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Photon Weather Shield Hookup Guide
Introduction
Have you ever wanted to have your own weather station? Or how about
your own thermostat capable of controlling your home climate from the
Web? Using the Photon from Particle coupled with the Photon Weather
shield from SparkFun, you can now connect your weather related project to
the Internet of Things!
Please Note: All SparkFun shields for the Photon are also compatible
with the Core from Particle. The WKP, DAC and VBT pins on the
Photon will be labeled A7, A6 and 3V3*, respectively, on the Core, but
will not alter the functionality of any of the Shields.
Covered in this Tutorial
This tutorial will cover all the hardware features on the board, all the
libraries and firmware you need to communicate with the sensors, how to
communicate with said sensors, and how to add additional sensors and
parts to create a fully-functional, Internet-connected weather station.
Suggested Materials
If you are looking to just measure Temperature, Humidity, and/or
Barometric Pressure or Altitude, you can integrate the Photon Weather
Shield into your project right out of the box! No soldering necessary!
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The Weather Shield also has numerous optional ports on which other
sensors or other devices, such as Bluetooth or XBees, can be added. If you
wish to follow along with the numerous examples in this tutorial, you can
find most of the parts used in the wish list below.
Photon Weather Shield SparkFun Wish List
Photon Kit
KIT-13345
Particle's IoT (Internet of Things) hardware development kit, the Phot…
SparkFun Photon Weather Shield
DEV-13630
The SparkFun Photon Weather Shield is an easy to use add-on board…
Wall Charger - 5V USB (1A)
TOL-11456
USB is being implemented as a power connection standard more and…
USB microB Cable - 6 Foot
CAB-10215
USB 2.0 type A to micro USB 5-pin. This is a new, smaller connector f…
Screw - Phillips Head (1/4", 4-40, 10 pack)
PRT-10453
There are your standard Philips-head 4-40 screws. They are 1/4" long…
Standoff - Nylon (4-40; 3/8"; 10 pack)
PRT-10927
These nylon standoffs are 3/8" long and tapped for a 4-40 screw. The…
Temperature Sensor - Waterproof (DS18B20)
SEN-11050
This sealed digital temperature probe lets you precisely measure tem…
Weather Meters
SEN-08942
Whether you're an agriculturalist, a professional meteorologist or a w…
We really wanted to create a customizable shield for numerous weather
project applications. You can add or omit any of the sensors you see
throughout this tutorial as well as adding parts not mentioned here.
Suggested Reading
The following are suggestions for other resources to read before getting
started with your Photon Weather Shield.
• If you have never worked with the Photon or the Core before, we
highly recommend visiting the getting started documentation
available on the Particle site.
• We have also written a Photon Development Guide that goes over
three different methods for developing code for the Photon.
• If you are interested in collecting and storing weather data, our
Getting started with Phant tutorial is a great place to start.
• The Photon Weather Shield borrowed heavily from the Arduino
Weather Shield design while also taking customer feedback into
consideration to create a more versatile product. There’s lots to be
learned from the Hookup Guide for that shield as well.
• Our WIMP Weather Station tutorial has lots of great information on
how to create a truly weather-proof weather station that can
withstand the elements (including wind!). This is a must read if you
intend to house your project outdoors.
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Check out the Hookup Guides for each of the sensors located on the shield
for more information specific to that sensor.
• MPL3115A2 Pressure Sensor Hookup Guide
• HTU21D Humidity Sensor Hookup Guide
• Soil Moisture Sensor Hookup Guide
If you are unfamiliar with any of the concepts below, we suggest checking
out those tutorials as well.
•
•
•
•
•
Serial Communication
I2C Communication
Serial Terminal Basics
Using GitHub
Serial Graphic LCD Hookup Guide
Hardware Overview & Assembly
The Photon Weather Shield has a lot of functionality packed into one tiny
package. Let’s go over each section of the shield.
Photon Footprint
Both the Core and the Photon fit right onto the shield. Copper pours
underneath the antenna were restricted so as not to interfere with wireless
connections. Each pin is also broken out to the sides of the Photon for
accessibility. When attaching a Photon, be sure to line up the beveled end
of the Photon with the beveled silkscreen on the PCB.
Power
The simplest way to power the shield is to attach a Photon, and then power
the Photon through the micro USB connector. This will power the Photon as
well as all the components on the shield.
The downside to that power scheme is that micro USB connectors tend to
be fragile when put under a lot of mechanical stress, and they can rip right
off the PCB if pulled too hard. Thus, we provided a few other options for
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power connectors. On the underside of the shield, you’ll find a footprint for
both an SMD Barrel Jack and a 2-pin, 3.5mm screw terminal. Either of
these can be soldered to the PCB and used for alternate power inputs. The
maximum voltage supplied on these alternate connectors should not
exceed 12V. For a detailed explanation, read on.
Powered through the Barrel Jack.
For the screw terminal, you can solder it to either side of the shield, since it
fits underneath the Photon. Be sure to keep track of which pin is (+) and
which is (-).
Powered through the Screw Terminal.
On-Board 3.3V Regulator & Power Solder
Jumpers
There is also a 3.3V regulator on the shield. If you are powering the Photon
through the micro USB connector, this regulator is bypassed. Powering
through one of the alternative power connectors mentioned above routes
power through the shield’s 3.3V regulator, which is then tied to the 3.3V
rail on the Photon, powering it as well.
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On-board 3.3V regulator and accompanying circuitry.
The main benefit to using the on-board regulator is that is has a higher
maximum voltage rating than the regulator located on the Photon. As stated
in the Photon datasheet, if power is supplied directly to the VIN pin on the
Photon , the voltage should be regulated between 3.6VDC and 5.5VDC. In
contrast, the MIC5219 regulator is rated for 2.5VDC to 12VDC, as per its
datasheet.
However, if you would rather have the alternative power source route power
through the regulator on the Photon (for lower current consumption during
sleep perhaps), simply cut the trace on the Power Select jumper (between
the VREG and RAW pads), and add a blob of solder between RAW and
P_VIN (Photon VIN) pads. Just be sure to not exceed voltages of 5.5-6V
once this alteration has been made.
Warning! Never power the Photon/Shield through both the micro USB
connector and the barrel jack or screw terminal at the same time! If
you need both connected for whatever reason (programming in DFU
mode over USB while powered via the barrel jack, for example), you’ll
need to cut the trace on the 3.3V Disable jumper, pictured below.
Only cut this trace is you have not altered the Power Select jumper
On-Board Sensors
The weather shield comes with two on-board sensors. Together, these two
sensors can give you a lot of information about the environmental
conditions around you or your project.
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HTU21D Humidity & Temperature Sensor
The HTU21D is a low-cost, highly accurate, digital humidity and
temperature sensor. This sensor communicates over I2C and comes
connected to the Photon’s I2C bus by default, making development a
breeze. The PCB around this sensor is milled out and copper pour is
restricted in that area to reduce the amount of parasitic heat coming from
other components on the shield, including the Photon itself, that may affect
your temperature readings.
Si7021-A10 Humidity & Temperature Sensor
There are two versions of the Weather Shield, one containing the HTU21D
and one containing the Si7021-A10. Shortages of the HTU21D IC resulted
in the two versions existing, and it is likely that a future revision of this
board will switch to the Si7021 or a similar variant. The Si7021 is
functionally identical to the HTU21D, and it in fact shares the same register
addresses and command codes as its counterpart. A quick tour of the
datasheets makes it clear that one of the senor manufacturers borrowed
heavily from the other. To make it easier on you, the end user, we have
written a library to automatically detect which sensor you have without the
need for you to have to figure it out and pick a corresponding library. More
on that later.
MPL3115A2 Barometric Pressure
The MPL3115A2 is a MEMS pressure sensor that provides Altitude data to
within 30cm. The sensor outputs are digitized by a high resolution 24-bit
ADC and transmitted over I2C. Pressure output can be resolved with output
in fractions of a Pascal, and Altitude can be resolved in fractions of a meter.
It provides 12-bit temperature measurements in degrees Celsius. This
sensor also communicates over I2C and comes connected to the Photon’s
I2C bus by default.
More information on how to use these sensors can be found in the Libraries
and IDE section of this tutorial.
RJ-11 Weather Meter Connectors
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If you would like to place your Weather Shield outdoors and create a fullyfunctional weather station, you can grab a set of Weather Meters and
connect them to the RJ-11 connectors located on the Weather Shield. With
these meters attached, you can measure wind speed, wind direction and
rainfall.
Soil Moisture & Soil/Water Temperature
For those who want to keep track of their houseplant conditions or for those
who want to know topsoil conditions in their gardens, the weather shield
has an optional port for a Soil Moisture Sensor.
Leaving the soil moisture sensor powered all the time leads to corrosion of
the probes. To account for this, this port breaks out Digital Pin D5 as the
power pin for the sensor, allowing the Photon to power the sensor, take a
reading, and then disable power, giving the probes a longer lifespan. The
moisture level can be read on Analog Pin A1.
In addition to soil moisture, you can also add a waterproof temperature
senor. Whether you have a pond you’d like to monitor near your weather
station or you want to know if the ground is still frozen or not, this can be a
great addition to any weather station. The waterproof version of the
DS18B20 temperature senor is a go-to option for many users looking to
sense the temperature of various environments that may not be so kind to
electronics. A port for this senors is broken out along with the necessary
4.7K pull-up resistor located between the Vcc and Signal lines. The Signal
line is connected to Digital Pin D4. Communicate with this sensor using the
OneWire and Dallas Temperature libraries.
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Assembly
The waterproof temp sensor comes with plenty of cable length and prestripped, pre-soldered wires on the end, making assembly straightforward.
For the Soil Moisture sensor, you’ll have to get a little more creative. You
could always just use some hookup wire. We’ve found that retired cables,
such as USB cables, can be sacrificed to make cables for such projects. A
black USB cable with the green wire snipped matches the look of the
DS18B20 cable quite well.
The snipped USB cable (right) and the DS18B20 cable (left), both secured
to standoffs with zip ties.
I2C Port
I2C is becoming increasingly popular as a means by which to communicate
with sensors. Thus, it made sense to add an I2C port to allow users to add
other sensors to their project. One great example would be adding an
external light sensor. Since most weather stations need to be enclosed in a
weather proof housing, having a light sensor on-board didn’t make much
sense. However, adding the I2C port allows one to connect sensors such as
the TSL2561 Luminosity Sensor or the ISL29125 RGB Light Sensor along
with a whole slew of other I2C sensors.
I2C Pull-ups
Many SparkFun I2C Breakouts have solder jumpers for disabling the pull-up
resistors necessary on most I2C designs. The Photon Weather Shield is no
different. If you already have a sensor that has pull-ups, you can disable
them on the shield by cutting the traces with a hobby knife. Or, if you would
rather leave the shield as is, you can disable the pull-ups on every I2C you
add to the bus. The important thing to remember is that only one device on
the bus needs to have its pull-ups active. All others should be disabled.
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Serial 1 Port
Last but not least, there is another port broken out, this time for the USART
Serial 1 port on the Photon. Serial ports are great for debugging. They also
allow for various other wireless technologies to be attached for mesh
networking or for user feedback via an LCD or other display. Let’s say you
wanted additional sensors around you home, well beyond the range of your
WiFi signal. You could attach an Xbee Explorer to the Serial 1 port on the
Weather shield and have your other node (consisting of a stand-alone
XBee or an XBee Arduino combo, for example) out in the field, feeding data
back to the Photon, which then sends the collective data to the web.
Another use case is wanting to have your weather station outside while still
receiving data on a display indoors somewhere. This could easily be
accomplished by attaching a BlueSMiRF Bluetooth module to the Serial 1
port and having another BlueSMiRF attached to a Serial Graphic LCD
display installed in your home. We’ll show you how to do exactly that later
in this tutorial, amongst many other examples.
A SparkFun BlueSMiRF Silver connected to the Serial 1 Port using a 6-pin,
right angle female header with the outermost pins removed.
The pins on the shield match up with any of our BlueSMiRF modules. For
other wireless solutions, you may have to wire each pin manually as they
may not match up exactly.
Particle Libraries and the Particle IDE
The Particle team has created both an online and a desktop version of their
programming IDE. The online version is referred to as Particle Build. The
desktop version is referred to as Particle Dev. It can be downloaded here.
Documentation on how to use Particle Dev can be found here. The libraries
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and example sketches presented throughout this tutorial will work in both
versions, however, the means by which each is accomplished will vary
slightly.
When dealing with many libraries, you may find it easier to use the Particle
Dev desktop IDE as it is easier to add entire project folders. However, if you
prefer to use the online IDE or are using a Linux computer, which does not
have a desktop version of the IDE at this time, you can still follow along.
Once you have the IDE of your choice setup, visit GitHub, and download
the SparkFun Photon Weather Shield Repository. You can also download
the .zip file by clicking the link below.
S P A RK FU N PH O T O N W E A T H E R SH I EL D R EP O S I T O R Y
Once the download is complete, open the folder, and navigate to the
Firmware folder. Each example uses a variety of different libraries. There
are too many to go over in detail here. However, they are all linked below if
you would like to learn more about a given library.
• SparkFun Photon Weather Shield Particle Library - Used to
communicate to the on-board I2C sensors.
• OneWire Particle Library - Used to communicate with any DS18B20
waterproof temp senors.
• Dallas Temperature Particle Library - Used to communicate with any
DS18B20 waterproof temp senors.
• SparkFun Phant Particle Library - Used to post weather data to
data.sparkfun.com.
• SparkFun Serial Graphic LCD Particle Library - Used to print weather
data to a serial graphic LCD.
Each project folder in the repository contains the corresponding library files
needed to compile that sketch. It’s redundant as far as storage is
concerned, but it makes importing each project folder into Particle Dev
much easier.
Adding Projects to Particle Dev
To add a project folder to Particle Dev, simply click File -> Add Project
Folder, and select the project of your choice.
You can learn more about this process in our Photon Development Guide.
Adding Projects to Particle Build
Unfortunately, there is no way to import project folders into the online IDE at
this time, so each library will need to be added individually. Adding a library
in Particle Build requires you to search for that library in their library
manager. Once found, you can click the Include In App button to add that
library to your project.
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Each example will state which libraries are needed for it to work.
You can learn more about this process in our Photon Development Guide.
Now that you know how to work within the Particle IDE, lets upload some
code!
Example 1: Getting Started & Reading
the On-Board Sensors
For this first example, we’re going to keep it simple. This code will get data
from the two on-board sensors and print that information to the Serial port.
Your Photon will need to be plugged into a USB port on your computer in
order to read the input in a Serial Terminal. You’ll need a Micro USB cable,
which you should have if you bought a Photon kit.
This first example will detail how to use each version of the Particle IDE.
Each example after this will assume you know how to navigate each.
Particle Dev
Open Particle Dev. Click File -> Add Project Folder. Navigate to where you
downloaded the SparkFun Photon Weather Shield repo, and select the
‘SparkFun_Photon_Weather_Basic’ folder. Click open, and the folder will
be added to the left hand sidebar. You can also drag and drop folders into
the IDE. The .ino file along with the library files will be available here.
Double-click the SparkFun_Photon_Weather_Basic.ino file to see the
sketch.
Explore the sketch. Read the comments. Make any changes you want.
Once you’re ready to upload, you’ll need to first select your target device.
Click the crosshair looking symbol on the left hand menu to select your
device.
Note: You may be required to sign in to your Particle Cloud account
(created for free at Particle.io), if you have not done so before. While
this IDE is available offline, programming still happens over a WiFi
connection. Thus, an Internet connection is still necessary to use
Particle Dev.
You’ll be presented with a list of all your Particle devices. Select the correct
target. Click the circle with a check mark to compile your code and check
for any errors.
If everything compiles without error, click the lightning bolt symbol to upload
you code.
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Heads up! Particle Dev does not check to see if any changes were
made before you upload. Thus, any changes made to a sketch must
be saved manually before the will take affect and get uploaded.
Changes made without saving will not be uploaded.
Particle Build
Create a new App by typing a name in the ‘Current App’ field and pressing
‘Enter’.
When using Particle Build, you’ll need to add each library individually.
Search for ‘weather’ in the “Libraries” tab to find the SparkFun Photon
Weather Shield Library. Once found, click on the library.
Select INCLUDE IN APP, and add it to your desired application.
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Any sketch using the external libraries needs to have the library “included”
first.
What You Should See
Once everything has uploaded correctly, open your favorite Serial Terminal
program at 9600-8-N-1-NONE. Select the serial port your Photon has
showed up as, and click connect. You should see something like the
following print out in the window.
Placing a finger over the sensors results in the temp and humidity rising.
As mentioned in the comments of this example sketch, you must choose
whether you want the MPL3115A2 sensor to be in Barometric mode or in
Altimeter mode. It cannot be in both modes at the same time.
Also worth noting is the output of the MPL3115A2 sensor. The pressure
from this sensor is outputted in Pascals. However, many weather station
report local pressure using hectopascals (hPa) or millibars (mb). Thus, to
have the Photon Weather shield give you a reading that more closely
resembles what you would see from an online weather report, we take the
reading in Pascals and divide by 100 to get a reading in hPa or mb. For
more information on pressure sensor data, visit this section of the
MPL3115A2 tutorial.
Example 2: Adding External Sensors
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This example will show you how to control any and all external senors
attached to the Weather Shield including the Soil Moisture Sensor,
Waterproof Temperature Sensor, and the Weather Meters.
To start, we’ll just add control of both the Soil sensors to our code, then
we’ll add the Weather Meter code.
Soil Sensors Example
I2C Scanner
Before uploading this second sketch, you must first retrieve your Soil Temp
Sensor address(es). You’ll need to upload the I2C Scanner code (found in
the same folder as all the examples in the github repo) to find the address
of any and all DS18B20 temp sensors hooked up to the Photon. The Soil
Temp port is connected to pin D4, by default. If you add any additional
DS18B20s, you’ll need to account for their pin connections in your code.
Upload the scanner code, open a serial terminal, and you should see
something like this:
Take note of that address. Any numbers that are single digit may need to
have a 0 placed before them. For example, the 0x6 in the image above
would become 0x06 .
Particle Dev
Open Particle Dev. Click File -> Add Project Folder. Navigate to where you
downloaded the SparkFun Photon Weather Shield repo, and select the
‘SparkFun_Photon_Weather_Basic_Soil’ folder. Click open, and the folder
will be added to the left hand sidebar. The .ino file along with the library files
will be avaialble here. Double-click the
SparkFun_Photon_Weather_Basic_Soil.ino file to see the sketch.
There’s only one variable you’ll need to change before uploading the code,
the address of the temp sensor that was retrieved in the previous step.
Scroll until you see this line:
Select your target device, compile and upload the sketch.
Particle Build
Create a new App by typing a name in the ‘Current App’ field and pressing
‘Enter’.
Search for ‘onewire’ in the “Libraries” tab to find the OneWire Particle
Library. Once found, click on the library.
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Select INCLUDE IN APP, and add it to your desired code file.
Any sketch using the external libraries needs to have the library “included”
first.
Heads up! If you are receiving errors while compiling with the
OneWire library, you may want to try the OneWire-Particle library.
Both are actively being developed at the time of this writing. If one is
not working for you, try the other.
Repeat the same process for the Dallas Temperature Particle Library, as
well as the SparkFun Photon Weather Shield Library used in the
previous example. You should have three libraries total for this example.
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What You Should See
Once everything has uploaded correctly, open your favorite Serial Terminal
program at 9600-8-N-1-NONE. Select the serial port your Photon has
showed up as, and click connect. You should see something like the
following print out in the window:
Click for a larger view.
Weather Meters
Building off the last two examples, we can complete the package by adding
the weather meter code. The meters do not require any external libraries.
However, if you are using the on-board sensors as well as the soil sensors,
which is assumed in the example sketch, then you will need the three
previous libraries we have used so far: OneWire, DallasTemperature, and
the SparkFun Photon Weather Shield libraries.
Particle Dev
Open Particle Dev. Click File -> Add Project Folder. Navigate to where you
downloaded the SparkFun Photon Weather Shield repo, and select the
‘SparkFun_Photon_Weather_Basic_Soil_Meters’ folder. Click open, and
the folder will be added to the left hand sidebar. The .ino file along with the
library files will be available here. Double-click the
SparkFun_Photon_Weather_Basic_Soil_Meters.ino file to see the sketch.
Select your target device, compile and upload the sketch.
Particle Build
The easiest way to go about this would be to use the app you made for the
soil sensors and copy and paste this example of the previous sketch.
Otherwise you’ll have to create a new app and add all the libraries again.
What You Should See
Once again, open your favorite Serial Terminal program at 9600-8-N-1NONE. Select the serial port your Photon has showed up as, and click
connect. You should see something like the following print out in the
window:
Click for a larger view.
Wind Vain
If your wind vain is printing No_Wind, it is recommended that you use
analogRead() on pin A0 to see what analog values your wind vain is
outputting. Upload the code below to see if your wind vain values match
those found in the example sketch.
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int analogPin = A0;//Wind Vain Pin on Weather Shield
int val = 0;// variable to store the read value
void setup()
{
Serial.begin(9600);
}
void loop()
{
Serial.println(analogRead(analogPin));
n and print it
delay(100);
}
// read the input pi
Example 3: Collecting Weather Data
Online
Printing to the Serial Terminal is fun and all, but let’s get this thing on the
Internet! One of the most common things you’ll want to do with the weather
data you’re collecting is to store it some place. You’re in luck! With our
data.sparkfun.com service, aka Phant, you can store all the weather data
on the cloud, for free! You can then pull that data into a multitude of
programs and websites to manipulate and visualize your weather data
however you like.
This example will show you how to store your weather data on data Phant
using the SparkFun Phant Particle Library.
Pushing Data to data.sparkfun.com (Phant)
This example builds off the previous two. You should have the previous
three libraries added to your app, as well as a new, fourth library, the
SparkFun Phant Particle Library.
If you’re using Particle Dev, there is a project folder labeled SparkFunSpark-Phant. Add it to Dev to quickly get started with this example. Open
the SparkFun-Spark-Phant.ino example sketch.
You’ll need to create a data.sparkfun.com stream if you have not done so
already. Details on how to do that can be found in our tutorial. Keep track
our your public and private keys as well as the Field labels you choose.
With that info in hand, open the sketch and find the Phant variables. You’ll
need to change these to match your stream’s keys.
You’ll also need to add each of the Fields you added when you created
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your stream. Make sure these match exactly.
What You Should See
With your stream created and the sketch edited accordingly, you can now
upload to the Photon. Once complete, you should begin to see data
populate on your stream.
Click for a larger view. Your data may vary depending on what Fields you
chose to include.
You can now pull that data into any other device or service to organize
however you see fit.
Pushing Weather Data to Wunderground
GitHub user Dan Fein wrote an example for the Photon Weather Shield that
pushes the weather data to Wunderground. You can find this example in
the Weather Shield Repository. It should have been included if you
downloaded the entire repo as well. More information on his project can be
found over on hackster.io.
Wunderground Plot courtesy of Dan Fein.
For more information on how to setup a Wunderground account and
information on what data must look like when pushed to Wunderground,
you can follow along with the WIMP Weather Station tutorial.
Example 4: Internet-connected
Weather Station
All we’ve learned so far has been to help prepare us for the challenging yet
rewarding task of creating your own weather station connect to the Web.
This example will build off all the previous examples. We’ll also be adding a
Serial Graphic LCD connected to the Weather Shield via a Bluetooth
connection so you can collect data online as well as having a monitor
indoors that prints live weather data.
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Required Materials
To follow along with this example, you’ll need a few more components.
There are few different options for creating such a connection.
SparkFun Bluetooth Modem
- BlueSMiRF Silver
SparkFun Bluetooth Modem
- BlueSMiRF Gold
WRL-12577
WRL-12582
1
1
SparkFun Serial Graphic LCD
128x64
SparkFun Serial Graphic LCD
160x128
LCD-09 351
LC D-0888 4
2
4
SparkFun Graphic LCD Serial
Backpack
LCD-09 352
1
Configure the BlueSMiRFs to connect to one another automatically at
115200 baud. If you need help, we have a BlueSMiRF tutorial that covers
that information. Connect one Bluetooth module to the Serial Graphic LCD
Backpack, and connect the other to the Weather Shield. The LCD should
also be set to 115200 baud.
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A BlueSMiRF connected to the Serial 1 Port using a 6-pin, right angle
female header with the outermost pins removed.
The Serial Graphic LCD Backpack connected to one of our discontinued
BlueSMiRF modules with RP-SMA. Fortunately, the range on the
BlueSMiRF Gold with Chip Antenna is very powerful.
If you’re using Particle Build, grab all the previous libraries plus a new one,
the SparkFun Serial Graphic LCD Particle Library.
If you’re using Particle Dev, there is a project folder labeled SparkFunSpark-Phant_LCD. Add it to Dev to quickly get started with this example.
Open the SparkFun-Spark-Phant_LCD.ino example sketch.
What You Should See
If everything works out, you should see weather data print out on the LCD
as well as post to Phant.
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You now have a Internet-connected weather station! Once you have
weather-proofed the electronics, as per our WIMP Weather Station tutorial,
place it outside, and take it for a spin.
Resources & Going Further
Here are a few links that should help with any further questions you may
have about the Photon Weather Shield:
• SparkFun Photon Weather Shield GitHub Repo – this is where to go
for all the example code and hardware files.
• Photon Weather Shield Schematic – Lots of juicy details found here.
• Particle Documentation Pages – go here to set up and configure your
Photon (or other Particle devices)
• Particle Community Forum – anything that you couldn’t find in the
docs should be easily found in the community forum. If you are
having trouble, search this forum first, as many of the answers are
there already.
• If you would like to use the Photon and the Weather shield with
Microsoft’s cloud service, Azure, check out this great tutorial by Paul
DeCarlo.
• There is a great tutorial on Hackster.io from Dan Fein that goes over
how to completely enclose your weather shield and send your data to
Wunderground.com.
Using some additional stackable headers, the Weather Shield pairs very
well with any of our other Photon Shields. Check out our hookup guides for
those shields:
Photon Battery Shield
Hookup Guide
Photon Wearable Shield
Hookup Guide
The Photon Battery Shield has
everything your Photon needs to run
off, charge, and monitor a LiPo
battery. Read through this hookup
guide to get started using it.
Learn how to use the Photon
Wearable Shield for your next
projects!
Page 22 of 22
Photon OLED Shield Hookup
Guide
Photon IMU Shield Hookup
Guide
The Photon OLED Shield has
everything you need to add a small
yet crisp OLED screen to your
Photon projects. This hookup guide
will show you how to get started.
Learn how to use the SparkFun
Photon IMU Shield for your Photon
device which houses an on-board
LSM9DS1 system-in-a-chip that
houses a 3-axis accelerometer,
3-axis gyroscope, and 3-axis
magnetometer.
https://learn.sparkfun.com/tutorials/photon-weather-shield-hookup-guide/all
10/22/2015