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GLT24064-422

GLT24064-422

  • 厂商:

    MATRIXORBITAL

  • 封装:

    -

  • 描述:

    LCD GRAPHIC TOUCH RS422

  • 数据手册
  • 价格&库存
GLT24064-422 数据手册
GLK24064-25/GLT24064 Including GLK24064-25-422, GLK24064-25-USB, GLT24064-422, and GLT24064-USB Technical Manual Revision 2.2 PCB Revision: 4.0 or Higher Firmware Revision: 8.1 or Higher Revision History Revision 2.2 2.1 2.0 Date March 8, 2011 January 27, 2011 November 3, 2010 Description Updated Electrical Specifications Filesystem Command Updates for Firmware Revision 8.1 Initial Release Author Clark Clark Clark 2 Contents 1 Introduction ............................................................................................................................................... 1 2 Quick Connect Guide.................................................................................................................................. 2 2.1 Available Headers ............................................................................................................................... 2 2.2 Standard Module ................................................................................................................................ 3 Recommended Parts ............................................................................................................................. 3 2.3 Serial Connections............................................................................................................................... 3 I2C Connections ..................................................................................................................................... 4 2.4 USB Module ........................................................................................................................................ 5 Recommended Parts ............................................................................................................................. 5 USB Connections ................................................................................................................................... 5 2.5 RS422 Module ..................................................................................................................................... 6 RS422 Connections ............................................................................................................................... 6 3 Software ..................................................................................................................................................... 7 3.1 MOGD# ............................................................................................................................................... 7 3.1 Firmware Upgrade .............................................................................................................................. 8 3.2 Application Notes................................................................................................................................ 8 4 Hardware.................................................................................................................................................... 9 4.1 Standard Model .................................................................................................................................. 9 Extended Communication/Power Header ............................................................................................ 9 Serial DB9 Connector ............................................................................................................................ 9 Power Through DB9 Jumper ............................................................................................................... 10 Alternate Serial Header ....................................................................................................................... 10 Protocol Select Jumpers ...................................................................................................................... 10 Hardware Lock .................................................................................................................................... 10 4.2 USB Model......................................................................................................................................... 11 Mini USB Connector ............................................................................................................................ 11 Alternate USB Header ......................................................................................................................... 11 Alternate Power Connector ................................................................................................................ 11 4.3 RS422 Model ..................................................................................................................................... 12 RS422 Header ...................................................................................................................................... 12 Alternate Power Connector ................................................................................................................ 12 4.4 GLK Model ......................................................................................................................................... 13 Keypad Header .................................................................................................................................... 13 4.5 GLT Model ......................................................................................................................................... 14 Touch Screen ....................................................................................................................................... 14 Coordinate Mode ................................................................................................................................ 14 Region Mode ....................................................................................................................................... 14 4.6 Common Features ............................................................................................................................. 15 General Purpose Outputs ................................................................................................................... 15 Dallas One-Wire Connector ................................................................................................................ 15 5 Troubleshooting ....................................................................................................................................... 16 5.1 Power ................................................................................................................................................ 16 5.2 Display ............................................................................................................................................... 16 5.3 Communication ................................................................................................................................. 17 5.4 Manual Override ............................................................................................................................... 17 6 Commands ............................................................................................................................................... 18 6.1 Communications ............................................................................................................................... 18 6.2 Text.................................................................................................................................................... 20 6.3 Fonts.................................................................................................................................................. 21 Font File Creation ................................................................................................................................ 22 6.4 Bitmaps ............................................................................................................................................. 23 Bitmap File Creation............................................................................................................................ 24 6.5 Drawing ............................................................................................................................................. 25 6.6 General Purpose Output ................................................................................................................... 27 6.7 Dallas One-Wire ................................................................................................................................ 28 6.8 Piezo Buzzer ...................................................................................................................................... 28 6.9 Keypad............................................................................................................................................... 29 6.10 Touchpad ........................................................................................................................................ 30 6.11 Display Functions ............................................................................................................................ 32 6.12 Filesystem ....................................................................................................................................... 33 File Upload Protocol............................................................................................................................ 35 XModem Upload Protocol .................................................................................................................. 36 4 6.13 Data Security ................................................................................................................................... 37 6.14 Miscellaneous ................................................................................................................................. 38 7 Appendix .................................................................................................................................................. 39 7.1 Command Summary ......................................................................................................................... 39 7.2 Environmental Specifications............................................................................................................ 42 7.3 Electrical Tolerances ......................................................................................................................... 42 7.4 Optical Characteristics ...................................................................................................................... 42 7.5 Dimensional Drawings ...................................................................................................................... 43 8 Ordering ................................................................................................................................................... 45 8.1 Part Numbering Scheme ................................................................................................................... 45 8.2 Options .............................................................................................................................................. 45 8.3 Accessories ........................................................................................................................................ 46 9 Definitions ................................................................................................................................................ 48 10 Contact ................................................................................................................................................... 48 1 Introduction Figure 1: GLK24064-25/GLT24064 Display The GLK24064-25/GLT24064 is an intelligent graphic liquid crystal display engineered to quickly and easily add an elegant creativity to any application. In addition to the RS232, TTL and I2C protocols available in the standard model, USB and RS422 communication models allow the GLK2406425/GLT24064 to be connected to a wide variety of host controllers. Communication speeds of up to 115.2kbps for serial protocols and 100kbps for I2C ensure lightning fast text and graphic display. The simple command structure permits easy software control of many settings including backlight brightness, screen contrast, and baud rate. On board memory provides thirty-two kilobytes of customizable fonts and bitmaps to enhance the graphical user experience. User input on the GLK24064-25 is available through a five by five matrix style keypad or a resistive touch overlay on the GLT24064. Six general purpose outputs provide simple switchable five volt sources on each model. In addition, a versatile Dallas One-Wire header provides a communication interface for up to thirty-two devices. The versatile GLK24064-25/GLT24064, with all the features mentioned above, is available in a variety of colour, voltage, and temperature options to suit almost any application. 1 2 Quick Connect Guide 2.1 Available Headers Figure 2: GLK24064-25/GLT24064 Header Locations Table 1: List of Available Headers # 1 2 3 4 5 6 7 Header RS422 Terminal Block Extended Communication/Power Connector Alternate Power Connector Mini USB Connector GPO Header DB9 Serial Header Keypad/Touchpad Mate 16-30 AWG Wire ESCCPC5V/BBC PCS EXTMUSB3FT/INTMUSB3FT None Offered CSS1FT/CSS4FT KPP4x4/Touch Panel Population 422 Model Only Standard Model Only 422 and USB Models Only USB Model Only All Models Standard Model Only GLK/GLT Model Only 2 2.2 Standard Module The standard version of the GLK24064-25/GLT24064 allows for user configuration of three common communication protocols. First, the unit can communicate using serial protocol at either RS323 or TTL voltage levels. Second, it can communicate using the Inter-Integrated Circuit connect, or I2C protocol. Connections for each protocol can be accessed through the four pin Communication/Power Header as outlined in the Serial Connections and I2C Connections sections below. Recommended Parts The most common cable choice for any standard Matrix Orbital display, the Extended Communication/ Power Cable offers a simple connection to the unit with familiar interfaces. DB9 and floppy power headers provide all necessary input to drive your display. Figure 3: Extended Communication/Power Cable (ESCCPC5V) For a more flexible interface to the GLK24064-25/GLT24064, a Breadboard Cable may be used. This provides a simple four wire connection that is popular among developers for its ease of use in a breadboard environment. Figure 4: Breadboard Cable (BBC) 2.3 Serial Connections Serial protocol provides a classic connection to the GLK24064-25/GLT24064. The Extended Communication/Power Cable is most commonly used for this set up as it provides connections for DB9 serial and floppy power cables. To place your board in Serial mode, adhere to the steps laid out below. 1. Set the Protocol Select jumpers.  RS232: Connect the five jumpers* in the 232 protocol box with the zero ohm jumper resistors provided or an alternate wire or solder solution.  TTL: Connect the four jumpers* in the TTL protocol box. *Note: Jumpers must be removed from all protocol boxes save for the one in use. 3 2. Make the connections. a. Connect the six pin female header of the Extended Communication/Power Cable to the Communication/Power Header of your GLK24064-25/GLT24064. b. Insert the male end of your serial cable to the corresponding DB9 header of the Extended Communication/Power Cable and the mate the female connector with the desired communication port of your computer. c. Select an unmodified floppy cable from a PC power supply and connect it to the power header of the Extended Communication/Power Cable. 3. Create.  MOGD# or hyperterminal will serve to get you started, and then you can move on with your own development. Instructions for these programs can be found below and a variety of application notes are available at www.matrixorbital.ca/appnotes. I2C Connections A more advanced connection to the GLK24064-25/GLT24064 is provided by the I2C protocol setting. This is best accomplished using a breadboard and the Breadboard Cable. Power must be supplied from your breadboard or another external source. To dive right into your application and use the GLK2406425/GLT24064 in I2C mode, get started with the guidelines below. 1. Set the Protocol Select switches.  I2C: Ensure that the two I2C jumpers in the corresponding protocol box are connected while all others are open. 2. Make the connections. a. Connect the Breadboard Cable to the Communication/Power Header on your GLK2406425/GLT24064 and plug the four leads into your breadboard. The red lead will require power, while the black should be connected to ground, and the green and yellow should be connected to your controller clock and data lines respectively. b. Pull up the clock and data lines to five volts using a resistance between one and ten kilohms on your breadboard. 3. Create.  This time you're on your own. While there are many examples within the Matrix Orbital AppNote section, www.matrixorbital.ca/appnotes, too many controllers and languages exist to cover them all. If you get stuck in development, it is possible to switch over to another protocol on the standard board, and fellow developers are always on our forums for additional support. 4 2.4 USB Module The GLK24064-25-USB/GLT24064-USB offers a single USB protocol for easy connection to a host computer. The simple and widely available protocol can be accessed using the on board mini B style USB connector as outlined in the USB Connections section. Recommended Parts The External Mini USB cable is recommended for the GLK24064-25-USB /GLT24064-USB display. It will connect to the mini-B style header on the unit and provide a connection to a regular A style USB connector, commonly found on a PC. Figure 5: Mini USB Cable (EXTMUSB3FT) USB Connections The USB connection is the quickest, easiest solution for PC development. After driver installation, the GLK24064-25-USB/GLT24064-USB will be accessible through a virtual serial port, providing the same result as a serial setup without the cable hassle. To connect to your GLK24064-25-USB/GLT24064-USB, please follow the steps below. 1. Set the Protocol Select jumpers.  USB: The GLK24064-25-USB/GLT24064-USB offers USB protocol only. Model specific hardware prevents this unit from operating in any other protocol, and does not allow other models to operate in the USB protocol. Protocol Select jumpers on the USB model cannot be moved. 2. Make the connections.  Plug the mini-B header of your External Mini USB cable into your GLK24064-25-USB/GLT24064USB and the regular USB header into your computer USB jack. Additional power may be required, especially for YG displays, and can be supplied to the Alternate Power Connector. 3. Install the drivers. a. Download the latest drivers at www.matrixorbital.ca/drivers, and save them to a known location. b. When prompted, install the USB bus controller driver automatically c. If asked, continue anyway, even though the driver is not signed d. When the driver install is complete, your display will turn on, but communication will not yet be possible. e. At the second driver prompt, install the serial port driver automatically f. Again, if asked, continue anyway 4. Create.  Use MOGD# or hyperterminal to get started, and then move on with your own development. Instructions for these programs can be found below and a number of application notes are available at www.matrixorbital.ca/appnotes. 5 2.5 RS422 Module The GLK24064-25-422/GLT24064-422 provides an industrial alternative to the standard RS232 communication protocol. Rather than single receive and transmit lines, the RS422 model uses a differential pair for each of the receive and transmit signals to reduce degradation and increase transmission lengths. Power can be transmitted at distance to a -VPT module or supplied from the immediate vicinity to a regular unit. RS422 signals are available in a six pin connector as described in the RS422 Connections section. RS422 Connections The GLK24064-25-422/GLT24064-422 provides a robust RS422 interface to the display line. For this interface, a series of six wires are usually screwed into the RS422 terminal block provided. An alternate header is also available to provide local power to a regular unit. To connect to your GLK24064-25422/GLT24064-422, adhere to the steps laid out below. 1. Set the Protocol Select jumpers.  RS422: The GLK24064-25-422/GLT24064-422 offers only RS422 protocol and does not require any jumper changes. 2. Make the connections. a. Screw one wire; sized 16 to 30 on the American Wire Gauge, into each of the six terminal block positions. When local power is supplied, a floppy cable may link to the alternate power header. b. Connect the Vcc wire to the positive terminal of your power supply and the GND terminal to the negative or ground lead to provide appropriate power as in Table 62. c. Secure the A and B wires to your non-inverting and inverting output signals respectively, while attaching the Z and Y wires to your inverting and non-inverting inputs. 3. Create.  In a PC environment, MOGD# or hyperterminal will serve to get you started. In addition, a variety of application notes are available online in a number of different languages to aid in the development of a host controller. Instructions for these programs can be found below and the simple C# example at www.matrixorbital.ca/appnotes is a great first programming reference. 6 3 Software The multiple communication protocols available and simple command structure of the GLK2406425/GLT24064 means that a variety of applications can be used to communicate with the display. Text is sent to the display as a character string, for example, sending the decimal value 41 will result in an 'A' appearing on the screen. A single control character is also available. Commands are merely values prefixed with a special command byte, 254 in decimal. Table 2: Reserved Control Characters 10 Control Characters Line feed / New line Once the correct communication port is identified, the following communication settings can be applied to communicate correctly with the GLK24064-25/GLT24064. Table 3: Communication Settings BPS 19200 Data Bits 8 Parity None Stop Bits 1 Flow Control None Finally, with a communication port identified and correctly setup simple text strings or even command bytes can easily be transmitted to control your display. 3.1 MOGD# The Matrix Orbital Graphic Display interface, MOGD#, is offered as a free download from www.matrixorbital.ca/software/software_graphic. It provides a simple graphical interface that allows settings, fonts, and bitmaps to be easily customised for any application. While monotone bitmaps can easily be created in virtually any image editing program, MOGD# provides an extensive font generation suite to stylize your display to any project design. In addition to standard font wide modifications, character ranges can be specified by start and end values to eliminate unused symbols, and individual glyphs can be modified with a double click. Finally, text spacing can be tailored and a complete font library built with your Matrix Orbital graphic display. 7 Like uProject, MOGD# offers a scripting capability that provides the ability to stack, run, and save a series of commands. The most basic function is the Send Numeric tool which is used to transmit a string of values to the display to write text or execute a command. Figure 6: MOGD# Command Example Again, the clear screen command is sent to a connected display, this time using the MOGD# Send Numeric function command style. Scripts can be run as a whole using the Play button from the toolbar or as single commands by selecting Step; once executed it must be Reset. Before issuing commands, it is a good idea to ensure communication with a display is successful using the autodetect button. This program provides both a staging areas for your graphics display and a proving ground that will prepare it for any application environment. 3.1 Firmware Upgrade Beginning with revision 8.1, the firmware of the GLK24064-25/GLT24064 can be upgraded in the field. Alternatively, the changes to the filesystem and subsequent commands can also be reverted by downgrading the firmware to revision 8.0 using the same process. All firmware revisions of the GLK24064-25/GLT24064 can be downloaded from www.matrixorbital.ca/software/GLTSeries and installed using MOGD#. 3.2 Application Notes Full demonstration programs and code are available for Matrix Orbital displays in the C# language from Simple C# AppNote Pack in the Application Note section at www.matrixorbital.ca/appnotes. Difficulty increases from beginner, with the Hello World program, to advanced, with the Dallas One-Wire temperature reading application. Many additional applications are available in a number of different programming languages. These programs are meant to showcase the capability of the display and are not intended to be integrated into a final design. For additional information regarding code, please read the On Code document also found on the support site. 8 4 Hardware 4.1 Standard Model Extended Communication/Power Header Table 4: Extended Communication/Power Pinout Figure 7: Extended Communication/Power Header Pin 1 2 3 4 5 6 Function Vcc Rx (SCL) Tx (SDA) Gnd RTS CTS The Extended Communication/Power Header provides a standard connector for interfacing to the GLK24064-25/GLT24064. Voltage is applied through pins one and four of the four pin Communication/Power Header. Please ensure the correct voltage input for your display by referencing the electrical specifications in Table 62 before connecting power. Pins two and three are reserved for serial transmission, using either the RS-232/TTL or clocking data through the I²C protocol, depending on what has been selected by the Protocol Select Jumpers. Pins five and six can be used for serial transmission hardware flow control, and are ignored for I²C communications. The Molex 22-04-1061 style header used can be mated to a number of connectors. Serial DB9 Connector Table 5: Serial DB9 Pinout Pin 2 3 5 9 Function Tx Rx Gnd NC/Vcc* Figure 8: Serial DB9 Connector The GLK24064-25/GLT24064 provides a DB-9 Connector to readily interface with serial devices using EIA232 standard signal levels. It is also possible to communicate at TTL levels of 0 to +5V by setting the Protocol Select Jumpers to TTL. As an added feature it is also possible to apply power through pin 9 of the DB-9 Connector in order to reduce cable clutter. A standard male DB9 header will provide the perfect mate for this connector. *Note: Do not apply voltage through pin 9 of the DB-9 Connector AND through the Communication/Power Header at the same time. 9 Power Through DB9 Jumper In order to provide power through pin 9 of the DB-9 Connector you must connect the Power Through DB-9 Jumper labelled R42, as illustrated below. This connection can be made using a zero ohm resistor, recommended size 0603, or a solder bridge. The GLK24064-25/GLT24064 allows all voltage models to use the power through DB-9 option, see the specifications in Table 62 for voltage requirements. Figure 9: Power Through DB9 Jumper Alternate Serial Header Some advanced applications may prefer the straight two by five pin connection offered through the optional Alternate Serial Header. This header offers power and communication access in a simple interface package. The Alternate Serial Header may be added to the GLK24064-25/GLT24064 Standard model for an added charge as part of a custom order. Please Contact sales for details. Protocol Select Jumpers The Protocol Select Jumpers provide the means necessary to toggle the standard GLK2406425/GLT24064 model between RS-232, TTL and I²C protocols. As a default, the jumpers are set to RS-232 mode with solder jumps on the RS232 jumpers. In order to place the display module in I²C mode you must first remove the solder jumps from the RS232 jumpers and then place them on the I2C jumpers. The display will now be in I²C mode and have a default slave address of 80, unless changed with the appropriate command. Similarly, in order to change the display to TTL mode, simply remove the zero ohm resistors from the RS232 or I²C jumpers and solder them to the TTL jumpers. Hardware Lock The Hardware Lock allows fonts, bitmaps, and settings to be saved, unaltered by any commands. By connecting the two pads near the memory chip, designated as R13, with a zero ohm resistor the display will be locked. This supersedes the data lock command and cannot be circumvented by any software means. To unlock the display and make changes simply remove the jumper. 10 4.2 USB Model Mini USB Connector Table 6: Mini USB Pinout Figure 10: Mini USB Connector Pin 1 2 3 5 Function Vcc DD+ Gnd The GLK24064-25-USB/GLT24064-USB comes with a familiar Mini USB Connector to fulfill both communication and power needs. The standard Mini-B style header can be connected to any other USB style using the appropriate cable. Most commonly used with a PC, this connection creates a virtual com port that offers a simple power solution with a familiar communication scheme. Alternate USB Header Some advanced applications may prefer the straight four pin connection offered through the Optional Alternate USB Header. This header offers power and communication access in a simple interface package. The Optional Alternate USB Header may be added to the GLK24064-25-USB/GLT24064-USB for an added charge as part of a custom order. Please use the Contact section to request more information from the friendly Matrix Orbital sales team. Alternate Power Connector Table 7: Alternate Power Pinout Figure 11: Alternate Power Connector Pin 1 2 3 4 Function Vcc Gnd Gnd NC The Alternate Power Connector provides the ability to power the GLK24064-25-USB/GLT24064-USB using a second cable. The Tyco 171825-4 style header is particularly useful for connecting to an unmodified floppy power cable from a PC power supply for a simple bench power solution. 11 4.3 RS422 Model RS422 Header Table 8: RS422 Pinout Pin 1 2 3 4 5 6 Function Gnd Rx (Y) Inv Rx (Z) Inv Tx (B) Tx (A) Vcc Figure 12: RS422 Header The six pin RS422 interface header of the GLK24064-25-422/GLT24064-422 offers power and ground connections as well as two differential pair communication lines. Regular and inverted lines are provided for both receive and transmit signals. Power is supplied locally to the regular variant while the –VPT can receive power over a distance. The Tyco 282834-6 style header is most suited to a simple wire connection. Alternate Power Connector Table 9: Alternate Power Pinout Figure 13: Alternate Power Connector Pin 1 2 3 4 Function Vcc Gnd Gnd NC The Alternate Power Connector provides the ability to power the GLK24064-25-422/GLT24064-422 using a second cable. This is particularly useful for the regular module that is to be powered locally. The Tyco 171825-4 style header will fit a floppy power cable from a PC power supply for a simple bench power solution. 12 4.4 GLK Model Keypad Header Table 10: Keypad Pinout Figure 14: Keypad Header Pin 1 2 3 4 5 6 Function Gnd Row 1 Row 2 Row 3 Row 4 Row 5 Pin 7 8 9 10 11 12 Function Column 1 Column 2 Column 3 Column 4 Column 5 Gnd/Vcc* To facilitate user input, the GLK24064-25 provides a Keypad Interface Connector which allows a matrix style keypad of up to twenty-five keys to be directly connected to the display module. Key presses are generated when a short is detected between a row and a column. When a key press is generated, a character specific to that key press is automatically sent on the Tx communication line. If the display module is running in I²C mode, the “Auto Transmit Keypress” function may be turned off to allow the key presses to remain in the buffer so that they may be polled. The character that is associated with each key press may also be altered using the “Assign Key Codes” command. The straight twelve pin header of the Keypad Interface Connector will interface to a variety of different devices including the Matrix Orbital KPP4x4 keypad. *Note: The Ground / +5V pin is toggled by the jumper to the right of the keypad connector. Jump pads 1 & 2 for +5V or 2 & 3 for GND. 13 4.5 GLT Model Touch Screen The GLT24064 facilitates user touch input in one of two distinct ways. Coordinate mode will report events by supplying their exact position on the screen. Region mode will report events within defined boundaries on the screen. Both modes are outlined below. Coordinate Mode In coordinate mode all touch events are reported using three single byte values. First, the type of event is transmitted, followed by the x and y coordinates of its position. Pressure and drag thresholds must be exceeded for an event to be registered. A low drag threshold will result in greater tracking accuracy but transmits much more data to the host. Care should be taken to find balance. This mode offers a great degree of flexibility and creativity. Table 11: Coordinate Mode Event Prefixes Return Value Touch Event 1 Press 2 Release 4 Drag Region Mode A simpler, keypad style alternative to coordinate mode, region mode offers only a single byte for each touch event. Unique regions are created by specifying a position, size, and return values. A value corresponding to a specific region is returned when an event occurs within its bounds. Events outside of regions result in transmission of the value 255. Regions can be deleted individually or collectively when no longer needed. This mode allows quick and easy set up. Table 12: Region Mode Event Responses Return Value Touch Event Key Down Press Key Up Release Key Down Drag 255 Out of Region 14 4.6 Common Features General Purpose Outputs Table 13: GPO Pinout Figure 15: GPO Header Pin 1 2 3 4 5 6 7 Function GPO 1 GPO 2 GPO 3 GPO 4 GPO 5 GPO 6 Vcc Pin 8 9 10 11 12 13 14 Function Gnd Gnd Gnd Gnd Gnd Gnd Gnd A unique feature of the GLK24064-25/GLT24064 is the ability to control relays* and other external devices using one of six General Purpose Outputs. Each can source up to 19mA of current at 4.6V when on or sink 19mA at 0V when off. The two row, fourteen pin header can be interfaced to a number of female connectors to provide control to any peripheral devices required. *Note: If connecting a relay, be sure that it is fully clamped using a diode and capacitor in order to absorb any electro-motive force (EMF) which will be generated. Dallas One-Wire Connector Table 14: Dallas One-Wire Pinout Figure 16: Dallas One-Wire Connector Pin 1 2 3 Function Vcc D Gnd In addition to the six general purpose outputs the GLK24064-25/GLT24064 offers an Optional Dallas One-Wire bridge, to allow for an additional thirty two one-wire devices to be connected to the display. This header can be populated with a Tyco 173979 connector at an added cost by custom order only. Please use the Contact section to request more information from the Matrix Orbital sales team. 15 5 Troubleshooting 5.1 Power In order for your Matrix Orbital display to function correctly, it must be supplied with the appropriate power. If the power LED near the top right corner of the board is not illuminated, power is not applied correctly. Try following the tips below.     First, check the power cable which you are using for continuity. If you don't have an ohm meter, try using a different power cable, if this does not help try using a different power supply. If power is applied through the DB9 connector, ensure that the Power Through DB9 Jumper is connected. If changes have been made to the protocol select block, ensure all the appropriate protocol select jumpers are connected and all unused protocol jumpers are disconnected. The last step will be to check the interface connector in use on your display. If the power connections have become loose, or you are unable to resolve the issue, please Contact Matrix Orbital for more information. 5.2 Display If your display is powered successfully, the Matrix Orbital logo, or user created screen should display on start up. If this is not the case, check out these tips.   Ensure the contrast is not too high or too low. This can result in a darkened or blank screen respectively. See the Manual Override section to reset to default. Make sure that the start screen is not blank. It is possible to overwrite the Matrix Orbital logo start screen, if this happens the screen may be blank. Try writing to the display to ensure it is functional, after checking the contrast above. 16 5.3 Communication When communication of either text or commands is interrupted, try the steps below.         First, check the communication cable for continuity. If you don't have an ohm meter, try using a different communication cable. If you are using a PC try using a different Com Port. Next, please ensure that the display module is set to communicate on the protocol that you are using, by checking the Protocol Select Jumpers. In serial protocol, ensure that the host system and display module are both communicating on the same baud rate. The default baud rate for the display module is 19200 bps. Match Rx from the GLK24064-25/GLT24064 to the transmitting pin from your host and the Tx pin to the receiving pin. If you are communicating to the display via I²C* please ensure that the data is being sent to the correct address. The default slave address for the display module is 80. In I2C mode, connect Rx to the clock line of your controller and Tx to the data output. Unlock the display. See the Set and Save Data Lock command for more info. Finally, you may reset the display to its default settings using the Manual Override procedure. *Note: I²C communication will always require pull up resistors on SCL and SDA of one to ten kilohms. 5.4 Manual Override Should the settings of your display become altered in a way that dramatically impacts usability, the default settings can be temporarily restored. To override the display, please follow the steps below. 1. Disconnect power from your display. 2. Place a jumper on the two manual override pins, for the GLK model these are the middle two keypad pins, for the GLT these are the two pins near the keypad header. 3. Reconnect power to your unit, and wait for the start screen before removing the jumper. Please note the jumper will adversely affect GLT performance if left in place during use. 4. Settings will be temporarily** overridden to the defaults listed in the Manual Override Settings table. At this point any important settings, such as contrast, backlight, or baud rate, should not only be set but saved so they remain when the override is removed. Parameter Backlight Contrast Baud Rate 2 I C Address Value 255 128 19200 80 Table 15: Manual Override Settings **Note: The display module will revert back to the old settings once turned off, unless desired settings are saved. 17 6 Commands 6.1 Communications 1.1 Changing the I2C Slave Address Dec 254 51 Hex FE 33 ASCII ■3 Immediately changes the I2C write address. the read address. Default is 80. Address 1 byte, even value Address Address Address Only even values are permitted as the next odd address will become 1.2 Changing the Baud Rate Dec 254 57 Speed Hex FE 39 Speed ASCII ■9 Speed Immediately changes the baud rate. Not available in I2C. Baud rate can be temporarily forced to 19200 by a manual override. Speed 1 byte, valid settings shown below Table 16: Accepted Baud Rate Values Rate Speed 9600 207 14400 138 19200 103 28800 68 38400 51 57600 34 76800 25 115200 16 1.3 Transmission Dec 254 160 Protocol Protocol Select Hex FE A0 Protocol Selects the protocol used for data transmission from the display. Data transmission to the display is not affected. Must be set to the protocol in use to receive data correctly. Protocol 1 byte, 1 for Serial (RS232/RS422/TTL/USB) or 0 for I2C 1.4 Turn Software Flow Control On Dec 254 58 Full Empty Hex FE 3A Full Empty ASCII ■: Full Empty Enables simple flow control. The display will return a single, Xoff, byte to the host when the display buffer is almost full and a different, Xon, byte when the buffer is almost empty. Full value should provide enough room for the largest data packet to be received without buffer overflow. No data should be sent to the display between full 2 and empty responses to permit processing. Buffer size is 128 bytes. Not available in I C. Default off. Full 1 byte, number of bytes remaining before buffer is completely full, 0 < Full < Empty < 128 Empty 1 byte, number of bytes remaining before buffer can be considered empty enough to accept more data 1.5 Turn Software Flow Control Off Dec 254 59 Hex FE 3B ASCII ■; Disables flow control. Bytes sent to the display may be permitted to overflow the buffer resulting in data loss. 18 1.6 Set Software Dec 254 60 Xon Xoff Flow Control Hex FE 3C Xon Xoff Response ASCII ■< Xon Xoff Sets the values returned for almost full and almost empty messages when in flow control mode. This command permits the display to utilize standard flow control values of 0x11 and 0x13, note that defaults are 0xFF and 0xFE. Xon 1 byte, value returned when display buffer is almost empty, permitting transmission to resume Xoff 1 byte, value returned when display buffer is almost full, signaling transmission to halt 1.7 Set Hardware Dec 254 62 Level Flow Control Hex FE 3E Level Trigger Level ASCII ■> Level Sets the hardware flow control trigger level. The Clear To Send signal will be deactivated once the number of characters in the display buffer reaches the level set; it will be reactivated once all data in the buffer is handled. Level 1 byte, trigger level as below Table 17: Hardware Flow Control Trigger Levels Bytes Level 1.8 Set Flow Control Mode 1 0 4 1 8 2 14 3 Table 18: Flow Control Settings Flow Control Mode None 0 Software 1 Hardware 2 Dec 254 63 Mode Hex FE 3F Mode ASCII ■? Mode Toggles flow control between hardware, software and off settings. Software and Hardware control can be further tuned using the settings above. Default is Hardware, or 2. Mode 1 byte, flow control setting as above 19 6.2 Text 2.1 Auto Scroll On Dec 254 81 Hex FE 51 ASCII ■Q The entire contents of screen are shifted up one line when the end of the screen is reached. Display default is on. 2.2 Auto Scroll Off Dec 254 82 Hex FE 52 ASCII ■R New text is written over the top line when the end of the screen is reached. Display default is Auto Scroll on. 2.3 Clear Screen Dec 254 88 Hex FE 58 ASCII ■X Clears the contents of the screen. 2.4 Set Cursor Position Dec 254 71 Column Row Hex FE 47 Column Row ASCII ■G Column Row Sets the cursor to a specific cursor position where the next transmitted character is printed. Column 1 byte, value between 1 and number of character columns Row 1 byte, value between 1 and number of character rows 2.5 Set Cursor Coordinate Dec 254 121 X Position Y Position Hex FE 79 X Position Y Position ASCII ■y X Position Y Position Sets the cursor to an exact pixel position where the next transmitted character is printed. X Position 1 byte, value between 1 and screen width, represents leftmost character position Y Position 1 byte, value between 1 and screen height, represents topmost character position 2.6 Go Home Dec 254 72 Hex FE 48 ASCII ■H Returns the cursor to the top left of the screen. 20 6.3 Fonts 3.1 Upload a Font File Dec 254 36 ID Size Data Hex FE 24 ID Size Data ASCII ■$ ID Size Data Upload a font to a graphic display. To create a font see the Font File Creation section, for upload protocol see the File Upload Protocol or XModem Upload Protocol entries. Default font is ID 1. ID 2 bytes*, unique font identification number, LSB first Size 4 bytes*, size of the entire font file, LSB first Data variable length, font file data, see Font File Creation for example 3.2 Set the Current Font Dec 254 49 ID Hex FE 31 ID ASCII ■1 ID Set the font in use by specifying a unique identification number. Characters sent after the command will appear in the font specified; previous text will not be affected. Default is 1. ID 2 bytes*, unique font identification number 3.3 Set Font Metrics Dec 254 50 Line Margin Top Margin Character Spacing Line Spacing Scroll Start Hex FE 32 Line Margin Top Margin Character Spacing Line Spacing Scroll Start ASCII ■2 Line Margin Top Margin Character Spacing Line Spacing Scroll Start Set the font spacing, or metrics, used with the current font. Changes only appear in text sent after command. Line Margin 1 byte, space between left of display and first column of text. Default 0. Top Margin 1 byte, space between top of display area and first row of text. Default 0. Character Spacing 1 byte, space between characters. Default 0. Line Spacing 1 byte, space between character rows. Default 1. Scroll Start 1 byte, point at which text scrolls up screen to display additional rows. Default height-1. 3.4 Set Box Space Dec 254 172 Switch Mode Hex FE AC Switch Toggle box space on or off. When on, a character sized box is cleared from the screen before a character is written. This eliminates any text or bitmap remnants behind the character. Default is on. Switch 1 byte, 1 for on or 0 for off *Note: To accommodate additional memory, Font and Bitmap IDs have been increased to 2 bytes and size to 4 from firmware revision 8.1 onward. Please query your display revision to ensure this command is issued correctly. 21 Font File Creation Matrix Orbital graphic displays are capable of displaying text in a wide variety of styles customizable to suit any project design. Font files alter the style of text and appearance of the display. By default, a Matrix Orbital graphic display is loaded with a small filled font in slot one and a future bk bt 16 style in slot two. Both are available in the software download section at www.matrixorbital.ca. The easiest way to create, add, or modify the fonts of any graphic display is through the MOGD# tool. This provides a simple graphic interface that hides the more complex intricacies of the font file. Manually created font files will have three parts: the file header, character table, and character data. Table 19: Example Font File Header Maximum Width 5 Character Height 7 ASCII Start Value 72 ASCII End Value 74 The font file header contains four bytes: First, the number of columns in the widest character; usually ‘w’, second, the pixel height of each character, and finally, the start and end values of the character range. The range represents the values that must be sent to the display to trigger the characters to appear on the screen. In the example, the decimal values corresponding to the lowercase letters ‘h’ through ‘j’ will be used resulting in the range shown. Table 20: Example Character Table h i j MSB 0 0 0 LSB 13 18 21 Width 5 3 4 The character table contains information that allows the display to locate each individual character in a mass of character data. Each character has three bytes; two indicating it’s offset in the character data and one indicating its width. The offset takes into account the header and table bytes to point to the first byte of the character data it references. The first byte of the file, maximum width, has an offset of zero. The width byte of each character can be identical as in a fixed width font, or in our case, variable. The character table will become clearer after analyzing the final part of the font file, character data. Table 21: Character ‘h’ Bitmap 1 1 1 1 1 1 1 0 0 0 1 0 0 0 0 0 1 0 0 0 0 0 0 1 0 0 0 0 0 0 0 1 1 1 1 Table 22: Character ‘h’ Data 1 0 1 1 0 0 0 0 1 0 0 1 0 0 1 0 0 1 0 0 0 1 1 0 0 1 1 0 1 0 0 0 0 1 0 0 1 0 0 0 84 2D 98 C6 20 132 45 152 198 32 22 The character data is a binary graphical representation of each glyph in a font. Each character is drawn on a grid containing as many rows as the height specified in the header and as many columns as the width specified in the character table. Cells are drawn by writing a one in their location and cleared by setting a value of zero. Starting at the top left, moving right, then down, eight of these cells form a character data byte. When all cells are accounted for, zeroes may be added to the last byte to complete it. A sample of an ‘h’ glyph is shown above. The data for the ‘i’ and ‘j’ characters will follow to complete the custom font file displayed below. Table 23: Example Font File Header Character Table Character Data h i j h i j 5 7 72 74 0 13 5 0 18 3 0 21 4 132 45 152 198 32 67 36 184 16 49 25 96 6.4 Bitmaps 4.1 Upload a Bitmap File Dec 254 94 ID Size Data Hex FE 5E ID Size Data ASCII ■^ ID Size Data Upload a bitmap to a graphic display. To create a bitmap see the Bitmap File Creation section, for upload protocol see the File Upload Protocol or XModem Upload Protocol entries. Start screen is ID 1. ID 2 bytes*, unique bitmap identification number, LSB first Size 4 bytes*, size of the entire bitmap file, LSB first Data variable length, bitmap file data, see Bitmap File Creation example 4.2 Draw a Bitmap from Memory Dec 254 98 ID X Position Y Position Hex FE 62 ID X Position Y Position ASCII ■b ID X Position Y Position Draw a previously uploaded bitmap from memory. Top left corner must be specified for drawing. ID 2 bytes*, unique bitmap identification number X Position 1 byte, leftmost coordinate of bitmap Y Position 1 byte, topmost coordinate of bitmap *Note: To accommodate additional memory, Font and Bitmap IDs have been increased to 2 bytes and size to 4 from firmware revision 8.1 onward. Please query your display revision to ensure this command is issued correctly. 23 4.3 Draw a Bitmap Directly Dec 254 100 X Position Y Position Width Height Data Hex FE 64 X Position Y Position Width Height Data ASCII ■d X Position Y Position Width Height Data Draw a bitmap directly to the graphic display without saving to memory. X Position 1 byte, leftmost coordinate of bitmap Y Position 1 byte, topmost coordinate of bitmap Width 1 byte, width of bitmap Height 1 byte, height of bitmap Data bitmap dependent, see Bitmap File Creation example Bitmap File Creation In addition to fonts, Matrix Orbital graphic displays can also hold a number of customizable bitmaps to provide further stylistic product integration. Like font files, bitmaps files are most easily uploaded to a display using MOGD#. However, the critical data component of the bitmap upload command is detailed below for reference. The bitmap data block is similar to that of a font. However, as a bitmap is only a single glyph, only a simple two byte header is required. First, one byte representing the bitmap width is sent, then one byte for the height. Each bitmap is merely encoded in binary fashion using a series of ones and zeroes. Again a grid can be created using the width and height specified in the upload command, populated in the manner above, and converted into byte values. A smiley face example is shown below to indicate the ultimate affect of the Matrix Orbital graphic stylization ability. Table 24: Smiley Face Bitmap 0 0 1 0 1 0 0 1 0 0 0 1 1 0 0 1 0 0 1 0 Table 25:Smiley Face Data 0 1 0 1 0 0 0 0 50 80 0 0 1 0 0 0 1 0 22 34 1 1 1 0 0 0 0 0 E0 224 Table 26: Example Bitmap File Header Bitmap Data 54 80 34 224 24 6.5 Drawing 5.1 Set Drawing Colour Dec 254 99 Colour Hex FE 63 Colour ASCII ■c Colour Change the drawing colour used for all subsequent drawing commands that do not implicitly specify colour. Colour 1 byte, 0 for background or 1 to 255 for text colour 5.2 Draw Pixel Dec 254 112 X Position Y Position Hex FE 70 X Position Y Position ASCII ■p X Position Y Position Draw a single pixel on the graphic display using the current drawing colour. X Position 1 byte, horizontal position of pixel, value between 0 and 239 Y Position 1 byte, vertical position of pixel, value between 0 and 63 5.3 Draw a Line Dec 254 108 X1 Position Y1 Position X2 Position Y2 Position Hex FE 6C X1 Position Y1 Position X2 Position Y2 Position ASCII ■l X1 Position Y1 Position X2 Position Y2 Position Draw a line connecting two termini. Lines may be rendered differently when drawn right to left versus left to right. X1 Position 1 byte, horizontal coordinate of first terminus, value between 0 and 239 Y1 Position 1 byte, vertical coordinate of first terminus, value between 0 and 63 X2 Position 1 byte, horizontal coordinate of second terminus, value between 0 and 239 Y2 Position 1 byte, vertical coordinate of second terminus, value between 0 and 63 5.4 Continue a Line Dec 254 101 X Position Y Position Hex FE 65 X Position Y Position ASCII ■e X Position Y Position Draw a line from the last point drawn to the coordinate specified using the current drawing colour. X Position 1 byte, left coordinate of terminus, value between 0 and 239 Y Position 1 byte, top coordinate of terminus, value between 0 and 63 5.5 Draw a Rectangle Dec 254 114 Colour X1 Position Y1 Position X2 Position Y2 Position Hex FE 72 Colour X1 Position Y1 Position X2 Position Y2 Position ASCII ■r Colour X1 Position Y1 Position X2 Position Y2 Position Draw a rectangular frame one pixel wide using the colour specified; current drawing colour is ignored. Colour 1 byte, 0 for background or 1 to 255 for text colour X1 Position 1 byte, leftmost coordinate, value between 0 and 239 Y1 Position 1 byte, topmost coordinate, value between 0 and 63 X2 Position 1 byte, rightmost coordinate, value between X1 and 239 Y2 Position 1 byte, bottommost coordinate, value between Y1 and 63 25 5.6 Draw a Solid Rectangle Dec 254 120 Colour X1 Position Y1 Position X2 Position Y2 Position Hex FE 78 Colour X1 Position Y1 Position X2 Position Y2 Position ASCII ■x Colour X1 Position Y1 Position X2 Position Y2 Position Draw a filled rectangle using the colour specified; current drawing colour is ignored. Colour 1 byte, 0 for background or 1to 255 for text colour X1 Position 1 byte, leftmost coordinate, value between 0 and 239 Y1 Position 1 byte, topmost coordinate, value between 0 and 63 X2 Position 1 byte, rightmost coordinate, value between 0 and 239 Y2 Position 1 byte, bottommost coordinate, value between 0 and 63 5.7 Initialize a Bar Graph Dec 254 103 ID Type X1 Position Y1 Position X2 Position Y2 Position Hex FE 67 ID Type X1 Position Y1 Position X2 Position Y2 Position ASCII ■g ID Type X1 Position Y1 Position X2 Position Y2 Position Initialize a bar graph in memory for later implementation. Graphs can be located anywhere on the screen, but overlapping may cause distortion. Graph should be filled using the Draw Bar Graph command below. ID 1 byte, unique bar identification number, between 0 and 15 Type 1 byte, graph style, see Table 27 X1 Position 1 byte, leftmost coordinate, value between 0 and 239 Y1 Position 1 byte, topmost coordinate, value between 0 and 63 X2 Position 1 byte, rightmost coordinate, value between 0 and 239 Y2 Position 1 byte, bottommost coordinate, value between 0 and 63 Table 27: Bar Graph Types Type 0 1 2 3 Direction Vertical Horizontal Vertical Horizontal Base Bottom Left Top Right 5.8 Draw a Bar Graph Dec 254 105 ID Value Hex FE 69 ID Value ASCII ■i ID Value Fill in a portion of a bar graph after initialization. Any old value will be overwritten by the new. Setting a value of zero before setting a new value will restore a graph should it become corrupted. ID 1 byte, unique bar identification number, between 0 and 15 Value 1 byte, portion of graph to fill in pixels, will not exceed display bounds 26 5.9 Initialize a Strip Chart Dec 254 106 ID X1 Position Y1 Position X2 Position Y2 Position Hex FE 6A ID X1 Position Y1 Position X2 Position Y2 Position ASCII ■j ID X1 Position Y1 Position X2 Position Y2 Position Designate a portion of the screen for horizontal scrolling. Can be used to create scrolling graphs or marquee text. ID 1 byte, unique chart identification number, between 0 and 6 X1 Position 1 byte, leftmost coordinate, value between 0 and 239 Y1 Position 1 byte, topmost coordinate, value between 0 and 63 X2 Position 1 byte, rightmost coordinate, must be separated from 0 by a multiple of eight Y2 Position 1 byte, bottommost coordinate, value between 0 and 63 5.10 Shift a Strip Chart Dec 254 107 Direction & ID Hex FE 6B Direction & ID ASCII ■k Direction & ID Shift a designated strip chart area eight bits left or right. All text and fonts within the area are shifted. Direction & ID 1 byte, MSB is direction, 0 for left or 1 for right, remaining bits indicate chart number Table 28: Strip Chart Shift Example Direction 0 1 ID 000 0001 000 0001 Byte 01 81 Value 1 129 Description Shift chart 1 left Shift chart 1 right 6.6 General Purpose Output 6.1 General Purpose Output Off Dec 254 86 Number Hex FE 56 Number ASCII ■V Number Turns the specified GPO off, sinking current to an output of zero volts. Number 1 byte, GPO to be turned off, value between 1 and 6 6.2 General Purpose Output On Dec 254 87 Number Hex FE 57 Number ASCII ■W Number Turns the specified GPO on, sourcing current from an output of five volts. Number 1 byte, GPO to be turned on, value between 1 and 6 6.3 Set Start Up Dec 254 195 Number State GPO State Hex FE C3 Number State Sets and saves the start up state of the specified GPO in non volatile memory. Changes will be seen on start up. Number 1 byte, GPO to be controlled, value between 1 and 6 State 1 byte, 1 for on or 0 for off 27 6.7 Dallas One-Wire 7.1 Search for a One-Wire Dec 254 200 2 Device Hex FE C8 02 Sends a search query to each of the up to 32 devices on the one wire bus. Any connected device will respond with an identification packet. Response 14 bytes, identification packet as shown below Table 29: Dallas One-Wire Packet Information Offset 0 2 Length 2 1 3 4 5 13 1 1 8 1 Value 9002 138 10 49 0 0 Description Preamble Another device packet will follow OR Last device packet Packet Type Error Code (0 indicates success) Device Address CRC8 address check (0 indicates validity) 7.2 Dallas One-Wire Dec 254 200 1 Flags Send Bits Receive Bits Data Transaction Hex FE C8 01 Flags Send Bits Receive Bits Data Performs a single Dallas 1-Wire transaction. Consult your device documentation for information regarding device specific protocols. If an error is encountered, a corresponding value will be returned by the device. Flags 1 byte, flags for transaction, see below Send Bits 1 byte, number of bytes to be sent to the device Receive Bits 1 byte, number of bytes expected to be received from the device Data Variable, data to be transmitted LSB to MSB Table 30: Dallas One-Wire Flag Table Bit 7 6 5 4 3 2 1 0 Flag Description Unused 0 (Future Compatibility) Add CRC8 to transaction 0 (Future Compatibility) Read CRC8 from transaction Reset Bus prior to transaction Table 31: Dallas One-Wire Error Table Code 0 1 2 3 Error Description Success Unknown Command No Devices Found Fatal Search Error 6.8 Piezo Buzzer 8.1 Activate Piezo Dec 254 187 Frequency Time Buzzer Hex FE BB Frequency Time Activates a buzz of specific frequency from the onboard piezo buzzer for a specified length of time. Frequency 2 bytes, frequency of buzz in hertz Time 2 bytes, length of buzzer sound in milliseconds 28 6.9 Keypad 9.1 Auto Transmit Key Presses On Dec 254 65 Hex FE 41 ASCII ■A Key presses are automatically sent to the host when received by the display. Default is Auto Transmit on. 9.2 Auto Transmit Key Presses Off Dec 254 79 Hex FE 4F ASCII ■O Key presses are held in the 10 key buffer to be polled by the host using the Poll Key Press command. Use this mode for I2C transactions. Default is Auto Transmit on. 9.3 Poll Key Press Dec 254 38 Hex FE 26 ASCII ■& Reads the last unread key press from the 10 key display buffer. If another key is stored in the buffer the MSB will be 1, the MSB will be 0 when the last key press is read. If there are no stored key presses a value of 0 will be returned. Auto transmit key presses must be turned off for this command to be successful. Response 1 byte, value of key pressed (MSB determines additional keys to be read) 9.4 Clear Key Buffer Dec 254 69 Hex FE 45 ASCII ■E Clears all key presses from the key buffer. 9.5 Set Debounce Time Dec 254 85 Time Hex FE 55 Time ASCII ■U Time Sets the time between a key press and a key read by the display. Most switches will bounce when pressed; the debounce time allows the switch to settle for an accurate read. Default is 8 representing a debounce time of approximately 52ms. Time 1 byte, debounce increment (debounce time = Time * 6.554ms) 9.6 Set Auto Repeat Dec 254 126 Mode Mode Hex FE 7E Mode Sets key press repeat mode to typematic or hold. In typematic mode if a key press is held, the key value is transmitted immediately, then 5 times a second after a 1 second delay. In hold mode, the key down value is transmitted once when pressed, and then the key up value is sent when the key is released. Default is typematic. Mode 1 byte, 1 for hold mode or 0 for typematic 29 9.7 Auto Repeat Dec 254 96 Mode Off Hex FE 60 Turns auto repeat mode off. Default is on (typematic). 9.8 Assign Keypad Dec 254 213 Key Down Key Up Codes Hex FE D5 Key Down Key Up Assigns the key down and key up values sent to the host when a key press is detected. A key up and key down value must be sent for every key, a value of 255 will leave the key unaltered. Defaults are shown below. Key Down 25 bytes, key down values Key Up 25 bytes, key up values Table 32: Default Key Down Values Table 33: Default Key Up Values Key Down B(66) C(67) D(68) G(71) H(72) I(73) L(76) M(77) N(78) Q(81) R(82) S(83) V(86) W(87) X(88) Key Up c(99) h(104) m(109) r(114) w(119) A(65) F(70) K(75) P(80) U(85) E(69) J(74) O(79) T(84) Y(89) a(97) f(102) k(107) p(112) u(117) b(98) g(103) l(108) q(113) v(118) d(100) i(105) n(110) s(115) x(120) e(101) j(106) o(111) t(116) y(121) 6.10 Touchpad Set Touch Dec 254 132 ID X Position Y Position Width Height Key Down Key Up Region Hex FE 84 ID X Position Y Position Width Height Key Down Key Up Creates a region of the screen that responds when pressed and released with a defined single byte. ID 1 byte, unique region identification number, maximum 32 regions X Position 1 byte, leftmost coordinate, value between 0 and 239 Y Position 1 byte, topmost coordinate, value between 0 and 63 Width 1 byte, width of region, must be within screen bounds Height 1 byte, height of region, must be within screen bounds Key Down 1 byte, value returned when region is pressed Key Up 1 byte, value returned when region is released Delete a Touch Dec 254 133 ID Region Hex FE 85 ID Deletes a previously created touch region. Events from undefined regions return the value 255 by default. ID 1 byte, unique region identification number 30 Delete All Touch Dec 254 134 Regions Hex FE 86 Deletes all previously created touch regions. Recommended for use before dividing the screen into new regions. Set Touch Dec 254 135 Mode Mode Hex FE 87 Mode Sets the method used to return touch events. Region mode will return a single value for events in defined areas. Coordinate mode will return event, x position, and y position bytes for each press, drag, or release. Mode 1 byte, touch reporting mode, 0 for region or 1 for coordinate mode. Default is coordinate. 10.1 Set Region Dec 254 136 Mode Reporting Mode Hex FE 88 Mode Defines the events transmitted in region mode. Allows only events specified to return a value to the host. Key down values are transmitted for press and drag events, key up for release, and the value 255 for out of region. Mode 1 byte, region reporting mode, see table below. Default reporting returns all events. Table 34: Region Reporting Mode Byte Byte Event 7-4 Reserved 3 Out of Region 2 Drag 1 Release 0 Press 10.2 Set Dragging Dec 254 137 Threshold Threshold Hex FE 89 Threshold Sets the distance a press is required to travel before a drag event is reported. Precision will vary inversely to data transmitted; care should be taken to find a suitable balance. Distance is calculated as . Threshold 1 byte, threshold value between 1 and 255. Default is 8. 10.3 Set Pressure Dec 254 138 Threshold Threshold Hex FE 8A Threshold Sets the pressure required to trigger a touch event. Threshold 2 bytes, threshold value between 1 and 65535. Default is 1000. 10.4 Run Touchpad Dec 254 139 Calibration Hex FE 8B Triggers an interactive calibration of the touchpad. User will be required to touch various points on the screen during calibration. This command is recommended for use when environmental or user conditions change to ensure correct operation. Response 2 bytes, command byte 254, then 21 for success or 20 for failure. 31 6.11 Display Functions 11.1 Display On Dec 254 66 Minutes Hex FE 42 Minutes ASCII ■B Minutes Turns the display backlight on for a specified length of time. If an inverse display color is used this command will essentially turn on the text. Minutes 1 byte, number of minutes to leave backlight on, a value of 0 leaves the display on indefinitely 11.2 Display Off Dec 254 70 Hex FE 46 ASCII ■F Turns the display backlight off. If an inverse display colour is used this command will turn off the text. 11.3 Set Dec 254 153 Brightness Brightness Hex FE 99 Brightness Immediately sets the backlight brightness. If an inverse display color is used this represents the text colour intensity instead. Default is 255. Brightness 1 byte, brightness level from 0(Dim) to 255(Bright) 11.4 Set and Save Dec 254 152 Brightness Brightness Hex FE 98 Brightness Immediately sets and saves the backlight brightness. Although brightness can be changed using the set command, it is reset to this saved value on start up. Default is 255. Brightness 1 byte, brightness level from 0(Dim) to 255(Bright) 11.5 Set Contrast Dec 254 80 Contrast Hex FE 50 Contrast ASCII ■P Contrast Immediately sets the contrast between background and text. If an inverse display color is used this also represents the text brightness. Default is 128. Contrast 1 byte, contrast level from 0(Light) to 255(Dark) 11.6 Set and Save Dec 254 145 Contrast Contrast Hex FE 91 Contrast Immediately sets and saves the contrast between background and text. Although contrast can be changed using the set command, it is reset to this saved value on start up. Default is 128. Contrast 1 byte, contrast level from 0(Light) to 255(Dark) 32 6.12 Filesystem 12.1 Wipe Filesystem Dec 254 33 89 33 Hex FE 21 59 21 ASCII ■!Y! Completely erase all fonts and bitmaps from a graphic display. Extended length of the command is intended to prevent accidental execution. To ensure filesystem integrity, cycle power to the display after erasure. 12.2 Delete a Dec 254 173 Type ID File Hex FE AD Type ID Removes a single font or bitmap file given the type and unique identification number. Cycle power after deletion. Type 1 byte, 0 for font or 1 for bitmap ID 2 bytes, unique identification number of font or bitmap to be deleted 12.3 Get Filesystem Dec 254 175 Space Hex FE AF Returns the amount of space remaining in the display for font or bitmap uploads. Response 4 bytes, number of bytes remaining in memory, LSB to MSB 12.4 Get Filesystem Dec 254 179 Directory Hex FE B3 Returns a directory to the contents of the filesystem. The total number and type of each entry will be provided. Response variable length, 2 bytes representing number of entries plus 8 identification bytes for each entry Table 35: Filesystem Identification Bytes Byte Description 7 Size(MSB) 6 Size 5 Size 4 Size(LSB) 3 Type(4)/ID(4) 2 ID (LSB) 1 Start Page (MSB) 0 Start Page (LSB) Table 36: Extended Byte Descriptions Size Type/ID Start Page The complete file size First four bits designate file type, 0 for font or 1 for bitmap, remaining bits indicate ID number Memory start page, a value of 0 indicates entry is not in use 12.5 Filesystem Dec 254 176 Size Data Upload Hex FE B0 Size Data This command will upload a filesystem image to the display. The size used is almost always the entire memory. Filesystem data can be uploaded LSB to MSB in the same manner as a font or bitmap file. Size 4 bytes, size of the filesystem to upload, LSB to MSB Data variable length, data to upload 33 12.6 Download Dec 254 178 Type ID a File Hex FE B2 Type ID Downloads a single font or bitmap file from the display to the host. Type 1 byte, 0 for font or 1 for bitmap ID 2 bytes, unique identification number of font or bitmap to download Response variable length, first 4 bytes represent file size followed by file data 12.7 Move Dec 254 180 Old Type Old ID New Type New ID a File Hex FE B4 Old Type Old ID New Type New ID Used to move a single file and/or alter the type of an existing file. Old ID location must be valid and new ID empty. Old Type 1 byte, original file type, 0 for font or 1 for bitmap Old ID 2 bytes, original unique file identification number New Type 1 byte, new file type, 0 for font or 1 for bitmap New ID 2 bytes, new unique file identification number 12.8 Dump the Filesystem Dec 254 48 Hex FE 30 ASCII ■0 Downloads complete filesystem containing all fonts and bitmaps stored in the display. A veritable heap of data. Response 4 bytes of size LSB to MSB followed by entire filesystem 34 File Upload Protocol Once a bitmap or font file has been created and paired to its command it must be sent using a file protocol developed specifically for Matrix Orbital displays. Once a file upload command has been sent requesting a unique reference number and specifying the file size required, the display will respond indicating whether it has enough room to save the file or not. As is the case throughout the upload protocol, a response of 1 will indicate confirmation while an 8 corresponds to rejection and will terminate the session. Table 37: Upload Protocol Responses Value 1 8 Action Confirm Decline Description Transfer successful, upload continues Transfer failed, abort upload Once a file is confirmed to fit within the display, the upload will begin. A protocol is used here to ensure each byte is uploaded successfully. After each byte is sent, the module will echo it back to the host. It should then be checked against the value originally sent before a confirmation byte of 1 is returned. If the transmitted and echoed values do not match the upload should be aborted by sending a value of 8 instead. The upload will continue in this manner as indicated by the examples below which utilize familiar font and bitmap files. Table 38: Font Upload Protocol Host 254 36 1 0 31 0 0 0 Display 1 5 5 1 ... 96 ... 96 1 Comments Command Prefix Upload Font File Command Reference ID LSB Reference ID MSB Font File Size LSB Font File Size Font File Size Font File MSB Size Confirmation First Font Data Byte Echo Data Byte Confirm Data Byte ... Last Font Data Byte Echo Data Byte Confirm Data Byte Table 39: Bitmap Upload Protocol Host 254 94 1 0 5 0 0 0 Display 1 5 5 1 ... 224 ... 224 1 Comments Command Prefix Upload Bitmap File Command Reference ID LSB Reference ID MSB Bitmap File Size LSB Bitmap File Size Bitmap File Size Bitmap File MSB Size Confirmation First Bitmap Data Byte Echo Data Byte Confirm Data Byte ... Last Bitmap Data Byte Echo Data Byte Confirm Data Byte It should be noted that the display has a timeout setting of 2.1 seconds before it resets to prevent it from hanging during the upload process. Upon reset, the values 254 and 212 will be returned to indicate an error or lengthy delay has occurred in the upload process. If everything goes smoothly, the protocol will end with the host transmitting a final confirmation byte and the font will be stored in the display ready for any application. 35 XModem Upload Protocol In addition to its original simple upload format, Matrix Orbital has added an XModem based protocol. This facilitates much faster download speeds by increasing the packet size from 1 byte to 128 bytes greatly increasing throughput. Though a protocol similar to the original upload scheme is used, a two byte CRC check is preformed at the end of each packet in place of the byte echo system. To begin the upload, a series of command bytes are sent, much however, no distinction is made between bitmap and font as the XModem protocol is used to upload bin or ebin files that contain all the bitmaps and fonts required for the unit. Once the command bytes are sent, the size of the file is sent in two bytes, least significant byte first. Then two additional bytes are sent of the value zero. At this point the display will respond with an ACK if the file fits or a NAK otherwise. Please note that these values are different than those of the original protocol as seen in the table below. If a NAK is seen at any point by the host, the upload is to be aborted in the same fashion as the regular protocol. If the file will fit, the start of header byte will be sent by the host, followed by a block count, in regular and inverted format, representing the number of 128 byte blocks remaining to. The display will then check to make sure the block count value matches its own before ACKing. The host can then send a 128 byte block of data followed by that blocks high and low CRC16 bytes. The display then performs a CRC check on the data receive and ACKs if it matches that which was sent. Transfer continues with a block count and continues in this way until the end of file is reached. Once the end of the upload file is reached, the host should transmit a single end of transmission byte. If the end of file is expected, the display will ACK one last time. This EOT byte along with the other special characters mentioned above is listed in the table below. Table 40: XModem Upload Protocol Host 254 219 133 6 48 0 0 1 0 Display 6 1 128 127 6 30 71 … 4 6 … 6 Comments Command Prefix XModem Upload Command Command Byte One Command Byte Two Command Byte Three Size LSB Size Size Size MSB ACK (NAK if file is too big) Start of Header Block Count Inverted Block Count (255-Count) ACK (NAK if counts don’t match) 128 Byte Data Block CRC MSB CRC LSB ACK (NAK if CRCs don’t match) … End of Transmission ACK (NAK if EOT is not expected) Table 41: XModem Protocol Message Bytes Value Action 6 Acknowledged 33 1 4 Not Acknowledged Start of Header End of Transmission Description Transfer successful, upload continues Transfer failed, upload aborted Begin upload transfer End completed upload transfer 36 6.13 Data Security 13.1 Set Dec 254 147 Switch Remember Hex FE 93 Switch Allows changes to specific settings to be saved to the display memory. Writing to non-volatile memory can be slow and each change consumes 1 write of at least 100,000 available. The Command Summary outlines which commands are saved always, never, and when this command is on only. Remember is off by default. Switch 1 byte, 1 for on or 0 for off 13.2 Set Data Dec 254 202 245 160 Level Lock Hex FE CA F5 A0 Level Temporarily locks certain aspects of the display to ensure no inadvertent changes are made. The lock is released after a power cycle. A new level overrides the old, and levels can be combined. Default is 0. Level 1 byte, each bit representing a level, see Table 42 Table 42: Data Lock Bits Display 7 Command 6 Filesystem 5 Setting 4 Address 3 Reserved 2 Reserved 1 Reserved 0 Table 43: Lock Parameters Reserved Address Setting Filesystem Command Display Place holders only, should be 0 Locks the Baud Rate and I2C address Locks all settings from being saved Locks all bitmaps and fonts Locks all commands, text can still be written Locks entire display, no new text can be displayed 13.3 Set and Save Dec 254 203 245 160 Level Data Lock Hex FE CB F5 A0 Level Locks certain aspects of the display to ensure no inadvertent changes are made. The lock is not affected by a power cycle. A new level overrides the old, and levels can be combined. Default is 0. Level 1 byte, see data lock table 37 6.14 Miscellaneous 14.1 Write Customer Data Dec 254 52 Data Hex FE 34 Data ASCII ■4 Data Saves a user defined block of data to non-volatile memory. Useful for storing display information for later use. Data 16 bytes, user defined data 14.2 Read Customer Data Dec 254 53 Hex FE 35 ASCII ■5 Reads data previously written to non-volatile memory. Data is only changed when written, surviving power cycles. Response 16 bytes, previously saved user defined data 14.3 Read Version Number Dec 254 54 Hex FE 36 ASCII ■6 Causes display to respond with its firmware version number. Response 1 byte, convert to hexadecimal to view major and minor revision numbers 14.4 Read Module Type Dec 254 55 Hex FE 37 ASCII ■7 Causes display to respond with its module number. Response 1 byte, module number, see partial list below Table 44: Sample Module Type Responses 21 107 109 GLK24064-25 GLK24064-25-USB GLK24064-25-422 105 106 110 GLT24064 GLT24064-USB GLT24064-422 14.5 Read Screen Dec 254 184 Hex FE B8 Return the current commanded state of each pixel on the screen. Response 1920 bytes, 30 bytes per display row, 64 rows of data representing the Boolean value of each pixel 38 7 Appendix 7.1 Command Summary Available commands below include identifying number, required parameters, the returned response and an indication of whether settings are remembered always, never, or with remember set to on. Table 45: Communication Command Summary Name Changing the I2C Slave Address Changing the Baud Rate Transmission Protocol Select Turn Software Flow Control On Turn Software Flow Control Off Set Software Flow Control Response Set Hardware Flow Control Trigger Level Set Flow Control Mode Dec 51 57 160 58 59 60 62 63 Hex 33 39 A0 3A 3B 3C 3E 3F ASCII 3 9 á : ; < > ? Parameters Address BaudRate Protocol Full, Empty None Xon, Xoff Level Mode Response None None None None None None None None Remembered Always Always Remember On Remember On Remember On Remember On Remember On Remember On Table 46: Text Command Summary Name Auto Scroll On Auto Scroll Off Clear Screen Set Cursor Position Set Cursor Coordinate Go Home Dec 81 82 88 71 121 72 Hex 51 52 58 47 79 48 ASCII Q R X G y H Parameters None None None Col, Row X, Y None Response None None None None None None Remembered Remember On Remember On Never Never Never Never Table 47: Font Command Summary Name Dec Hex ASCII Parameters Response See Font File Creation Remembered Upload a Font File 36 24 $ ID [2], Size [4], Data [] Set the Current Font 49 31 1 ID [2] None Remember On Set Font Metrics 50 32 2 LineMargin, TopMargin, CharSpace, LineSpace, ScrollStart None Remember On Set Box Space Mode 172 AC ¼ Switch None Remember On Always Table 48: Bitmap Command Summary Name Dec Hex ASCII Parameters Upload a Bitmap File 94 5E ^ ID [2], Size [4], Data [] Draw a Bitmap from Memory 98 62 b Draw a Bitmap Directly 100 64 d 39 Response See Bitmap File Creation Remembered ID [2], X, Y None Never X, Y, Width, Height, Data [] None Never Always Table 49: Drawing Command Summary Name Set Drawing Colour Draw Pixel Draw a Line Continue a Line Draw a Rectangle Draw a Solid Rectangle Initialize a Bar Graph Draw a Bar Graph Initialize a Strip Chart Shift a Strip Chart Dec 99 112 108 101 114 120 103 105 106 107 Hex 63 70 6C 65 72 78 67 69 6A 6B ASCII c p l e r x g i j k Parameters Colour X, Y X1, Y1, X2, Y2 X, Y Colour, X1, Y1, X2, Y2 Colour, X1, Y1, X2, Y2 ID, Type, X1, Y1, X2, Y2 ID, Value ID, X1, Y1, X2, Y2 DirectionID Response None None None None None None None None None None Remembered Remember On Never Never Never Never Never Remember On Never Remember On Never Table 50: General Purpose Output Command Summary Name General Purpose Output Off General Purpose Output On Set Start Up GPO State Dec 86 87 195 Hex 56 57 C3 ASCII V W ├ Parameters Number Number Number, State Response None None None Remembered Never Never Always Table 51: Dallas One-Wire Command Summary Name Search for a One-Wire Device Dallas One-Wire Transaction Dec 200, 2 200, 1 Hex C8, 02 C8, 01 ASCII ╚, ☻ ╚, ☺ Parameters None Flags, Send, Receive, Data [] Response Data [14] Data [] Remembered Never Never Table 52: Piezo Buzzer Command Summary Name Activate Piezo Buzzer Dec 187 Hex BB ASCII » Parameters Frequency [2], Time [2] Response None Remembered Never Table 53: Keypad Command Summary Name Auto Transmit Key Presses On Auto Transmit Key Presses Off Poll Key Press Clear Key Buffer Set Debounce Time Set Auto Repeat Mode Auto Repeat Mode Off Assign Keypad Codes Dec 65 79 38 69 85 126 96 213 Hex 41 4F 26 45 55 7E 60 D5 ASCII A O & E U ~ ` ╒ Parameters None None None None Time Mode None KeyUp [25], KeyDown [25] Response None None KeyPress None None None None None Remembered Remember On Remember On Never Never Remember On Remember On Remember On Always 40 Table 54: Touchpad Command Summary Name Dec Hex ASCII Set Touch Region 132 84 ä Delete a Touch Region Delete All Touch Regions Set Touch Mode Set Region Reporting Mode Set Dragging Threshold Set Pressure Threshold Run Touchpad Calibration 133 134 135 136 137 138 139 85 86 87 88 89 8A 8B à å ç ê ë è ï Parameters ID, X, Y, Width, Height, KeyUp, KeyDown ID None Mode Mode Threshold Threshold None Response Remembered None Remember On None None None None None None Outcome [2] Remember On Remember On Remember On Remember On Remember On Remember On Always Table 55: Display Functions Command Summary Name Display On Display Off Set Brightness Set and Save Brightness Set Contrast Set and Save Contrast Dec 66 70 153 152 80 145 Hex 42 46 99 98 50 91 ASCII B F Ö ÿ P æ Parameters Minutes None Brightness Brightness Contrast Contrast Response None None None None None None Remembered Remember On Remember On Remember On Always Remember On Always Table 56: Filesystem Command Summary Name Wipe Filesystem Delete a File Get Filesystem Space Get Filesystem Directory Filesystem Upload Download a File Dec 33, 89, 33 173 175 179 176 178 Hex 21, 59, 21 AD AF B3 B0 B2 ASCII !, Y, ! ¡ » │ ° ▓ Move a File 180 B4 ┤ Dump the Filesystem 48 30 0 Parameters None Type, ID [2] None None Size [4], Data[] Type, ID [2] Old Type, Old ID [2], New Type, New ID [2] None Response None None Space [4] Entries [] None Data [] Remembered Always Always Never Never Always Never None Always Size [4], Data [] Never Table 57: Data Security Command Summary Name Set Remember Set Data Lock Set and Save Data Lock Dec 147 202, 245, 160 203, 245, 160 Hex 93 CA, F5, A0 CB, F5, A0 ASCII ô ╩, ⌡, á ╦, ⌡, á Parameters Switch Level Level Response None None None Remembered Always Remember On Always Table 58: Miscellaneous Command Summary Name Write Customer Data Read Customer Data Read Version Number Read Module Type Read Screen 41 Dec 52 53 54 55 184 Hex 34 35 36 37 B8 ASCII 4 5 6 7 ╕ Parameters Data [16] None None None None Response None Data [16] Version Module Pixels [1920] Remembered Always Never Never Never Never 7.2 Environmental Specifications Table 59: Environmental Limits Operating Temperature Storage Temperature Operating Relative Humidity Standard *Extended (-E) 0°C to +50°C -20°C to +70°C -10°C to +60°C -30°C to +80°C Maximum 90% non-condensing *Note: The Extended Temperature option is not available for any variant of the GLT24064. 7.3 Electrical Tolerances Current Consumption Table 60: Current Consumption Board 85mA + Backlight 55 to 440 mA + GPOs 20mA each maximum Table 61: Backlight Current Draw YG 440mA GW & WB 55mA Input Voltage Specifications Table 62: Voltage Specifications Standard** 4.75-5.25V Extended Wide Voltage (-VPT) 9.0-35.0V **Note: The Standard Voltage variant of the RS422 model should be powered from a local source only. 7.4 Optical Characteristics Table 63: Display Optics Module Size Viewing Area Active Area Pixel Size Pixel Pitch Viewing Direction Viewing Angle Contrast Ratio Backlight Half-Life 180.00 x 65.00 x 30.5 132.2 x 39.2 127.16 x 33.88 0.49 x 0.49 0.53 x 0.53 12 -30 to +30 3 50,000 mm mm mm mm mm O’clock ° Hours 42 7.5 Dimensional Drawings Figure 17: Display Dimensional Drawing 43 Figure 18: Standard Model Dimensional Drawing Figure 19: USB Model Dimensional Drawing Figure 20: RS422 Model Dimensional Drawing 44 8 Ordering 8.1 Part Numbering Scheme Table 64: Part Numbering Scheme GLK 1 -24064 2 3 4 -GW 5 -VPT 6 -E 7 8.2 Options Table 65: Display Options # Designator 1 Product Type 2 Display Size 3 Keypad Size 4 Protocol 5 Colour 6 Voltage 7 Temperature Options GLK: Graphic Liquid Crystal Display with Keypad Input GLT: Graphic Liquid Crystal Display with Touchpad Input 24064: 240 pixel columns by 64 rows NP: No keypad 25: 25 key maximum NP: Standard Model -USB: USB Only Model -422: RS422 Only Model* NP: Standard (Grey Text with Yellow-Green Background) GW: Grey Text with White Background WB: White Test with Blue Background NP: Standard Voltage -VPT: Wide Voltage with Efficient Switching Power Supply NP: Standard -E: Extended Temperature** *Note: The RS422 model should only be powered from a local source, unless the –VPT variant is used. **Note: The Extended Temperature option is not available for any variant of the GLT24064. 45 8.3 Accessories Power Table 66: Power Accessories PCS Standard Power Cable Communication Table 67: Communication Accessories CSS4FT 4 ft. Serial Cable EXTMUSB3FT Mini-USB Cable INTMUSB3FT Internal Mini-USB Cable ESCCPC5V Extended Serial Communication/5V Power Cable BBC Breadboard Cable 46 Peripherals Table 68: Peripheral Accessories 47 KPP4x4 16 Button Keypad Temperature Probe Dallas One-Wire Temperature Probe 9 Definitions ASCII: American standard code for information interchange used to give standardized numeric codes to alphanumeric characters. BPS: Bits per second, a measure of transmission speed. DOW: Dallas One-Wire protocol, similar to I2C, provides reduced data rates at a greater distance. One wire carries data, while two others supply power and ground. Matrix Orbital tests non-parasitic devices only, those that do not draw power from the data line; however, some parasitic devices may work. FFSTN: Double film super-twisted nematic in reference to an LCD. The addition of two layers of film between the STN display and polarizer improves contrast. GPO: General purpose output, used to control peripheral devices from a display. GUI: Graphical user interface. Hexadecimal: A base 16 number system utilizing symbols 0 through F to represent the values 0-15. I2C: Inter-integrated circuit protocol uses clock and data lines to communicate short distances at slow speeds from a master to up to 128 addressable slave devices. A display is a slave device. LSB: Least significant bit or byte in a transmission, the rightmost when read. MSB: Most significant bit or byte in a transmission, the leftmost when read. RS232: Recommended standard 232, a common serial protocol. A high level is -30V, a low is +30V. RS422: Recommended standard 422, a more robust differential pair serial protocol. SDA: Serial data line used to transfer data in I2C protocol. This open drain line should be pulled high through a resistor. Nominal values are between 1K and 10K Ω. SCL: Serial clock line used to designate data bits in I2C protocol. This open drain line should be pulled high through a resistor. Nominal values are between 1K and 10K Ω. STN: Super-twisted nematic in reference to an LCD. In a relaxed or nematic state, crystals orientate themselves in the same direction and pass light. In an excited state these crystals align to block light. Super-twisted crystals move from 180 to 270 degrees between to increase contrast over TN models. TTL: Transistor-transistor logic applied to serial protocol. Low level is 0V while high logic is 5V. 10 Contact Sales Support Online Phone: 403.229.2737 Phone: 403.204.3750 Purchasing: www.matrixorbital.com Email: sales@matrixorbital.ca Email: support@matrixorbital.ca Support: www.matrixorbital.ca 48
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