring ILI9341 and HX-8357-based Displays ST7789 and ST7735-based Displays SSD1351-based Displays SSD1331-based Display ©Adafruit Industries 29 30 31 32 32 32 33 34 34 35 39 39 40 40 40 42 45 46 Page 2 of 63 • • • • Setup Python Installation of RGB Display Library DejaVu TTF Font Pillow Library Python Usage • • • • Turning on the Backlight Displaying an Image Drawing Shapes and Text Displaying System Information 47 47 48 48 48 48 49 54 57 Troubleshooting 61 Downloads 62 • Datasheets • Schematic • Fabrication Print ©Adafruit Industries 62 62 62 Page 3 of 63 ©Adafruit Industries Page 4 of 63 Overview Add some jazz & pizazz to your project with a color touchscreen LCD. This TFT display is 2.4" diagonal with a bright (4 white-LED) backlight and it's colorful! 240x320 pixels with individual RGB pixel control, this has way more resolution than a black and white 128x64 display. As a bonus, this display has a resistive touchscreen attached to it already, so you can detect finger presses anywhere on the screen. ©Adafruit Industries Page 5 of 63 This display has a controller built into it with RAM buffering, so that almost no work is done by the microcontroller. The display can be used in two modes: 8-bit or SPI. For 8-bit mode, you'll need 8 digital data lines and 4 or 5 digital control lines to read and write to the display (12 lines total). SPI mode requires only 5 pins total (SPI data in, data out, clock, select, and d/c) but is slower than 8-bit mode. In addition, 4 pins are required for the touch screen (2 digital, 2 analog) or you can purchase and use our resistive touchscreen controller (not included) to use I2C or SPI  (http://adafru.it/1571) Of course, we wouldn't just leave you with a datasheet and a "good luck!". For 8-bit interface fans we've written a full open source graphics library that can draw pixels, lines, rectangles, circles, text, and more (https://adafru.it/aHk). For SPI users, we have a library as well (https://adafru.it/d4d), its separate from the 8-bit library since both versions are heavily optimized. For resitive touch, we also have a touch screen library that detects x, y and z (pressure) (https://adafru.it/aT1) and example code to demonstrate all of it. ©Adafruit Industries Page 6 of 63 Pinouts The 2.8" TFT display on this breakout supports many different modes - so many that the display itself has 50 pins. However, we think most people really only use 2 different modes, either "SPI" mode or 8-bit mode (which includes both 6800 and 8080). Each 'side' of the display has all the pins required for that mode. You can switch between modes, by rewiring the display, but it cannot be used in two modes at the same time! All logic pins, both 8-bit and SPI sides, are 3-5V logic level compatible, the 74LVX245 chips on the back perform fast level shifting so you can use either kind of logic levels. If there's data output, the levels are at at 3.3V ©Adafruit Industries Page 7 of 63 SPI Mode This is what we think will be a popular mode when speed is not of the utmost importance. It doesn't use as many pins (only 4 to draw on the TFT if you skip the MISO pin), is fairly flexible, and easy to port to various microcontrollers. It also allows using a microSD card socket on the same SPI bus. However, its slower than parallel 8bit mode because you have to send each bit at a time instead of 8-bits at a time. Tradeoffs! • GND - this is the power and signal ground pin • 3-5V / Vin - this is the power pin, connect to 3-5VDC - it has reverse polarity protection but try to wire it right! • 3.3Vout - this is the 3.3V output from the onboard regulator • CLK - this is the SPI clock input pin • MISO - this is the SPI Microcontroller In Serial Out pin, its used for the SD card mostly, and for debugging the TFT display. It isn't necessary for using the TFT display which is write-only • MOSI - this is the SPI Microcontroller Out Serial In pin, it is used to send data from the microcontroller to the SD card and/or TFT • CS - this is the TFT SPI chip select pin • D/C - this is the TFT SPI data or command selector pin ©Adafruit Industries Page 8 of 63 • RST - this is the TFT reset pin. There's auto-reset circuitry on the breakout so this pin is not required but it can be helpful sometimes to reset the TFT if your setup is not always resetting cleanly. Connect to ground to reset the TFT • Lite - this is the PWM input for the backlight control. It is by default pulled high (backlight on) you can PWM at any frequency or pull down to turn the backlight off • IM3 IM2 IM1 IM0 - these are interface control set pins. In general these breakouts aren't used, and instead the onboard jumpers are used to fix the interface to SPI or 8-bit. However, we break these out for advanced use and also for our test procedures • Card CS / CCS - this is the SD card chip select, used if you want to read from the SD card. • Card Detect / CD - this is the SD card detect pin, it floats when a card is inserted, and tied to ground when the card is not inserted. We don't use this in our code but you can use this as a switch to detect if an SD card is in place without trying to electrically query it. Don't forget to use a pullup on this pin if so! Resistive touch pins • Y+ X+ Y- X- these are the 4 resistive touch screen pads, which can be read with analog pins to determine touch points. They are completely separated from the TFT electrically (the overlay is glued on top) They can be used in 8-bit or SPI mode. 8-Bit Mode This mode is for when you have lots of pins and want more speed. In this mode we send 8 bits at a time, so it needs way more pins, 12 or so (8 bits plus 4 control)! If your microcontroller • GND - this is the power and signal ground pin • 3-5V (Vin)- this is the power pin, connect to 3-5VDC - it has reverse polarity protection but try to wire it right! • CS - this is the TFT 8-bit chip select pin (it is also tied to the SPI mode CS pin) ©Adafruit Industries Page 9 of 63 • C/D - this is the TFT 8-bit data or command selector pin. It is not the same as the SPI D/C pin! Instead, it's the same as the SPI CLK pin. • WR - this is the TFT 8-bit write strobe pin. It is also connected to the SPI D/C pin • RD - this is the TFT 8-bit read strobe pin. You may not need this pin if you don't want to read data from the display • RST - this is the TFT reset pin. There's auto-reset circuitry on the breakout so this pin is not required but it can be helpful sometimes to reset the TFT if your setup is not always resetting cleanly. Connect to ground to reset the TFT • Backkite - this is the PWM input for the backlight control. It is by default pulled high (backlight on) you can PWM at any frequency or pull down to turn the backlight off • D0 thru D7 - these are the 8 bits of parallel data sent to the TFT in 8-bit mode. D 0 is the least-significant-bit and D7 is the MSB Assembly ©Adafruit Industries Page 10 of 63 Prepare the header strip: Cut the strip to length if necessary. It will be easier to solder if you insert it into a breadboard - long pins down Add the breakout board: Place the breakout board over the pins so that the short pins poke through the breakout pads ©Adafruit Industries Page 11 of 63 And Solder! Be sure to solder all pins for reliable electrical contact. Solder the longer power/data strip first (For tips on soldering, be sure to check out our Guide to Excellent Soldering (https://adafru.it/aTk)). You're done! Check your solder joints visually ©Adafruit Industries Page 12 of 63 If your display isn't taped down to the breakout PCB, peel off the tape covering and press down so the TFT sticks to the circuit board Wiring & Test We tried to make this TFT breakout useful for both high-pin microcontrollers that can handle 8-bit data transfer modes as well as low-pincount micros like the Arduino UNO and Leonardo that are OK with SPI. Essentially, the tradeoff is pins for speed. SPI is about 2-4 times slower than 8-bit mode, but that may not matter for basic graphics! In addition, SPI mode has the benefit of being able to use the onboard microSD card socket for reading images. We don't have support for this in 8-bit mode so if you want to have an all-in-one image viewer type application, use SPI! ©Adafruit Industries Page 13 of 63 8-Bit Wiring & Test 8-Bit Wiring Wiring up the 8-bit mode is kind of a pain, so we really only recommend doing it for UNO (which we show) and Mega (which we describe, and is pretty easy since its 8 pins in a row). Anything else, like a Leonardo or Micro, we strongly recommend going with SPI mode since we don't have an example for that. Any other kind of 'Arduino compatible' that isn't an Uno, try SPI first. The 8-bit mode is hand-tweaked in the Adaf ruit_TFTLCD pin_magic.h file. Its really only for advanced users who are totally cool with figuring out bitmasks for various ports & pins. Really, we'll show how to do the UNO but anything else? go with SPI! Make sure you're soldering and connecting to the 8-bit side! Part 1 - Power & backlight test Begin by wiring up the 3-5VDC and GND pins. Connect the 3-5V pin to 5V and GND to GND on your Arduino. I'm using the breadboard rails but you can also just wire directly. Power it up and you should see the white backlight come on. ©Adafruit Industries Page 14 of 63 Part 2 - Data Bus Lines Now that the backlight is working, we can get the TFT LCD working. There are many pins required, and to keep the code running fairly fast, we have 'hardcoded' Arduino digital pins #2-#9 for the 8 data lines. However, they are not in that order! D0 and D1 go to digital #8 and #9, then D2-D7 connect to #2 thru #7. This is because Arduino pins #0 and #1 are used for serial data so we can't use them Begin by connecting D0 and D1 to digital #8 and 9 respectively as seen above. If you're using a Mega, connect the TFT Data Pins D0-D1 to Mega pins #22-23, in that order. Those Mega pins are on the 'double' header. Now you can connect the remaining 6 pins over. Connect D2-D7 on the TFT pins to digital 2 thru 7 in that order. If you're using a Mega, connect the TFT Data Pins D2-D7 to Mega pins #24-29, in that order. Those Mega pins are on the 'double' header. In addition to the 8 data lines, you'll also need 4 or 5 control lines. These can later be reassigned to any digital pins, they're just what we have in the tutorial by default. • Connect the third pin CS (Chip Select) to Analog 3 • Connect the fourth pin C/D (Command/Data) to Analog 2 • Connect the fifth pin WR (Write) to Analog 1 • Connect the sixth pin RD (Read) to Analog 0 ©Adafruit Industries Page 15 of 63 You can connect the seventh pin RST (Reset) to the Arduino Reset line if you'd like. This will reset the panel when the Arduino is Reset. You can also use a digital pin for the LCD reset if you want to manually reset. There's auto-reset circuitry on the board so you probably don't need to use this pin at all and leave it disconnected The RD pin is used to read the chip ID off the TFT. Later, once you get it all working, you can remove this pin and the ID test, although we suggest keeping it since its useful for debugging your wiring. OK! Now we can run some code 8-Bit Library Install We have example code ready to go for use with these TFTs. It's written for Arduino, which should be portable to any microcontroller by adapting the C++ source. Two libraries need to be downloaded and installed: the TFTLCD library (https:// adafru.it/aHk) and the GFX library. (https://adafru.it/aJa) You can install these libraries through the Arduino library manager. Open up the Arduino library manager: ©Adafruit Industries Page 16 of 63 Search for the Adafruit GFX library and install it: If using an older Arduino IDE (pre-1.8.10), do the same for Adafruit_BusIO (newer versions do this one automatically). Then search for the Adafruit TFTLCD library and install it: We also have a great tutorial on Arduino library installation at: http://learn.adafruit.com/adafruit-all-about-arduino-libraries-install-use (https:// adafru.it/aYM) ©Adafruit Industries Page 17 of 63 After restarting the Arduino software, you should see a new example folder called Ad afruit_TFTLCD and inside, an example called graphicstest. Upload that sketch to your Arduino. You may need to press the Reset button to reset the arduino and TFT. You should see a collection of graphical tests draw out on the TFT. ©Adafruit Industries Page 18 of 63 If you're having difficulties, check the serial console.The first thing the sketch does is read the driver code from the TFT. It should be 0x9341 (for the ILI9341 controller inside) If you Unknown Driver Chip then it's probably something with your wiring, double check and try again! ©Adafruit Industries Page 19 of 63 SPI Wiring & Test Don't forget, we're using the SPI interface side of the PCB! SPI Mode Jumpers Before you start, we'll need to tell the display to put us in SPI mode so it will know which pins to listen to. To do that, we have to connect tbe IM1, IM2 and IM3 pins to 3.3V. The easiest way to do that is to solder closed the IMx jumpers on the back of the PCB. Turn over the PCB and find the solder jumpers ©Adafruit Industries Page 20 of 63 With your soldering iron, melt solder to close the three jumpers indicated IM1 IM2 and IM3 (do not solder closed IM0!) If you really don't want to solder them, you can also wire the breakout pins to the 3vo pin, just make sure you don't tie them to 5V by accident! For that reason, we suggest going with the solder-jumper route. Wiring Wiring up the display in SPI mode is much easier than 8-bit mode since there's way fewer wires. Start by connecting the power pins • 3-5V Vin connects to the Arduino 5V pin • GND connects to Arduino ground • CLK connects to SPI clock. On Arduino Uno/Duemilanove/328-based, thats Digi tal 13. On Mega's, its Digital 52 and on Leonardo/Due its ICSP-3 (See SPI Connections for more details (https://adafru.it/d5h)) • MISO connects to SPI MISO. On Arduino Uno/Duemilanove/328-based, thats Di gital 12. On Mega's, its Digital 50 and on Leonardo/Due its ICSP-1 (See SPI Connections for more details (https://adafru.it/d5h)) • MOSI connects to SPI MOSI. On Arduino Uno/Duemilanove/328-based, thats Di gital 11. On Mega's, its Digital 51 and on Leonardo/Due its ICSP-4 (See SPI Connections for more details (https://adafru.it/d5h)) • CS connects to our SPI Chip Select pin. We'll be using Digital 10 but you can later change this to any pin ©Adafruit Industries Page 21 of 63 • D/C connects to our SPI data/command select pin. We'll be using Digital 9 but you can later change this pin too. That's it! You do not need to connect the RST or other pins for now. Install Libraries You'll need a few libraries to use this display From within the Arduino IDE, open up the Library Manager... ©Adafruit Industries Page 22 of 63 Install Libraries We have example code ready to go for use with these TFTs. Two libraries need to be downloaded and installed: first is the Adafruit ILI9341 library ( https://adafru.it/d4d) (this contains the low-level code specific to this device), and second is the Adafruit GFX Library (https://adafru.it/aJa) (which handles graphics operations common to many displays we carry). If you have Adafruit_GFX already, make sure its the most recent version since we've made updates for better performance Search for ILI9341 and install the Adafruit ILI9341 library that pops up! For more details, especially for first-time library installers, check out our great tutorial at http://learn.adafruit.com/adafruit-all-about-arduino-libraries-install-use (https:// adafru.it/aYM) Next up, search for Adafruit GFX and locate the core library. A lot of libraries may pop up because we reference it in the description so just make sure you see Adafruit GFX Library in bold at the top. Install it! If using an older Arduino IDE (pre-1.8.10), do the same for Adafruit_BusIO (newer versions do this one automatically). After restarting the Arduino software, you should see a new example folder called Ad afruit_ILI9341 and inside, an example called graphicstest. Upload that sketch to your ©Adafruit Industries Page 23 of 63 Arduino. You may need to press the Reset button to reset the arduino and TFT. You should see a collection of graphical tests draw out on the TFT. ©Adafruit Industries Page 24 of 63 If you're having difficulties, check the serial console.The first thing the sketch does is read the driver configuration from the TFT, you should see the same numbers as below If you did not connect up the MISO line to the TFT, you wont see the read configuation bytes so please make sure you connect up the MISO line for easy debugging! Once its all working, you can remove the MISO line Bitmaps (SPI Mode) There is a built in microSD card slot into the breakout, and we can use that to load bitmap images! You will need a microSD card formatted FAT16 or FAT32 (they almost always are by default). Its really easy to draw bitmaps. However, this is only supported when talking to the display in SPI mode, not 8-bit mode! It's really easy to draw bitmaps. We have a library for it, Adafruit_ImageReader, which can be installed through the Arduino Library Manager (Sketch→Include Library→Manage Libraries…). Enter “imageread” in the search field and the library is easy to spot: ©Adafruit Industries Page 25 of 63 Lets start by downloading this image of pretty flowers Copy purple.bmp into the base directory of a microSD card and insert it into the microSD socket in the breakout. You'll need to connect up the CCS pin to Digital 4 on your Arduino as well. In the below image, its the extra brown wire You may want to try the SD library examples before continuing, especially one that lists all the files on the SD card Now upload the File→examples→Adafruit ImageReader Library→ShieldILI9341 examp le to your Arduino + breakout. You will see the flowers appear! ©Adafruit Industries Page 26 of 63 Adafruit GFX Library The Adafruit_GFX library for Arduino provides a common syntax and set of graphics functions for all of our TFT, LCD and OLED displays. This allows Arduino sketches to easily be adapted between display types with minimal fuss…and any new features, performance improvements and bug fixes will immediately apply across our complete offering of color displays. The GFX library is what lets you draw points, lines, rectangles, round-rects, triangles, text, etc. ©Adafruit Industries Page 27 of 63 Check out our detailed tutorial here http://learn.adafruit.com/adafruit-gfx-graphicslibrary (https://adafru.it/aPx) It covers the latest and greatest of the GFX library. The GFX library is used in both 8bit and SPI modes so the underlying commands (drawLine() for example) are identical! Resistive Touchscreen The LCD has a 2.8" 4-wire resistive touch screen glued onto it. You can use this for detecting finger-presses, stylus', etc. You'll need 4 pins to talk to the touch panel, and at least 2 must be analog inputs. The touch screen is a completely separate part from the TFT, so be aware if you rotate the display or have the TFT off or reset, the touch screen doesn't "know" about it - its just a couple resistors! We have a demo for the touchscreen + TFT that lets you 'paint' simple graphics. There's versions for both SPI and 8-bit mode and are included in the libraries. Just make sure you have gone thru the TFT test procedure already since this builds on that. ©Adafruit Industries Page 28 of 63 Remember, if you rotate the screen drawing with setRotation() you'll have to use map() or similar to flip around the X/Y coordinates for the touchscreen as well! It doesn't know about drawing rotation Download Library Begin by grabbing our analog/resistive touchscreen library  (https://adafru.it/aT1)from the Arduino library manager. Open up the Arduino library manager: Search for the Adafruit TouchScreen library and install it ©Adafruit Industries Page 29 of 63 We also have a great tutorial on Arduino library installation at: http://learn.adafruit.com/adafruit-all-about-arduino-libraries-install-use (https:// adafru.it/aYM) Touchscreen Paint (SPI mode) An additional 4 pins are required for the touchscreen. For the two analog pins, we'll use A2 and A3. For the other two connections, you can pin any two digital pins. We can save the one pin by sharing with D/C but you can't share any other SPI pins. So basically you can get away with using only three additional pins. Wire the additional 4 pins as follows: • Y+ to Arduino A2 • X+ to Arduino D4 • Y- to Arduino D5 • X- to Arduino A3 Load up the breakoutTouchPaint example from the Adafruit_ILI9341 library and try drawing with your fingernail! You can select colors by touching the 'pallette' of colors on top ©Adafruit Industries Page 30 of 63 Touchscreen Paint (8-Bit mode) Another 4 pins seems like a lot since already 12 are taken up with the TFT but you can reuse some of the pins for the TFT LCD! This is because the resistance of the panel is high enough that it doesn't interfere with the digital input/output and we can query the panel in between TFT accesses, when the pins are not being used. We'll be building on the wiring used in the previous drawing test for UNO You can wire up the 4 touchscreen pins as follows. Starting from the top • Y- connects to digital #9 (also D1) • The next one down (X-) connects to Analog 2 (also C/D) • The next one over (Y+) connects to Analog 3 (also CS) • The last one (X+) connects to digital 8. (also D0) The X- and Y+ pins pretty much have to connect to those analog pins (or to analog 4/5) but Y-/X+ can connect to any digital or analog pins. Load up the tftpaint example from the Adafruit_TFTLCD library and try drawing with your fingernail! You can select colors by touching the 'pallette' of colors on the right ©Adafruit Industries Page 31 of 63 CircuitPython Displayio Quickstart You will need a board capable of running CircuitPython such as the Metro M0 Express or the Metro M4 Express. You can also use boards such as the Feather M0 Express or the Feather M4 Express. We recommend either the Metro M4 or the Feather M4 Express because it's much faster and works better for driving a display. For this guide, we will be using a Feather M4 Express. The steps should be about the same for the Feather M0 Express or either of the Metros. If you haven't already, be sure to check out our Feather M4 Express (https://adafru.it/EEm) guide. Adafruit Feather M4 Express - Featuring ATSAMD51 It's what you've been waiting for, the Feather M4 Express featuring ATSAMD51. This Feather is fast like a swift, smart like an owl, strong like a ox-bird (it's half ox,... https://www.adafruit.com/product/3857 For this guide, we'll assume you have a Feather M4 Express. The steps should be about the same for the Feather M0 Express. To start, if you haven't already done so, follow the assembly instructions for the Feather M4 Express in our Feather M4 Express guide (https://adafru.it/EEm). Preparing the Breakout Before using the TFT Breakout, you will need to solder the headers or some wires to it. Be sure to check out the Adafruit Guide To Excellent Soldering (https://adafru.it/drI). Also, follow the SPI Wiring and Test page of this guide to be sure your display is setup for SPI. After that, the breakout should be ready to go. Wiring the Breakout to the Feather • 3-5V Vin connects to the Feather 3V pin • GND connects toFeather ground • CLK connects to SPI clock. On the Feather that's SCK. • MISO connects to SPI MISO. On the Feather that's MI • MOSI connects to SPI MOSI. On the Feather that's MO ©Adafruit Industries Page 32 of 63 • CS connects to our SPI Chip Select pin. We'll be using Digital 9 but you can later change this to any pin • D/C connects to our SPI data/command select pin. We'll be using Digital 10 but you can later change this pin too. • RST connects to our reset pin. We'll be using Digital 6 but you can later change this pin too.   2.8-breakout-feather-m4.fzz https://adafru.it/Fyk Required CircuitPython Libraries To use this display with displayio , there is only one required library. Adafruit_CircuitPython_ILI9341 https://adafru.it/EGe First, make sure you are running the latest version of Adafruit CircuitPython (https:// adafru.it/Amd) for your board. ©Adafruit Industries Page 33 of 63 Next, you'll need to install the necessary libraries to use the hardware--carefully follow the steps to find and install these libraries from Adafruit's CircuitPython library bundle (https://adafru.it/zdx).  Our introduction guide has a great page on how to install the library bundle (https://adafru.it/ABU) for both express and non-express boards. Remember for non-express boards, you'll need to manually install the necessary libraries from the bundle: • adafruit_ili9341 Before continuing make sure your board's lib folder or root filesystem has the adafrui t_ili9341 file copied over. Code Example Additional Libraries For the Code Example, you will need an additional library. We decided to make use of a library so the code didn't get overly complicated. Adafruit_CircuitPython_Display_Text https://adafru.it/FiA Go ahead and install this in the same manner as the driver library by copying the adaf ruit_display_text folder over to the lib folder on your CircuitPython device. CircuitPython Code Example # SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries # SPDX-License-Identifier: MIT """ This test will initialize the display using displayio and draw a solid green background, a smaller purple rectangle, and some yellow text. All drawing is done using native displayio modules. Pinouts are for the 2.4" TFT FeatherWing or Breakout with a Feather M4 or M0. """ import board import terminalio import displayio from adafruit_display_text import label import adafruit_ili9341 # Release any resources currently in use for the displays displayio.release_displays() spi = board.SPI() ©Adafruit Industries Page 34 of 63 tft_cs = board.D9 tft_dc = board.D10 display_bus = displayio.FourWire( spi, command=tft_dc, chip_select=tft_cs, reset=board.D6 ) display = adafruit_ili9341.ILI9341(display_bus, width=320, height=240) # Make the display context splash = displayio.Group() display.show(splash) # Draw a green background color_bitmap = displayio.Bitmap(320, 240, 1) color_palette = displayio.Palette(1) color_palette[0] = 0x00FF00 # Bright Green bg_sprite = displayio.TileGrid(color_bitmap, pixel_shader=color_palette, x=0, y=0) splash.append(bg_sprite) # Draw a smaller inner rectangle inner_bitmap = displayio.Bitmap(280, 200, 1) inner_palette = displayio.Palette(1) inner_palette[0] = 0xAA0088 # Purple inner_sprite = displayio.TileGrid(inner_bitmap, pixel_shader=inner_palette, x=20, y=20) splash.append(inner_sprite) # Draw a label text_group = displayio.Group(scale=3, x=57, y=120) text = "Hello World!" text_area = label.Label(terminalio.FONT, text=text, color=0xFFFF00) text_group.append(text_area) # Subgroup for text scaling splash.append(text_group) while True: pass Code Details Let's take a look at the sections of code one by one. We start by importing the board so that we can initialize SPI , displayio , terminalio for the font, a label , and the adafruit_ili9341  driver. import board import displayio import terminalio from adafruit_display_text import label import adafruit_ili9341 Next we release any previously used displays. This is important because if the Feather is reset, the display pins are not automatically released and this makes them available for use again. displayio.release_displays() ©Adafruit Industries Page 35 of 63 Next, we set the SPI object to the board's SPI with the easy shortcut function board. SPI() . By using this function, it finds the SPI module and initializes using the default SPI parameters. Next we set the Chip Select and Data/Command pins that will be used. spi = board.SPI() tft_cs = board.D9 tft_dc = board.D10 In the next line, we set the display bus to FourWire which makes use of the SPI bus. display_bus = displayio.FourWire(spi, command=tft_dc, chip_select=tft_cs, reset=board.D6) Finally, we initialize the driver with a width of 320 and a height of 240. If we stopped at this point and ran the code, we would have a terminal that we could type at and have the screen update. display = adafruit_ili9341.ILI9341(display_bus, width=320, height=240) Next we create a background splash image. We do this by creating a group that we can add elements to and adding that group to the display. In this example, we are limiting the maximum number of elements to 10, but this can be increased if you would like. The display will automatically handle updating the group. splash = displayio.Group(max_size=10) display.show(splash) ©Adafruit Industries Page 36 of 63 Next we create a Bitmap which is like a canvas that we can draw on. In this case we are creating the Bitmap to be the same size as the screen, but only have one color. The Bitmaps can currently handle up to 256 different colors. We create a Palette with one color and set that color to 0x00FF00 which happens to be green. Colors are Hexadecimal values in the format of RRGGBB. Even though the Bitmaps can only handle 256 colors at a time, you get to define what those 256 different colors are. color_bitmap = displayio.Bitmap(320, 240, 1) color_palette = displayio.Palette(1) color_palette[0] = 0x00FF00 # Bright Green With all those pieces in place, we create a TileGrid by passing the bitmap and palette and draw it at (0, 0) which represents the display's upper left. bg_sprite = displayio.TileGrid(color_bitmap, pixel_shader=color_palette, x=0, y=0) splash.append(bg_sprite) This creates a solid green background which we will draw on top of. Next we will create a smaller purple rectangle. The easiest way to do this is the create a new bitmap that is a little smaller than the full screen with a single color and place it in a specific location. In this case we will create a bitmap that is 20 pixels smaller on each side. The screen is 320x240, so we'll want to subtract 40 from each of those numbers. ©Adafruit Industries Page 37 of 63 We'll also want to place it at the position  (20, 20) so that it ends up centered. inner_bitmap = displayio.Bitmap(280, 200, 1) inner_palette = displayio.Palette(1) inner_palette[0] = 0xAA0088 # Purple inner_sprite = displayio.TileGrid(inner_bitmap, pixel_shader=inner_palette, x=20, y=20) splash.append(inner_sprite) Since we are adding this after the first rectangle, it's automatically drawn on top. Here's what it looks like now. Next let's add a label that says "Hello World!" on top of that. We're going to use the built-in Terminal Font and scale it up by a factor of three. To scale the label only, we will make use of a subgroup, which we will then add to the main group. Labels are centered vertically, so we'll place it at 120 for the Y coordinate, and around 57 pixels make it appear to be centered horizontally, but if you want to change the text, change this to whatever looks good to you. Let's go with some yellow text, so we'll pass it a value of 0xFFFF00 . text_group = displayio.Group(max_size=10, scale=3, x=57, y=120) text = "Hello World!" text_area = label.Label(terminalio.FONT, text=text, color=0xFFFF00) text_group.append(text_area) # Subgroup for text scaling splash.append(text_group) ©Adafruit Industries Page 38 of 63 Finally, we place an infinite loop at the end so that the graphics screen remains in place and isn't replaced by a terminal. while True: pass Using Touch We won't be covering how to use the touchscreen with CircuitPython in this guide, but the libraries required to use it are: • For enabling capacitive touch use the Adafruit_CircuitPython_FocalTouch (https ://adafru.it/Fsy) library. • For enabling resistive touch use the Adafruit_CircuitPython_STMPE610 (https:// adafru.it/Fsz) library. Where to go from here Be sure to check out this excellent guide to CircuitPython Display Support Using displayio (https://adafru.it/EGh) ©Adafruit Industries Page 39 of 63 Python Wiring and Setup Wiring It's easy to use display breakouts with Python and the Adafruit CircuitPython RGB Display (https://adafru.it/u1C) module.  This module allows you to easily write Python code to control the display. We'll cover how to wire the display to your Raspberry Pi. First assemble your display. Since there's dozens of Linux computers/boards you can use we will show wiring for Raspberry Pi. For other platforms, please visit the guide for CircuitPython on Linux to see whether your platform is supported (https://adafru.it/BSN).  Connect the display as shown below to your Raspberry Pi. Note this is not a kernel driver that will let you have the console appear on the TFT. However, this is handy when you can't install an fbtft driver, and want to use the TFT purely from 'user Python' code! You can only use this technique with Linux/computer devices that have hardware SPI support, and not all single board computers have an SPI device so check before continuing ILI9341 and HX-8357-based Displays 2.2" Display • CLK connects to SPI clock. On the Raspberry Pi, thats SLCK • MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI • CS connects to our SPI Chip Select pin. We'll be using CE0 • D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later. • RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later as well. • Vin connects to the Raspberry Pi's 3V pin • GND connects to the Raspberry Pi's ground ©Adafruit Industries Page 40 of 63 Download the Fritzing Diagram https://adafru.it/H6C 2.4", 2.8", 3.2", and 3.5" Displays These displays are set up to use the 8-bit data lines by default. We want to use them for SPI. To do that, you'll need to either solder bridge some pads on the back or connect the appropriate IM lines to 3.3V with jumper wires. Check the back of your display for the correct solder pads or IM lines to put it in SPI mode. • Vin connects to the Raspberry Pi's 3V pin • GND connects to the Raspberry Pi's ground • CLK connects to SPI clock. On the Raspberry Pi, thats SLCK • MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI • CS connects to our SPI Chip Select pin. We'll be using CE0 • D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later. • RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later as well. These larger displays are set to use 8-bit data lines by default and may need to be modified to use SPI. ©Adafruit Industries Page 41 of 63 Download the Fritzing Diagram https://adafru.it/H7a ST7789 and ST7735-based Displays 1.3", 1.54", and 2.0" IPS TFT Display • Vin connects to the Raspberry Pi's 3V pin • GND connects to the Raspberry Pi's ground • CLK connects to SPI clock. On the Raspberry Pi, thats SLCK • MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI • CS connects to our SPI Chip Select pin. We'll be using CE0 • RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later. • D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later as well. ©Adafruit Industries Page 42 of 63 Download the Fritzing Diagram https://adafru.it/H7A 0.96", 1.14", and 1.44" Displays • Vin connects to the Raspberry Pi's 3V pin • GND connects to the Raspberry Pi's ground • CLK connects to SPI clock. On the Raspberry Pi, thats SLCK • MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI • CS connects to our SPI Chip Select pin. We'll be using CE0 • RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later. • D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later as well. ©Adafruit Industries Page 43 of 63 Download the Fritzing Diagram https://adafru.it/H7B 1.8" Display • GND connects to the Raspberry Pi's ground • Vin connects to the Raspberry Pi's 3V pin • RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later. • D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later as well. • CS connects to our SPI Chip Select pin. We'll be using CE0 • MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI • CLK connects to SPI clock. On the Raspberry Pi, thats SLCK • LITE connects to the Raspberry Pi's 3V pin. This can be used to separately control the backlight. ©Adafruit Industries Page 44 of 63 Download the Fritzing Diagram https://adafru.it/H8a SSD1351-based Displays 1.27" and 1.5" OLED Displays • GND connects to the Raspberry Pi's ground • Vin connects to the Raspberry Pi's 3V pin • CLK connects to SPI clock. On the Raspberry Pi, thats SLCK • MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI • CS connects to our SPI Chip Select pin. We'll be using CE0 • RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later. • D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later as well. ©Adafruit Industries Page 45 of 63 Download the Fritzing Diagram https://adafru.it/H8A SSD1331-based Display 0.96" OLED Display • MOSI connects to SPI MOSI. On the Raspberry Pi, thats also MOSI • CLK connects to SPI clock. On the Raspberry Pi, thats SLCK • D/C connects to our SPI Chip Select pin. We'll be using GPIO 25, but this can be changed later. • RST connects to our Reset pin. We'll be using GPIO 24 but this can be changed later as well. • CS connects to our SPI Chip Select pin. We'll be using CE0 • Vin connects to the Raspberry Pi's 3V pin • GND connects to the Raspberry Pi's ground ©Adafruit Industries Page 46 of 63 Download the Fritzing Diagram https://adafru.it/OaF Setup You'll need to install the Adafruit_Blinka library that provides the CircuitPython support in Python. This may also require enabling SPI on your platform and verifying you are running Python 3. Since each platform is a little different, and Linux changes often, please visit the CircuitPython on Linux guide to get your computer ready (https ://adafru.it/BSN)! If you have previously installed the Kernel Driver with the PiTFT Easy Setup, you will need to remove it first in order to run this example. Python Installation of RGB Display Library Once that's done, from your command line run the following command: • sudo pip3 install adafruit-circuitpython-rgb-display If your default Python is version 3 you may need to run 'pip' instead. Just make sure you aren't trying to use CircuitPython on Python 2.x, it isn't supported! ©Adafruit Industries Page 47 of 63 If that complains about pip3 not being installed, then run this first to install it: • sudo apt-get install python3-pip DejaVu TTF Font Raspberry Pi usually comes with the DejaVu font already installed, but in case it didn't, you can run the following to install it: • sudo apt-get install fonts-dejavu This package was previously calls ttf-dejavu, so if you are running an older version of Raspberry Pi OS, it may be called that. Pillow Library We also need PIL, the Python Imaging Library, to allow graphics and using text with custom fonts. There are several system libraries that PIL relies on, so installing via a package manager is the easiest way to bring in everything: • sudo apt-get install python3-pil That's it. You should be ready to go. Python Usage If you have previously installed the Kernel Driver with the PiTFT Easy Setup, you will need to remove it first in order to run this example. Now that you have everything setup, we're going to look over three different examples. For the first, we'll take a look at automatically scaling and cropping an image and then centering it on the display. Turning on the Backlight On some displays, the backlight is controlled by a separate pin such as the 1.3" TFT Bonnet with Joystick. On such displays, running the below code will likely result in the ©Adafruit Industries Page 48 of 63 display remaining black. To turn on the backlight, you will need to add a small snippet of code. If your backlight pin number differs, be sure to change it in the code: # Turn on the Backlight backlight = DigitalInOut(board.D26) backlight.switch_to_output() backlight.value = True Displaying an Image Here's the full code to the example. We will go through it section by section to help you better understand what is going on. Let's start by downloading an image of Blinka. This image has enough border to allow resizing and cropping with a variety of display sizes and rations to still look good. Make sure you save it as blinka.jpg and place it in the same folder as your script. Here's the code we'll be loading onto the Raspberry Pi. We'll go over the interesting parts. # SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries # SPDX-License-Identifier: MIT """ Be sure to check the learn guides for more usage information. This example is for use on (Linux) computers that are using CPython with Adafruit Blinka to support CircuitPython libraries. CircuitPython does not support PIL/pillow (python imaging library)! Author(s): Melissa LeBlanc-Williams for Adafruit Industries """ import digitalio import board from PIL import Image, ImageDraw from adafruit_rgb_display import ili9341 from adafruit_rgb_display import st7789 # pylint: disable=unused-import ©Adafruit Industries Page 49 of 63 from from from from adafruit_rgb_display adafruit_rgb_display adafruit_rgb_display adafruit_rgb_display import import import import hx8357 # pylint: disable=unused-import st7735 # pylint: disable=unused-import ssd1351 # pylint: disable=unused-import ssd1331 # pylint: disable=unused-import # Configuration for CS and DC pins (these are PiTFT defaults): cs_pin = digitalio.DigitalInOut(board.CE0) dc_pin = digitalio.DigitalInOut(board.D25) reset_pin = digitalio.DigitalInOut(board.D24) # Config for display baudrate (default max is 24mhz): BAUDRATE = 24000000 # Setup SPI bus using hardware SPI: spi = board.SPI() # pylint: disable=line-too-long # Create the display: # disp = st7789.ST7789(spi, rotation=90, # 2.0" ST7789 # disp = st7789.ST7789(spi, height=240, y_offset=80, rotation=180, # 1.3", 1.54" ST7789 # disp = st7789.ST7789(spi, rotation=90, width=135, height=240, x_offset=53, y_offset=40, # 1.14" ST7789 # disp = hx8357.HX8357(spi, rotation=180, # 3.5" HX8357 # disp = st7735.ST7735R(spi, rotation=90, # 1.8" ST7735R # disp = st7735.ST7735R(spi, rotation=270, height=128, x_offset=2, y_offset=3, # 1.44" ST7735R # disp = st7735.ST7735R(spi, rotation=90, bgr=True, # 0.96" MiniTFT ST7735R # disp = ssd1351.SSD1351(spi, rotation=180, # 1.5" SSD1351 # disp = ssd1351.SSD1351(spi, height=96, y_offset=32, rotation=180, # 1.27" SSD1351 # disp = ssd1331.SSD1331(spi, rotation=180, # 0.96" SSD1331 disp = ili9341.ILI9341( spi, rotation=90, # 2.2", 2.4", 2.8", 3.2" ILI9341 cs=cs_pin, dc=dc_pin, rst=reset_pin, baudrate=BAUDRATE, ) # pylint: enable=line-too-long # Create blank image for drawing. # Make sure to create image with mode 'RGB' for full color. if disp.rotation % 180 == 90: height = disp.width # we swap height/width to rotate it to landscape! width = disp.height else: width = disp.width # we swap height/width to rotate it to landscape! height = disp.height image = Image.new("RGB", (width, height)) # Get drawing object to draw on image. draw = ImageDraw.Draw(image) # Draw a black filled box to clear the image. draw.rectangle((0, 0, width, height), outline=0, fill=(0, 0, 0)) disp.image(image) image = Image.open("blinka.jpg") # Scale the image to the smaller screen dimension image_ratio = image.width / image.height screen_ratio = width / height if screen_ratio < image_ratio: scaled_width = image.width * height // image.height scaled_height = height else: scaled_width = width ©Adafruit Industries Page 50 of 63 scaled_height = image.height * width // image.width image = image.resize((scaled_width, scaled_height), Image.BICUBIC) # Crop and center the image x = scaled_width // 2 - width // 2 y = scaled_height // 2 - height // 2 image = image.crop((x, y, x + width, y + height)) # Display image. disp.image(image) So we start with our usual imports including a couple of Pillow modules and the display drivers. That is followed by defining a few pins here. The reason we chose these is because they allow you to use the same code with the PiTFT if you chose to do so. import digitalio import board from PIL import Image, ImageDraw import adafruit_rgb_display.ili9341 as ili9341 import adafruit_rgb_display.st7789 as st7789 import adafruit_rgb_display.hx8357 as hx8357 import adafruit_rgb_display.st7735 as st7735 import adafruit_rgb_display.ssd1351 as ssd1351 import adafruit_rgb_display.ssd1331 as ssd1331 # Configuration for CS and DC pins cs_pin = digitalio.DigitalInOut(board.CE0) dc_pin = digitalio.DigitalInOut(board.D25) reset_pin = digitalio.DigitalInOut(board.D24) Next we'll set the baud rate from the default 24 MHz so that it works on a variety of displays. The exception to this is the SSD1351 driver, which will automatically limit it to 16MHz even if you pass 24MHz. We'll set up out SPI bus and then initialize the display. We wanted to make these examples work on as many displays as possible with very few changes. The ILI9341 display is selected by default. For other displays, go ahead and comment out the line that starts with: disp = ili9341.ILI9341(spi, and uncomment the line appropriate for your display. The displays have a rotation property so that it can be set in just one place. # Config for display baudrate (default max is 24mhz): BAUDRATE = 24000000 # Setup SPI bus using hardware SPI: spi = board.SPI() #disp = st7789.ST7789(spi, rotation=90, # 2.0" ST7789 #disp = st7789.ST7789(spi, height=240, y_offset=80, rotation=180, # 1.3", 1.54" ST7789 #disp = st7789.ST7789(spi, rotation=90, width=135, height=240, x_offset=53, ©Adafruit Industries Page 51 of 63 y_offset=40, # 1.14" ST7789 #disp = hx8357.HX8357(spi, rotation=180, # 3.5" HX8357 #disp = st7735.ST7735R(spi, rotation=90, # 1.8" ST7735R #disp = st7735.ST7735R(spi, rotation=270, height=128, x_offset=2, y_offset=3, # 1.44" ST7735R #disp = st7735.ST7735R(spi, rotation=90, bgr=True, # 0.96" MiniTFT ST7735R #disp = ssd1351.SSD1351(spi, rotation=180, # 1.5" SSD1351 #disp = ssd1351.SSD1351(spi, height=96, y_offset=32, rotation=180, # 1.27" SSD1351 #disp = ssd1331.SSD1331(spi, rotation=180, # 0.96" SSD1331 disp = ili9341.ILI9341(spi, rotation=90, # 2.2", 2.4", 2.8", 3.2" ILI9341 cs=cs_pin, dc=dc_pin, rst=reset_pin, baudrate=BAUDRATE) Next we read the current rotation setting of the display and if it is 90 or 270 degrees, we need to swap the width and height for our calculations, otherwise we just grab the width and height. We will create an image with our dimensions and use that to create a draw object. The draw object will have all of our drawing functions. # Create blank image for drawing. # Make sure to create image with mode 'RGB' for full color. if disp.rotation % 180 == 90: height = disp.width # we swap height/width to rotate it to landscape! width = disp.height else: width = disp.width # we swap height/width to rotate it to landscape! height = disp.height image = Image.new('RGB', (width, height)) # Get drawing object to draw on image. draw = ImageDraw.Draw(image) Next we clear whatever is on the screen by drawing a black rectangle. This isn't strictly necessary since it will be overwritten by the image, but it kind of sets the stage. # Draw a black filled box to clear the image. draw.rectangle((0, 0, width, height), outline=0, fill=(0, 0, 0)) disp.image(image) Next we open the Blinka image, which we've named blinka.jpg, which assumes it is in the same directory that you are running the script from. Feel free to change it if it doesn't match your configuration. image = Image.open("blinka.jpg") ©Adafruit Industries Page 52 of 63 Here's where it starts to get interesting. We want to scale the image so that it matches either the width or height of the display, depending on which is smaller, so that we have some of the image to chop off when we crop it. So we start by calculating the width to height ration of both the display and the image. If the height is the closer of the dimensions, we want to match the image height to the display height and let it be a bit wider than the display. Otherwise, we want to do the opposite. Once we've figured out how we're going to scale it, we pass in the new dimensions and using a Bicubic rescaling method, we reassign the newly rescaled image back to image . Pillow has quite a few different methods to choose from, but Bicubic does a great job and is reasonably fast. # Scale the image to the smaller screen dimension image_ratio = image.width / image.height screen_ratio = width / height if screen_ratio < image_ratio: scaled_width = image.width * height // image.height scaled_height = height else: scaled_width = width scaled_height = image.height * width // image.width image = image.resize((scaled_width, scaled_height), Image.BICUBIC) Next we want to figure the starting x and y points of the image where we want to begin cropping it so that it ends up centered. We do that by using a standard centering function, which is basically requesting the difference of the center of the display and the center of the image. Just like with scaling, we replace the image variable with the newly cropped image. # Crop and center the image x = scaled_width // 2 - width // 2 y = scaled_height // 2 - height // 2 image = image.crop((x, y, x + width, y + height)) Finally, we take our image and display it. At this point, the image should have the exact same dimensions at the display and fill it completely. disp.image(image) ©Adafruit Industries Page 53 of 63 Drawing Shapes and Text In the next example, we'll take a look at drawing shapes and text. This is very similar to the displayio example, but it uses Pillow instead. Here's the code for that. # SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries # SPDX-License-Identifier: MIT """ This demo will draw a few rectangles onto the screen along with some text on top of that. This example is for use on (Linux) computers that are using CPython with Adafruit Blinka to support CircuitPython libraries. CircuitPython does not support PIL/pillow (python imaging library)! Author(s): Melissa LeBlanc-Williams for Adafruit Industries """ import digitalio import board from PIL import Image, ImageDraw, ImageFont from adafruit_rgb_display import ili9341 from adafruit_rgb_display import st7789 # pylint: disable=unused-import from adafruit_rgb_display import hx8357 # pylint: disable=unused-import from adafruit_rgb_display import st7735 # pylint: disable=unused-import from adafruit_rgb_display import ssd1351 # pylint: disable=unused-import from adafruit_rgb_display import ssd1331 # pylint: disable=unused-import # First define some constants to allow easy resizing of shapes. BORDER = 20 FONTSIZE = 24 # Configuration for CS and DC pins (these are PiTFT defaults): cs_pin = digitalio.DigitalInOut(board.CE0) dc_pin = digitalio.DigitalInOut(board.D25) reset_pin = digitalio.DigitalInOut(board.D24) # Config for display baudrate (default max is 24mhz): ©Adafruit Industries Page 54 of 63 BAUDRATE = 24000000 # Setup SPI bus using hardware SPI: spi = board.SPI() # pylint: disable=line-too-long # Create the display: # disp = st7789.ST7789(spi, rotation=90, # 2.0" ST7789 # disp = st7789.ST7789(spi, height=240, y_offset=80, rotation=180, # 1.3", 1.54" ST7789 # disp = st7789.ST7789(spi, rotation=90, width=135, height=240, x_offset=53, y_offset=40, # 1.14" ST7789 # disp = hx8357.HX8357(spi, rotation=180, # 3.5" HX8357 # disp = st7735.ST7735R(spi, rotation=90, # 1.8" ST7735R # disp = st7735.ST7735R(spi, rotation=270, height=128, x_offset=2, y_offset=3, # 1.44" ST7735R # disp = st7735.ST7735R(spi, rotation=90, bgr=True, # 0.96" MiniTFT ST7735R # disp = ssd1351.SSD1351(spi, rotation=180, # 1.5" SSD1351 # disp = ssd1351.SSD1351(spi, height=96, y_offset=32, rotation=180, # 1.27" SSD1351 # disp = ssd1331.SSD1331(spi, rotation=180, # 0.96" SSD1331 disp = ili9341.ILI9341( spi, rotation=90, # 2.2", 2.4", 2.8", 3.2" ILI9341 cs=cs_pin, dc=dc_pin, rst=reset_pin, baudrate=BAUDRATE, ) # pylint: enable=line-too-long # Create blank image for drawing. # Make sure to create image with mode 'RGB' for full color. if disp.rotation % 180 == 90: height = disp.width # we swap height/width to rotate it to landscape! width = disp.height else: width = disp.width # we swap height/width to rotate it to landscape! height = disp.height image = Image.new("RGB", (width, height)) # Get drawing object to draw on image. draw = ImageDraw.Draw(image) # Draw a green filled box as the background draw.rectangle((0, 0, width, height), fill=(0, 255, 0)) disp.image(image) # Draw a smaller inner purple rectangle draw.rectangle( (BORDER, BORDER, width - BORDER - 1, height - BORDER - 1), fill=(170, 0, 136) ) # Load a TTF Font font = ImageFont.truetype("/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf", FONTSIZE) # Draw Some Text text = "Hello World!" (font_width, font_height) = font.getsize(text) draw.text( (width // 2 - font_width // 2, height // 2 - font_height // 2), text, font=font, fill=(255, 255, 0), ) ©Adafruit Industries Page 55 of 63 # Display image. disp.image(image) Just like in the last example, we'll do our imports, but this time we're including the Im ageFont Pillow module because we'll be drawing some text this time. import digitalio import board from PIL import Image, ImageDraw, ImageFont import adafruit_rgb_display.ili9341 as ili9341 Next we'll define some parameters that we can tweak for various displays. The BORD ER will be the size in pixels of the green border between the edge of the display and the inner purple rectangle. The FONTSIZE will be the size of the font in points so that we can adjust it easily for different displays. BORDER = 20 FONTSIZE = 24 Next, just like in the previous example, we will set up the display, setup the rotation, and create a draw object. If you have are using a different display than the ILI9341, go ahead and adjust your initializer as explained in the previous example. After that, we will setup the background with a green rectangle that takes up the full screen. To get green, we pass in a tuple that has our Red, Green, and Blue color values in it in that order which can be any integer from 0 to 255 . draw.rectangle((0, 0, width, height), fill=(0, 255, 0)) disp.image(image) Next we will draw an inner purple rectangle. This is the same color value as our example in displayio quickstart, except the hexadecimal values have been converted to decimal. We use the BORDER parameter to calculate the size and position that we want to draw the rectangle. draw.rectangle((BORDER, BORDER, width - BORDER - 1, height - BORDER - 1), fill=(170, 0, 136)) Next we'll load a TTF font. The DejaVuSans.ttf font should come preloaded on your Pi in the location in the code. We also make use of the FONTSIZE parameter that we discussed earlier. # Load a TTF Font font = ImageFont.truetype('/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf', FONTSIZE) ©Adafruit Industries Page 56 of 63 Now we draw the text Hello World onto the center of the display. You may recognize the centering calculation was the same one we used to center crop the image in the previous example. In this example though, we get the font size values using the gets ize() function of the font object. # Draw Some Text text = "Hello World!" (font_width, font_height) = font.getsize(text) draw.text((width//2 - font_width//2, height//2 - font_height//2), text, font=font, fill=(255, 255, 0)) Finally, just like before, we display the image. disp.image(image) Displaying System Information In this last example we'll take a look at getting the system information and displaying it. This can be very handy for system monitoring. Here's the code for that example: # SPDX-FileCopyrightText: 2021 ladyada for Adafruit Industries # SPDX-License-Identifier: MIT """ This will show some Linux Statistics on the attached display. Be sure to adjust to the display you have connected. Be sure to check the learn guides for more usage information. This example is for use on (Linux) computers that are using CPython with Adafruit Blinka to support CircuitPython libraries. CircuitPython does not support PIL/pillow (python imaging library)! ©Adafruit Industries Page 57 of 63 """ import time import subprocess import digitalio import board from PIL import Image, ImageDraw, ImageFont from adafruit_rgb_display import ili9341 from adafruit_rgb_display import st7789 # pylint: disable=unused-import from adafruit_rgb_display import hx8357 # pylint: disable=unused-import from adafruit_rgb_display import st7735 # pylint: disable=unused-import from adafruit_rgb_display import ssd1351 # pylint: disable=unused-import from adafruit_rgb_display import ssd1331 # pylint: disable=unused-import # Configuration for CS and DC pins (these are PiTFT defaults): cs_pin = digitalio.DigitalInOut(board.CE0) dc_pin = digitalio.DigitalInOut(board.D25) reset_pin = digitalio.DigitalInOut(board.D24) # Config for display baudrate (default max is 24mhz): BAUDRATE = 24000000 # Setup SPI bus using hardware SPI: spi = board.SPI() # pylint: disable=line-too-long # Create the display: # disp = st7789.ST7789(spi, rotation=90, # 2.0" ST7789 # disp = st7789.ST7789(spi, height=240, y_offset=80, rotation=180, # 1.3", 1.54" ST7789 # disp = st7789.ST7789(spi, rotation=90, width=135, height=240, x_offset=53, y_offset=40, # 1.14" ST7789 # disp = hx8357.HX8357(spi, rotation=180, # 3.5" HX8357 # disp = st7735.ST7735R(spi, rotation=90, # 1.8" ST7735R # disp = st7735.ST7735R(spi, rotation=270, height=128, x_offset=2, y_offset=3, # 1.44" ST7735R # disp = st7735.ST7735R(spi, rotation=90, bgr=True, # 0.96" MiniTFT ST7735R # disp = ssd1351.SSD1351(spi, rotation=180, # 1.5" SSD1351 # disp = ssd1351.SSD1351(spi, height=96, y_offset=32, rotation=180, # 1.27" SSD1351 # disp = ssd1331.SSD1331(spi, rotation=180, # 0.96" SSD1331 disp = ili9341.ILI9341( spi, rotation=90, # 2.2", 2.4", 2.8", 3.2" ILI9341 cs=cs_pin, dc=dc_pin, rst=reset_pin, baudrate=BAUDRATE, ) # pylint: enable=line-too-long # Create blank image for drawing. # Make sure to create image with mode 'RGB' for full color. if disp.rotation % 180 == 90: height = disp.width # we swap height/width to rotate it to landscape! width = disp.height else: width = disp.width # we swap height/width to rotate it to landscape! height = disp.height image = Image.new("RGB", (width, height)) # Get drawing object to draw on image. draw = ImageDraw.Draw(image) # Draw a black filled box to clear the image. draw.rectangle((0, 0, width, height), outline=0, fill=(0, 0, 0)) disp.image(image) ©Adafruit Industries Page 58 of 63 # First define some constants to allow easy positioning of text. padding = -2 x = 0 # Load # same # Some font = a TTF font. Make sure the .ttf font file is in the directory as the python script! other nice fonts to try: http://www.dafont.com/bitmap.php ImageFont.truetype("/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf", 24) while True: # Draw a black filled box to clear the image. draw.rectangle((0, 0, width, height), outline=0, fill=0) # Shell scripts for system monitoring from here: # https://unix.stackexchange.com/questions/119126/command-to-display-memoryusage-disk-usage-and-cpu-load cmd = "hostname -I | cut -d' ' -f1" IP = "IP: " + subprocess.check_output(cmd, shell=True).decode("utf-8") cmd = "top -bn1 | grep load | awk '{printf \"CPU Load: %.2f\", $(NF-2)}'" CPU = subprocess.check_output(cmd, shell=True).decode("utf-8") cmd = "free -m | awk 'NR==2{printf \"Mem: %s/%s MB %.2f%%\", $3,$2,$3*100/$2 }'" MemUsage = subprocess.check_output(cmd, shell=True).decode("utf-8") cmd = 'df -h | awk \'$NF=="/"{printf "Disk: %d/%d GB %s", $3,$2,$5}\'' Disk = subprocess.check_output(cmd, shell=True).decode("utf-8") cmd = "cat /sys/class/thermal/thermal_zone0/temp | awk '{printf \"CPU Temp: %. 1f C\", $(NF-0) / 1000}'" # pylint: disable=line-too-long Temp = subprocess.check_output(cmd, shell=True).decode("utf-8") # Write four lines of text. y = padding draw.text((x, y), IP, font=font, fill="#FFFFFF") y += font.getsize(IP)[1] draw.text((x, y), CPU, font=font, fill="#FFFF00") y += font.getsize(CPU)[1] draw.text((x, y), MemUsage, font=font, fill="#00FF00") y += font.getsize(MemUsage)[1] draw.text((x, y), Disk, font=font, fill="#0000FF") y += font.getsize(Disk)[1] draw.text((x, y), Temp, font=font, fill="#FF00FF") # Display image. disp.image(image) time.sleep(0.1) Just like the last example, we'll start by importing everything we imported, but we're adding two more imports. The first one is time so that we can add a small delay and the other is subprocess so we can gather some system information. import time import subprocess import digitalio import board from PIL import Image, ImageDraw, ImageFont import adafruit_rgb_display.ili9341 as ili9341 Next, just like in the first two examples, we will set up the display, setup the rotation, and create a draw object. If you have are using a different display than the ILI9341, go ahead and adjust your initializer as explained in the previous example. ©Adafruit Industries Page 59 of 63 Just like in the first example, we're going to draw a black rectangle to fill up the screen. After that, we're going to set up a couple of constants to help with positioning text. The first is the padding and that will be the Y-position of the top-most text and the other is x which is the X-Position and represents the left side of the text. # First define some constants to allow easy positioning of text. padding = -2 x = 0 Next, we load a font just like in the second example. font = ImageFont.truetype('/usr/share/fonts/truetype/dejavu/DejaVuSans.ttf', 24) Now we get to the main loop and by using while True: , it will loop until Control+C is pressed on the keyboard. The first item inside here, we clear the screen, but notice that instead of giving it a tuple like before, we can just pass 0 and it will draw black. draw.rectangle((0, 0, width, height), outline=0, fill=0) Next, we run a few scripts using the subprocess function that get called to the Operating System to get information. The in each command is passed through awk in order to be formatted better for the display. By having the OS do the work, we don't have to. These little scripts came from https://unix.stackexchange.com/ questions/119126/command-to-display-memory-usage-disk-usage-and-cpuload cmd = "hostname -I | cut -d\' \' -f1" IP = "IP: "+subprocess.check_output(cmd, shell=True).decode("utf-8") cmd = "top -bn1 | grep load | awk '{printf \"CPU Load: %.2f\", $(NF-2)}'" CPU = subprocess.check_output(cmd, shell=True).decode("utf-8") cmd = "free -m | awk 'NR==2{printf \"Mem: %s/%s MB %.2f%%\", $3,$2,$3*100/$2 }'" MemUsage = subprocess.check_output(cmd, shell=True).decode("utf-8") cmd = "df -h | awk '$NF==\"/\"{printf \"Disk: %d/%d GB %s\", $3,$2,$5}'" Disk = subprocess.check_output(cmd, shell=True).decode("utf-8") cmd = "cat /sys/class/thermal/thermal_zone0/temp | awk \'{printf \"CPU Temp: %.1f C\", $(NF-0) / 1000}\'" # pylint: disable=line-too-long Temp = subprocess.check_output(cmd, shell=True).decode("utf-8") Now we display the information for the user. Here we use yet another way to pass color information. We can pass it as a color string using the pound symbol, just like we would with HTML. With each line, we take the height of the line using getsize() and move the pointer down by that much. y = padding draw.text((x, y), IP, font=font, fill="#FFFFFF") y += font.getsize(IP)[1] draw.text((x, y), CPU, font=font, fill="#FFFF00") ©Adafruit Industries Page 60 of 63 y += font.getsize(CPU)[1] draw.text((x, y), MemUsage, font=font, fill="#00FF00") y += font.getsize(MemUsage)[1] draw.text((x, y), Disk, font=font, fill="#0000FF") y += font.getsize(Disk)[1] draw.text((x, y), Temp, font=font, fill="#FF00FF") Finally, we write all the information out to the display using disp.image() . Since we are looping, we tell Python to sleep for 0.1 seconds so that the CPU never gets too busy. disp.image(image) time.sleep(.1) Troubleshooting Display does not work on initial power but does work after a reset. The display driver circuit needs a small amount of time to be ready after initial power. If your code tries to write to the display too soon, it may not be ready. It will work on reset since that typically does not cycle power. If you are having this issue, try adding a small amount of delay before trying to write to the display. In Arduino, use delay() to add a few milliseconds before calling tft.begin(). Adjust the amount of delay as needed to see how little you can get away with for your specific setup. ©Adafruit Industries Page 61 of 63 Downloads Datasheets • ILI9341 TFT controller chip datasheet (https://adafru.it/d4l) (this is what you want to refer to if porting or if you want to look at the TFT command set) • Datasheet for the raw 2.4" screen itself (https://adafru.it/fgr) • Adafruit ILI9341 Arduino driver library (https://adafru.it/d4d) • EagleCAD PCB files on GitHub (https://adafru.it/rEl) • Fritzing object in the Adafruit Fritzing Library (https://adafru.it/aP3) Schematic Click to embiggen Fabrication Print Dimensions in Inches ©Adafruit Industries Page 62 of 63 ©Adafruit Industries Page 63 of 63

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